Ice Cream Kitty Truk!!!

Discussion in 'Deck Help and Strategy' started by Dark-Zapdos, Nov 24, 2007.

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  1. Dark-Zapdos

    Dark-Zapdos New Member

    3 Chansey MT
    3 Blissey MT
    4 Sneasel DP
    3 Weavile SW
    1 Weavile DP (for a nice Late Game Finisher)
    3 Skitty CG
    3 Delcatty PK

    4 TV Reporter
    4 Celio's Network
    2 Bebe's Search
    2 Master Ball
    4 Great Ball
    2 Switch
    2 Warp Point
    2 Night Maintenance

    10 Dark Energy
    4 Special Dark Energy
    2 Boost Energy
    2 Scramble Energy
    Last edited: Nov 24, 2007
  2. Magic_Umbreon

    Magic_Umbreon Researching Tower Scientist, Retired

    Consider dropping a skitty, it's an awful starter!
  3. Mew*

    Mew* Active Member

    What is the strategy? (I know it sounds dumb since I built a similar deck, but it is a rule of this forum that you need one) Get rid of the scramble energy cards for two more boost. Scramble is not Blissey's friend since she is built for speed, not for comebacks. I really don't think this needs the "kitty", but a solid strategy may change my mind. ;)
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