Pokémon TCG: Sword and Shield—Brilliant Stars

Japan's New Format and some new BW rules

Well ninetails might be the claydol from hgss-on... it might, i asume..

i look at it this way... ninetales needs a specific energy to maintain draw... too needy in my book, and without uxie in the rr or hs format there will be a need for a better draw engine... and with t/s/s being available opening turn it seemd to me that tpci is leading us down a t/s draw engine path again... imho...
 
uhhh I thought this was called pokemon cards? oh well guess I can always try to find a new game.

Yeah, and these rules are essentially the rules Pokemon started with. If something as minor as rules changes are going to make you drop the game that's pretty silly. The only constant with Pokemon and the rules of playing the TCG is change. Adaptation has always been the key to this game's success.

I just don't get all these complainers' sour grapes... Embrace the evolution or you have never truly appreciated the game in the first place.
 
That's a point I've been trying to make: even when they change the rules in a way I don't like, it doesn't make me want to leave the game. I've seen other TCGs reluctant to change, and it either killed them or kept them in a bizarre "undead" state (and that requires it be a licensee like Pokemon is, sucking in new fans to replace the burnt out).

Modified "scared" players. Nintendo taking over "scared" players. The last set of rules changes scared people. The things that usually do hurt the game? Sneak up on us like a thief in the night.
 
This idea is stupid. I like this game because unlike Yu-Gi-Oh! You can actually play a game out instead of it always ending in 3 turns. These ideas are going to make this game less in my opinion. So yeah thanks for that!!!!!
 
makes rare candy useless XD

In the download I wish I could read japanese but they do mention SP and pokepowers/bodies near the end but I dont know what exactly it says XD/

Other than that itll be interesting and SP will definatly need to cycle out before it becomse a healthy environment or all you will see is SP decks and such.
 
This idea is stupid. I like this game because unlike Yu-Gi-Oh! You can actually play a game out instead of it always ending in 3 turns. These ideas are going to make this game less in my opinion. So yeah thanks for that!!!!!

Isn't that part of why the change is happening? Pokemon games may play out, but they aren't much better than Yu-Gi-Oh! for 'real' turns. The Pokemon match might take five to ten turns, but its Pokemon! You can't have every monster in play attack the same turn and take all six Prizes at once. In Yu-Gi-Oh you have to work harder to get monsters into play and keep them there, but with all the Special Summons it is quite doable to swarm and if you can successfully hit, you can whack the opponent from 8000 LP to 0 LP in a single turn.

In other words, avoiding being like Yu-Gi-Oh with overly fast games is a big reason for the changes. :thumb:
 
I dont know if someone mentioned this already, as I did not read all 7 pages, but all the people freaking out about the complexity need to realize that its HGSS-on. So even though Poke-Bodies/Powers are merged, there will be NO Dialga G to shut them off. Speed will be similar in all decks, because, again there will be no SP Pokemon. Sure, Stage 1 Decks will be faster, but that's kind of the point. Almost every Stage 2 card is stronger than a Stage 1. And cards like Gyarados will be out by then (HGSS-on). Hope that calms some people down.
 
Probably not: I wouldn't be surprised if at least half the complaints are from people who just read the first post and responded. ;)
 
I discussed this with some people at my League, and even SP players are pleased with these rumors. It makes for a more even match up, and for more skill being needed other than just Power Spraying your opponent and donking them.

And as Wayne said, this is how the game began. I myself look forward to returning to a similar era of card playing.
 
Bad news in my opinion. Are the Pokemon guys trying to increase sales by compelling you to throw away your $400 Gengar deck or are they trying to improve the game, resolve confusion, and make it more fun? Me thinks the answer is obvious !!!
 
If secondary market prices are climbing this high for the "true" decks of the format, I wonder if that influences TPC's decision making process for altering rules and speeding up rotation. On one hand, strong secondary market prices can be a great incentive for players to spend more on cards initially, knowing they can sell of surplus. On the other hand, if it is too high for the "good" cards then people will be turned off on buying boosters, either because its a waste of money ("I never get what I need) and/or it becomes too expensive to play (re: $400 Gengar deck @_@).

I believe that like oil, there is an "ideal" price range for the secondary market that results in an maximized profit, even if the profit margin per pack isn't as high. For those who never learned these things, if oil gets too high, people cut back and stop driving. Too low, and well they aren't making as much money as they could (plus supply issues might drive the price back up anyway).
 
Which is roughly... twice the average price of a new pack? That actually sounds about right for that rarity. I mean, I haven't been buying cards lately: I am broke. Last time I was able to, if the hot, in demand "Ultra Rare" Pokemon card was going for $10 a pop, that was about right. Using numbers not adjusted for inflation, the rough "cash" value of cards in my old area (Iowa, not known for super high prices) was something like commons were about $0.25 (unless Basic Energy), Uncommons were about $0.50, Rare cards were $1, Super (Holo) Rare cards were about $5, and whatever was functioning as the "Ultra" Rare at the time went for about $10. At these prices, unless you were unfortunate to get a pack full of card no one wanted (e.g. duds), the contents of the pack were worth close to what the booster retailed for.

Averaging over $6 a card for the rest of the deck seems absurd. Hyperbole has its place, but the idea is to be an obvious and intentional. If it isn't obvious, it isn't really worth using. $400 decks don't exist that often in Pokemon (well, when I was paying attention) but occasionally they do happen. This seems like a poor place to use hyperbole when the point would be better made with an accurate estimate.

If it is a $100 deck, that is still enough to be distasteful. Of course, it requires the entire deck be cards that would be cut.
 
On the other hand, if it is too high for the "good" cards then people will be turned off on buying boosters

Actually the opposite is true. A high secondary market price, Luxray GL LV.X for example, increases the demand for the corresponding packs, Rising Rivals in this case, as people are more prone to gamble on buying those packs.

Just saying...
 
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