I agree, make the cards more. Rateable.
Ratings aren't worth the time to read or write them -- discussion of when its a good tech and how to support the card if you had to/wanted to play it is valuable (Ratings are *bleah*, unless an experienced and careful person is doing it AND explaining the reason for the Rating... see the
Iron Chef series for what real ratings look like).
IMO this discussion is comparable to the ' why does PCL make cards/holos that are terrible ' - the answer for the last 10 years is, "they can't all be tournament playable"!
You are comparing and hopefully discussing the situations when the alternate version is good as a tech, or what someone could use to make it as effective as possible if they have to use it (i.e. don't have the other one... not everyone can buy or trade for the 'correct' card, as a League Leader from a local league told me recently). So, if a kid from a local league gets the 'bad' leafeon, how does he/she play it. Do you care to post in CotD from that perspective?
So, consider,
*not every CotD is going to tickle your fancy, but discussion might help some player who has that card
*the feature does not stink
*the feature is consistently running, as opposed to fits & starts like some others
*staff listens to good suggestions and whining, too, and tries to do the best with the feature and all input
*bulbasnore thinks the ratings are worthless (ha ha) & discussion of tech & support to play the card is where its at
*not every card is a staple or competitively playable but that doesn't mean it should be banned from CotD