Pokémon TCG: Sword and Shield—Brilliant Stars

Jirachi + Magnezone + Heatran = ?

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The Meissner effect (aka the Jared-Ochsenfeld )

Pokemon: 18
4 Jirachi
3 Heatran (2/1 or 1/1/1 or 1/2)
4 Magnemite
1 Magneton
3 Magnezone (Magnetize + Super Connect + Magnetic Search?)
1 Magnezone LvX
1 Registeel
1 Azelf

Trainers: 26
4 Rare Candy
4 Roseannes
4 Poke Drawer
4 Warp Point
3 Amulet Coin/Bebe's
2 Rowan
2 Wager
1 Premier Ball
1 Luxury ball
1 Night Main


Energy: 16
10 Metal (4 Special?)
6 Lightning

The break down:

Jirachi: She is your starter. Use her to find the second PokeDrawer (assuming every game you start with one and Jirachi). After you're done setting up your magnezones and heatrans, jirachi-stall using Doom Desire.

Registeel: Just another attacker, that can also drop energy from hand into discard for using Magnezone's Super Connect. If HeatranX is in play, you gain energy from rotating claws. Nice.

Magnemite: Free retreat one is the best...

Magneton: The metal one from SF is the best.. but i have no gyms yet.

Magnezone: All of them are so good. One of each maybe a bad idea, but i can just fit in an Azelf.

MagnezoneX: Allows you to correct previous misplays on energy drops.

Heatran: The metal basic is amazing. Thinking of just going with a 2-1 Heatran and 1 Azelf.

HeatranX: Synergy with: MagnezoneX - Jirachi - Registeel

Warp Point: I need to fit another one in. So dropping one doesn't count as a fix.
 
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The Meissner effect (aka the Jared-Ochsenfeld )

Pokemon: 18
4 Jirachi
4 Heatran (2/2 or 3/1 or 1/3)
4 Magnemite
1 Magneton
3 Magnezone (Magnetize + Super Connect + Magnetic Search?)
1 Magnezone LvX
1 Registeel

Trainers: 26
4 Rare Candy
4 Roseannes
4 Poke Drawer
4 Warp Point
4 Rowan
3 Wager
1 Premier Ball
1 Luxury ball
1 Night Main


Energy: 16
10 Metal (4 Special?)
6 Lightning

The break down:

Jirachi: She is your starter. Use her to find the second PokeDrawer (assuming every game you start with one and Jirachi). After youre done setting up your magnezones and heatrans jirachi, stall using Doom Desire.

Registeel: Just another attacker, that can also drop energy from hand into discard for using Magnezone's Super Connect. If heatranX is in play, you gain energy from rotating claws. Nice.

Magnemite: Free retreat one is the best...

Magneton: The metal one from SF is the best.. but i have no gyms yet.

Magnezone: All of them are so good. One of each maybe a bad idea, but i can just fit in an Azelf.

MagnezoneX: Allows you to correct previous misplays on energy drops.

Heatran: The metal basic is amazing. Thinking of just going with a 2-1 Heatran and 1 Azelf.

HeatranX: Synergy with: MagnezoneX - Jirachi - Registeel
Warp Point: I need to fit another one in. So dropping one doesn't count as a fix.
Perhaps over running all of that Warp Point, a Palkia Lv.X line of 1-1 or preferably 2-2 (in my estimation, much more effective) would be a better play. Then any Warp Points remaining would be changed out for Switches. I have Palkia Lv.X to be so effective with Magnezone Lv.X, hardly any deck can be without it.

I percieve your remark next to the Magnezones in the decklist to be asking which Magnezone(s) you should be using. If you go by the Palkia Lv.X play I mentioned above, two of the DP Magnezone for sure. If not, one or two of them. The other Magnezone you should use is definitely the Magnezone SF-5 with Magnetic Search. Having that in play in tandem with Jirachi and the optional Amulet Coin allows some amazing set up potential and adaptability. Searching for a Pokemon along with any card from the deck each turn (Rare Candy, Switch/Warp Point, Roseanne's Research, PokeDrawer, etc.) gets you going fast.

