Honchkrow possibility

Discussion in 'Cards: Strategy and Rulings Discussion' started by garchompx12, Oct 28, 2007.

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  1. garchompx12

    garchompx12 New Member

    i really like the whole honch/TGW/TGM/Absol kinda thing. TOTAL hand disruption. i was wondering if anyone will make a deck with it. what r ur ideas???
  2. lolganium

    lolganium New Member


    this is interesting, absol ex i can see, and the TGW/TGM i can see. what else to play. i say sableye hp. more hand disruption
    Last edited by a moderator: Oct 29, 2007
  3. Prime

    Prime Content Developer<br>Blog Admin<br>Contest Host

    Okay peoples, contribute something constructive or don't post. I don't care if there is or isn't a TRUK engine or if this is already a TRUK deck. And I REALLY don't care if Honchkrow is fat or not.
  4. SHPanda

    SHPanda New Member

    jeez what happen to having fun on a message board.
  5. Blaziken 1111

    Blaziken 1111 Active Member

    That's what I was thinking.

    Anyway. Play T2 honckrow. Just play a 4-2-2 honchkrow line. You could use him as hand disrutition but there are a lot better cards for that.
  6. Dark Umbreon

    Dark Umbreon New Member

    Hi folks,

    From current test runs Honchkrow does not work well on his own. He needs a cleaner who can be used in the middle to the end of the match. At the moment Darkrai L.X seems to be nice due to his status effect which allows one to deliver the killer stab with Murrkow who mimics Honchkrow L.X on the bench.

    Thus far it looks like most Honchkrow decks trade a prize for another one. So the main benefit would be to slow the other side down by forcing them to re.built their force. this can be done as described above since one trades a fueled Pokémon for an resource less Murkrow. Let me know what you folks came up with in your test runs. Would be interested in an experience exchange. Thanks for the assistance in advance.

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