Pokémon TCG: Sword and Shield—Brilliant Stars

Isn't Cinccino a bit too fragile?

^ But also remember, the format will be slowed down without Uxie or BTS OR SP.

I think Cinccino needs to be run with Fighting techs though, as fightiing is generally a VERY difficult matchup.

gg bro

the thing is the format did not slow down at all hahahaha . you can get zekrom out turn one swingin for 120 its really fast. turn two is about the longest it will take. the format did anything but slow down


and yes cincino does get destroyed by fighting decks such as donphan so you have to be able to tech against it. maybe play jumpluff and cinccino in the same deck


and jumpluff has roseannes and claydol so it was easy to just play about 5 or 6 grass energy
 
Cinccino plays best alongside a main attacker, not as the focus of a deck. The thing I've found playing Stage 1 decks is that they must to either take more than one hit or recover immediately to be viable--this goes ESPECIALLY for anything Lightning, as weakness to fighting versus Donphan is a very nasty situation. And Donphan IS the main worry. It's faster and more consistent than Donchamp, although if you dont mind, losing a bit of consistency for late game power, Donchamp isn't altogether bad.
 
the thing is the format did not slow down at all hahahaha . you can get zekrom out turn one swingin for 120 its really fast. turn two is about the longest it will take. the format did anything but slow down


and yes cincino does get destroyed by fighting decks such as donphan so you have to be able to tech against it. maybe play jumpluff and cinccino in the same deck


and jumpluff has roseannes and claydol so it was easy to just play about 5 or 6 grass energy

You obviously are only taking into account Zekrom being fast, and from what I have seen, Zekrom will turbo the first couple turned THEN, will run out of steam and fail.

gg bro
 
While crobats may be gone we still have Plus Powers. In a format with junk arm u can expect to seem highly played to net OHKO or 2HKO.

Cinccino might be good until catcher comes out. To make it like a Luxpluff deck. It even does less than pluff, maxing out at 100. Jumpluff even had crobats to search out and p-turns to reuse them, Expert Belt, Claydol and much more useful second attack. So cinccino is inferior to jumpluff in many ways. Only advantage it has is that it is a stage 1.

ONLY advantage? I'd say being colorless is a pretty big advantage in its own right. There's a huge difference in a stage 2 splash that takes a specific energy and a stage 1 that can work with anything. You built decks around jumpluff knowing what support it needed. You can quite literally build ANYTHING around Cinccino thanks to the ease of splashability and the fact that it rarely complicates your energy lines moreso than any other tech would.
 
Cinccino can use Ninetales like Pluff used Claydol.

Not as good, I know, but still by far the best draw support in HGSS-on.

If anything, the next set will be the one that really makes the Cinccino deck. Beartic as a Donphan counter, and Catcher to pretty much guarantee it can take a Prize. (Assuming we get them).
 
Baby Mario just stated why I think when next set (assuming Beartic and Catcher is released) Cinccino will be such an amazing deck.

It will have the speed and consistency that other decks won't be able to compare to, and is hard to consistently stop the card hitting for massive amounts of damage, per turn, without losing resources.
 
I'd say Zekrom is fast, as is Emboar with Shuckle and FIsherman.

Cin doesn't seem like the fastest thing. I mean, Donphan is just as fast if not faster and hits Cin for Weakness and screws up Zekrom pretty badly too.
 
Donphan looks good vs Cinccino and Zekrom, but without Belt its attack isn't what it was against anything that doesn't have Weakness.

Also, Cinccino is more prettyful.
 
Donphan looks good vs Cinccino and Zekrom, but without Belt its attack isn't what it was against anything that doesn't have Weakness.

Also, Cinccino is more prettyful.

Oh but Donphan doesn't have to be OHKO stuff as it doesn't get OHKO itself.

The other points you made about it getting catcher, I had already mentioned and we won't get it until after Worlds, so we still have Nats to worry about.
 
I'm thinking Donphan's going to be pretty popular. In a slower format, Earthquake will be easier to get going, and it hits Zekrom and Cincinno for weakness. Plus Ditto is an easy counter.
 
You could throw Cinccino and 'Pluff together, couldn't you? Get two Pokemon who love big, happening parties together.
 
I'm thinking Donphan's going to be pretty popular. In a slower format, Earthquake will be easier to get going, and it hits Zekrom and Cincinno for weakness. Plus Ditto is an easy counter.

Thing is, imo, any good Cincinno will NEED to run Umbreon, as I think Umbreon turns the matchup.
 
Thing is, imo, any good Cincinno will NEED to run Umbreon, as I think Umbreon turns the matchup.

Umbreon is so overrated in this format. Reshiram, Cincinno, among a lot of other things hit it easily. It's not like Donphan can keep a Phanpy on bench, keep damaging it and bring it up for a OHKO on Umbreon. Because remember Umbreon is fighting weak as well.
 
Donphan isn't BDIF, but it's sure as heck fast enough, and solid enough to really screw up the little white puffball. Don't underestimate it guys. It's a very solid (and fast) deck, and is something you should respect. If you neglect to respect Donphans power, I think you'll be in for a rough day come nationals.
 
Donphan is almost like a hangover from the pre-HGSS sets. Big HP and big attack for one Energy . . . definitely going to be a factor in HGSS-on, especially as we are seriously lacking a decent counter.
 
I think the problem is that Water didn't necessarily get that much support. Granted, you have Kingdra Prime who can also do 60 for 1 (waits for someone to say "But then I'll tech a fire Pokemon into my Donphan deck") and with a Pluspower can OHKO the Donphan. But it's not even a stage 1 like Donphan.

Fire got a 130HP basic that can be fueled by Emboar. Lightning also got a 130HP basic that actually can be set up T1 (whether it's easy or not is not the question).

With BTS gone, I think the name of the new format is energy acceleration. If you can set up faster, it'll give you one heck of an advantage.
 
Donphan is almost like a hangover from the pre-HGSS sets. Big HP and big attack for one Energy . . . definitely going to be a factor in HGSS-on, especially as we are seriously lacking a decent counter.

Well there is one counter... :tongue:
 
Yanmega's just ok.

I want something I can set up fast and OHKO with :wink:
 
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