Other than that, you should probably be including at least a few Bebe's Searches.
 
Alex you are a genius. Obviously needs Amulet coin. Drop two Roseannes's at least one Warp Point and a combination of 7 draw is overkill IMO. All three Magnezone are so good one of each is the play just need an Azelf. Put in Azelf and Amulet coin and this will be THE LIST (not including techs).
 
I would try to run 2-2 Heatran, so if you get one prized. IDk why Magnezone isnt getting much attention, its such a Great card, IMO!
 
I would try to run 2-2 Heatran, so if you get one prized. IDk why Magnezone isnt getting much attention, its such a Great card, IMO!

That's probably what Azelf is for. Unless of course it gets prized too.
 
Try taking out the remaining 2 Rowan for 2 Bebe's. Do yourself a favor and play Claydol. If you play one of the Magnezone who lets guys with a metal attached retreat for free, you're set. I'd cut 2 electric for 2 call, and please do play 4 special metal.
 
Personally I would go with Sableye over Jirachi. Sableye can set you up faster allowing you to go first and then Roseanne's 2 Basics. Next turn you can play them and then use a supporter (Wager if in hand) then if lose Sableye a Rowan! Early Game you can get 2 Supporters per turn! If you don't like Sableye, go with Farfetch'd to guarantee the Trainer to your hand! that way if you go first, you can get it without worry! With Jirachi, you go first you can't play Amulet so the card you place could get wagered!

Other than that.. looks good!

Fish
 
4 warp, 2 draw, and no pokemon search. A standard deck list from Alex.

This deck looks horribly inconsistent and random. A random registeel, no claydol (for whatever reason). You just hope to donk a roseanne or t1 jirachi and go from there, slowly getting one card at a time? No claydol, so that when you use one of your two wager you end up screwing yourself over, no palkia to KO other claydols or attackers, this deck is horrible. 4 warp when you have free retreat? Seriously?

Why don't you use Heatran with a FIRE pokemon, not to get back 1 pathetic energy at a time and to attack with a gimmicky basic =\

This deck is really inconsistent, and the overall strategy is poor. The end-setup looks subpar- a magnezone lvl X, heatran lvl X, jirachis and it looks like it will utterly fail. You play 1/1/1/1 magnezone and only ONE night maintenance.

Even if this deck DID manage to set up, which it looks horrible at doing, its entire base strategy is significantly weaker than other decks like AMU, Kingdra, Raichu, etc.

I want to see you try to use Jirachi LA when almost all decks are teching 1-2 Unown G to prevent effects. This deck is really, really bad. You need to completely change almost every aspect if you want it to be at all successful. The first step is dropping jirachi and heatran, adding claydol, and making a more sensible trainer engine.
 
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Alex listen to me Jirachi IS the play for numerous reasons and I'm sure you have thought of the situations because I know I have. You don't need 2-2 Heatran but you already know this.
 
So that when I play 2 Unown G your deck folds and you have 8 wasted slots? Oh wait, the heatran can help the registeel get an extra energy on him! You only have to have a registeel active with 4 energy to wait til next turn to move off the energy to even gain the advantage from heatran, relying on your opponent not to KO it and negate the impact of the extra energy.

Jirachi is bad and useless. If you don't start with it, you have to t2 bring it up, slowly getting 0-1 cards every turn (wager, regigigas lvl X all trump this act) while decks like kingdra get off a t1 or t260. What's the response? To doom desire? And if they put an Unown G up or retreat, then simply kill you?

Nah man, the entire basis for this deck is around jirachi/heatran, and all the inconsistency stems from getting out such unnecessary pokemon. Those pokemon are really, really bad in this deck. Jirachi, if you add 3 amulet coins means 7 slots to get that combo off, and you have no claydol and only 2 real draw (wager is more like anti-draw in this deck. without claydol you'll likely be in a worse situation after a wager) and he is still a bad attacker. 70hp with an attack that is entirely an effect. That's bad.
 
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