Gyarados (40/60)
This is a HARD matchup. But its very winnable too. This is the true epitome of patience. You can be down 3 prizes and still pull back to beat this deck, but you need to be able to cycle Garchomps and even be ready to sacrifice things if needed. Spiritomb won't do you that much against this deck as Spiritomb locks during the early game. When you go to knock out Gyarados', you won't have a Spiritomb there to stop the Pokemon Rescue, which means one will come back pretty much every single time. And as tempted as you may be to start Speed Impacting to one shot it, realise that you can slowly kill them just as fast as they whittle you down. If you do some smart math, you can keep your Garchomps alive while cycling them back and forth while Queen heals them up. Just don't forget that you can see some Crobat G's, so play Devil's advocate as needed and keep track of Poketurns and Crobat G's as well as bench space. This matchup is complete patience. Do NOT Speed Impact at all. The other problem this matchup poses is that Gyarados will run Warp Points and Cyclone's to keep you from staying in the active position for too long. It prides itself on that free kill strategy listed above, so be ready for that. This game will be long as Gyarados sports 130 nasty HP's and will be laying some hurt on you throughout the entire game.