Pokémon TCG: Sword and Shield—Brilliant Stars

Kingdra EX is decent

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Dro~

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Boost energy is back. :redface:

Pokemon [24]
4 Horsea (DR retaliate & TRR)
4 Seadra (2 TRR, 1 water arrow, 1 water fall)
3 Kingdra ex
2 Kingdra

2 pidgey
1 pidgeotto
2 Pidgeot

1 oddish
1 bellosom (HL)

4 dunsparce

Energy [17]
12 water
2 grass
3 boost

Traniers [19]
3 copycat
2 steven advice
2 Prof's Cozmo's discovery
3 celio's network
3 rare candy
2 strength charm
2 high pressure system
2 switch

I need a gloom. Should I take out a seadra or dunsparce?
 
Ok, I'll see how well it does without a seadra although I have 5 kingdra's, taking it out will lead to fewer choices of attack for genetic memory.

I don't know about jirachi, it may work.

I just look at scrambled energy. I think I should put one in just in case bellosom or TRR kingdra needs to attack.
 
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what to do is to dun for a pigy, jirachi, and Horsea. the switch the jirachi and next turn use make a wish and then get pidgot out turn 2
 
I wouldn't play jarachi, its ok for like gardy decks and other sorts but kingdra can do without it! Also I would run some crystal chards for like possible Salemence EX or Rayquaza EX. Also take out the Bellosom, you don't really need it, if you wanted heal power you might as well run SS Xatu!

One more thing you could do is throw in some Suprise! Time Machine to help exchange between the Kingdra's !
 
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Surprise! Time machine only works when kingdra has less than 70 hp left. Xatu can only remove 10 damage from your active each turn but bellosom has nice attacks and can heal 20.

Jirachi and crystal shard sound good. I'll take out one 1 strength charm for 1 crystal shard.
 
lukerc10t4 said:
what to do is to dun for a pigy, jirachi, and Horsea. the switch the jirachi and next turn use make a wish and then get pidgot out turn 2

You mean Pidgeotto turn 2?

Gods... so many nublets not understanding basic mechanics of play...
 
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