doctormcdreamy
New Member
Okay, so many threads on Infernape. We all read them all. 'It pawns.' 'It's so good.' 'I can get 150 damage for X turns.'
I'm sure at first glance, that 150 sweeping attack is great. But, it's been a few weeks since its 'release' and I'm sure all of us has playtested against the deck. So after all the hype and hoopla, the question I want to ask is, "Is it still that good?" or "Was it really ever that good to begin with?"
Can anyone get it to win consistently? They're not delta. So it's hard to search for the Pokemon. Celio max's out at 4 per deck, whereas you can have 6-7 effective Researchers at a pokemon d deck.
Plus the Lvx + its base level per deck rule is horrible.
There is no Holon Castform to set you up with drawing cards. And to provide that double rainbow energy.
The bench is razor thin. You have to have 2 Delcattys and 1 Delcatty ex. One gets knocked out, the deck suffers greatly. One is prized, the deck suffers greatly.
Has anyone tried Magcargo? Smooth over then Energy Draw is a good combo.
Has anyone tried running a Latilock? Or some other pokemon d. Then play Holon Ruins, and draw and discard a fire to feed that 150 damage attack.
While I think Budew is a pretty good Pokemon, it's seems like it's really hard to fit him into the deck.
Blaziken? Good or not good? I run a 1-0-1 line in mine. But the HP and the attack and its retreat arent that good. Has anyone thought of thickening up the Blaziken line, so you can afford to do a Latisweeper.
The deck runs nearly entirely on Pokepowers. They get shut off or damaged, the deck is in trouble.
But you'll say, 'Metanite runs on pokepowers and its still good', but with Metanite, you can set up really fast, and the 100hp can take some damage until they can be stumped. Infernape isnt that fast, and so much of your bench is needed just to be consistent.
With Pokemon DP, I think they successfully made a good balance of HP and attack damage. Pokemon with weak HP have huge attacks. While Pokemon with a lot of HP will have weaker attacks. Because Infernape is so low on HP, it can be easily OHKoed.
Finally, I think the 150 damage attack is very good and very enticing. But I think the attack is only successfully achieved in the late game. After you have done the attack. You're leaving a possibly damaged Infernape Lvx to get KOed. If the Infernape Lvx survives, then assuming you still have the delcattys, another 150 damage attack is pretty feasible. And in this situation, wouldnt Mew ex LM be a good idea? Since it's so hard to get a Pokemon LVx in play. And the limited amount that you can run, wouldnt it seem that Mew ex LM is a good idea?
So matchups, I think.
Infernape vs Delta (10-90) - Catty weak to eggy. Zzaps and Cursed Stone will kill. Metallic Thunder after some split bombs.
Infernape vs Shiftry (5-95) - Dark Eyes will stack. Cursed Stone will kill you as well. And they will target attack your crucial benchers
Infernape vs Destiny (20-80) - Cursed Stone again. Sniping will hurt the benchers. Their Crystal Shard is useless. However, they can shut off powers with their Jirachi or Cess.
Infernape vs Flygon-tech (40-60) Water Mew will kill. Early Flygon ex d will kill. Cattys are weak to Eggy. Ray ex d will snipe.
Infernape vs Metanite (40-60) Metagross is weak to Fire. but a fast Metagross will kill and it will be hard for Infernape to recover. Plus Draggies are a good option. Sceppy will shut off Catty ex
Other archetypes (Absol, Flary, etc) will have a field day with Infernape, just because Infernape is terribly inconsistent. That's just my opinion.
Please discuss. and provide evidence and logic for your opinions.
I'm sure at first glance, that 150 sweeping attack is great. But, it's been a few weeks since its 'release' and I'm sure all of us has playtested against the deck. So after all the hype and hoopla, the question I want to ask is, "Is it still that good?" or "Was it really ever that good to begin with?"
Can anyone get it to win consistently? They're not delta. So it's hard to search for the Pokemon. Celio max's out at 4 per deck, whereas you can have 6-7 effective Researchers at a pokemon d deck.
Plus the Lvx + its base level per deck rule is horrible.
There is no Holon Castform to set you up with drawing cards. And to provide that double rainbow energy.
The bench is razor thin. You have to have 2 Delcattys and 1 Delcatty ex. One gets knocked out, the deck suffers greatly. One is prized, the deck suffers greatly.
Has anyone tried Magcargo? Smooth over then Energy Draw is a good combo.
Has anyone tried running a Latilock? Or some other pokemon d. Then play Holon Ruins, and draw and discard a fire to feed that 150 damage attack.
While I think Budew is a pretty good Pokemon, it's seems like it's really hard to fit him into the deck.
Blaziken? Good or not good? I run a 1-0-1 line in mine. But the HP and the attack and its retreat arent that good. Has anyone thought of thickening up the Blaziken line, so you can afford to do a Latisweeper.
The deck runs nearly entirely on Pokepowers. They get shut off or damaged, the deck is in trouble.
But you'll say, 'Metanite runs on pokepowers and its still good', but with Metanite, you can set up really fast, and the 100hp can take some damage until they can be stumped. Infernape isnt that fast, and so much of your bench is needed just to be consistent.
With Pokemon DP, I think they successfully made a good balance of HP and attack damage. Pokemon with weak HP have huge attacks. While Pokemon with a lot of HP will have weaker attacks. Because Infernape is so low on HP, it can be easily OHKoed.
Finally, I think the 150 damage attack is very good and very enticing. But I think the attack is only successfully achieved in the late game. After you have done the attack. You're leaving a possibly damaged Infernape Lvx to get KOed. If the Infernape Lvx survives, then assuming you still have the delcattys, another 150 damage attack is pretty feasible. And in this situation, wouldnt Mew ex LM be a good idea? Since it's so hard to get a Pokemon LVx in play. And the limited amount that you can run, wouldnt it seem that Mew ex LM is a good idea?
So matchups, I think.
Infernape vs Delta (10-90) - Catty weak to eggy. Zzaps and Cursed Stone will kill. Metallic Thunder after some split bombs.
Infernape vs Shiftry (5-95) - Dark Eyes will stack. Cursed Stone will kill you as well. And they will target attack your crucial benchers
Infernape vs Destiny (20-80) - Cursed Stone again. Sniping will hurt the benchers. Their Crystal Shard is useless. However, they can shut off powers with their Jirachi or Cess.
Infernape vs Flygon-tech (40-60) Water Mew will kill. Early Flygon ex d will kill. Cattys are weak to Eggy. Ray ex d will snipe.
Infernape vs Metanite (40-60) Metagross is weak to Fire. but a fast Metagross will kill and it will be hard for Infernape to recover. Plus Draggies are a good option. Sceppy will shut off Catty ex
Other archetypes (Absol, Flary, etc) will have a field day with Infernape, just because Infernape is terribly inconsistent. That's just my opinion.
Please discuss. and provide evidence and logic for your opinions.