Pokémon TCG: Sword and Shield—Brilliant Stars

ho-oh garchomp & togekiss could it ever fly?

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pokegrrrl

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This is a deck I made for giggles. Turns out it wins more than I expected but needs a little more ooomph.

19 Pokemon
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2 x Ho-Oh w/pheonix turn
3 x togepi
2 x togetic
3 x togekiss
3 x gible
2 x gabite
3 x garchomp
1 x garchomp lv.x

18 trainers
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2 x Professor Rowan
2 x Mr Stone
2 x Bebe's Search
2 x rare candy
2 x roseanne's research
2 x celio's network
1 x island hermit (to help find things stuck in prizes)
2 x night maintenance
1 x enery recycle
1 x holon mentor
1 x switch

23 energy
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3 x :psychic:
3 x :lightning:
2 x :metal:
3 x :grass:
3 x :water:
2 x :dark:
3 x :fighting:
3 x :fire:
1 x scramble (for togekiss)

I thought it was fun to have deck with all the different energies as it is so against normal deck building practices and now I'm rather fond of it.

The logic is pretty simple - both ho-oh and garchomp are more powerful the more different types of basic energies there are available and togekiss is there to try to speed up ho-oh. And tons of basic energy to cover all the bases not be too short with garchomp and ho-oh potenially needing the same kinds and I figured the more energy the more chances I'll have with togekiss.

Could this deck do well in top tournaments with some tightening up? I feel like my trainers really aren't optimized.

I'd really appreciate suggestions. It would be fun if I could make this silliness work!

thanks!
 
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A necromancer deck is better for Garchomp. In the current meta, decks need to be fast and powerful. If your needs two stage 2s out to work, that's an issue. In addition, a Ho-Oh start is pretty bad, since it can't do anything without Togekiss.
 
i'd just say too much energy for starters. My rainbow decks never used more than 2 of each type of basic energy, making more room for roseanne's and bebe's
 
I always wondered when this type of chomp deck would be talked about..... I find it easier to run a 20-20-20 line
not quite sure what all trainers would be good but i guess thats all personal prefrences
Your build looks quite similar to mine except energy line ^_____^ and trainers
But good luck to you

CHomppy RULES ^______^
 
Thanks for the ideas...

I just tried changing this deck into one of these Garchomp Lv.X decks with Flygon EX etc in it but it feels very hard to play. And I always have too many cards in my hand so I never get to use Baltoy's first attack and I got to use Claydol's power once.

I may have to change back to its original form and start tweaking trainers/supporters. My little guy is thinking of using it in the worlds if it keeps beating his Leafeon deck.

How might you change the supporters? I was thinking of working in the Fishing Engine to get speed up. I know it isn't supposed to work as well with a stage 2 deck but since ho-oh is a stage 0 I was hoping it might balance out. And then of course with fewer supporters in the deck it is harder for a gg/plox deck to take advantage of my discards...
 
My 10 yr old plays this deck but with three ho-oh and three togekiss and one garchomp. she has come in first in battle roads and 5 in states in her age gruop and when we just play a reg tou she makes it to the top 8
 
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