Pokémon TCG: Sword and Shield—Brilliant Stars

Learn from the Pros: Tips for beating LBS

I personally think Espycham has a positive matchup against LBS. Anyone agree with me?

Of course, I haven't played my Espycham against LBS with mimeditto (but I have against Celebi ex), but Florida doesn't employ mimeditto.

I'm sure people have decks that beat LBS, but why waste them on regionals when they don't even award trips this year.
 
ryanvergel said:
I personally think Espycham has a positive matchup against LBS. Anyone agree with me?

Yep. I agree with you. Rock-Lock is also extremely difficult.


I'm sure people have decks that beat LBS, but why waste them on regionals when they don't even award trips this year.

Yep. I got one. But I'm holding it in my back pocket until the time is right.
 
What ain't no country I ever heard of! SAY WHAT AGAIN!! I DARE YA I DOUBLE DARE YA!!!

Do you need to OHKO a Manectric ex when its doing 10 damage a turn? Last time I checked, at 150 HP, you can take your time.
 
ryanvergel said:
I personally think Espycham has a positive matchup against LBS. Anyone agree with me?

Of course, I haven't played my Espycham against LBS with mimeditto (but I have against Celebi ex), but Florida doesn't employ mimeditto.

I'm sure people have decks that beat LBS, but why waste them on regionals when they don't even award trips this year.
Most turn 2 decks do, IMO. Even my Speed Flareon deck is undefeated aginst it.
 
ryanvergel said:
I personally think Espycham has a positive matchup against LBS. Anyone agree with me?
Well, Flaming Spinach does, so that makes 2 of you.
ryanvergel said:
Of course, I haven't played my Espycham against LBS with mimeditto (but I have against Celebi ex), but Florida doesn't employ mimeditto.
That's your problem right there. Mime Ditto = OHKO, Celebi ex = 2HKO & 2 Prizes when it dies, and it will die.


P.S. Apprarently Charking agrees with you that T2 beats Blastoise so that makes 3 of you but your group just became a little less credible. :frown:

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Roselia is by far the most intriguing of all the solutions. It is the cheapest and easiest to tech into the average deck. Roselia + Happy Dance Ludi is interesting but I think Ludi is just short on having enough firepower to work in this format.

Anything that can Drag Off or somehow bring Blastoise Active is pretty vicious and definitely gives you a fighting chance. I think some versions of Delta DragTrode could do some damage to them with Electrode HL but then you have to hold off Steelix. You'd need Pow! and Reversal to avoid facing Steelix all day.

Rayquaza* is nice, even if it doesn't get you any KOs immediately. If someone has a deck that runs Electrode ex - and therefore Pow! - along with Quaza* and Cursed Stone/Desert Ruins, they stand a good chance to beat Blastoise but I question how they'll do v. the rest of the format.

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PhoenixSong said:
I think the norm in Florida is 2 Lugia 1 Steelix (and people are running Latias *).
I don't know what is in the water down there in Florida but I hope we never run out of Deja Blue over here cause I'd hate to borrow that stuff. I played that exact list at one point and its horrible, just horrible horrible horrible. Latias* is intriguing but its extremely limited in its use. Dustox w/Kingdra comes to mind.
 
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Latias* is horrible? It kills any ex besides ttar ex and armaldo ex and blissey ex. It does what lugia does but isn't an ex, so when it goes down it doesn't hurt as badly. It also does help against Dustox ex.

TacC said:
I don't know what is in the water down there in Florida but I hope we never run out of Deja Blue over here cause I'd hate to borrow that stuff.
The entire US is borrowing LBS, so I think it's a bit too late for that.


Anyways, I think Celebi ex is just as effective as mimeditto. You dance an energy, drop a holon, and you're immune to exs. They have to go down on prizes to use a pow, and even if they pow!, they can't ohko celebi, so you can retreat and do it again. Once it finally goes down, retriever and repeat, you should take 6 prizes by then. Not only that, but it helps in non-cham matches, getting any trainer back. It lets you run one less gym or trans and get away with it, and it beats up on cham.
 
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I agree that Espycham has a positive win % vs LBS, even with ditto, played 25+ games of it, Cham has lost 4 times all together. Also, reason Ditto > Celebi ex is that you can swoop for Ditto, that's HUGE. Oh, and ya, no argument needs to happen on here, I have AIM.
 
ryanvergel said:
I personally think Espycham has a positive matchup against LBS. Anyone agree with me?

For once, I actually do. If you go first and get the T2 Medicham, stopping their Jirachi after just 1 Wishing Star is huge. They might be able to get Blastoise up and running if Cham goes second, and then Stoise can make it 50-50 if they draw into their tech. If Cham goes first, though, it becomes a favorable matchup for Cham. JMO.

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moza said:
Swoop!? Where did you find room for that?

=/

Test and see what you can cut. It's not about, "Where did YOU find room for that?", it's about, "How can I find room for that?"
 
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SuperWooper said:
For once, I actually do. If you go first and get the T2 Medicham, stopping their Jirachi after just 1 Wishing Star is huge. They might be able to get Blastoise up and running if Cham goes second, and then Stoise can make it 50-50 if they draw into their tech. If Cham goes first, though, it becomes a favorable matchup for Cham. JMO.

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=/

Test and see what you can cut. It's not about, "Where did YOU find room for that?", it's about, "How can I find room for that?"

You say that like we're polar opposites and can never agree on anything =O

But yes, shutting Stoise early is very hurtful, especially if they get a poor start. They can't get their wishing star, can't get the early bird to setup, etc. You can take control of the game early and play it disruptive with er2s on holon's pokemon and good cyclones, too.

If you get a late cham, t3 or t4 though, it can be pretty bad if LBS gets a good set up.
 
pat460 said:
what about vs metanite?or dark slowking?

Against Metanite: Steelix tears through your bench, and is extremelly difficult to KO due to resistance and having 16 gazillion hit points.

Slowking? Please. That's not even a deck. LBS does worse against turbodunsparce.
 
I'm afraid I can't name my deck, but if I have a deck that plays 2 Pokemon reversal (just to pick of small basics) should I swap them out for pow to takle BLS?
 
Kempley05 said:
I'm afraid I can't name my deck, but if I have a deck that plays 2 Pokemon reversal (just to pick of small basics) should I swap them out for pow to takle BLS?

Depends. Is it faster or slower than LBS? And can you OHKO Pidgeot or Blastoise?

If it's faster, Reversal might be a good idea. Dragging Blastoises and Pidgeots active is good if you can OHKO them. If you've already taken the lead, a well placed Reversal can really hurt.

If it's slower, Pow! is definatelly the right choice. You let tham take a prize, then you hit whatever you want. Pow! works best if you can OHKO your target, but it's not needed against Blastoise because of its heavy retreat. If you do enough damage to it (just short of OHKO) your opponent will be unable to Energy Rain enough to retreat the big turtle, leaving it trapped active for a turn or two.

Just be cautious of Switch.

That's all. I can't tell you for sure which is best because I have no idea what deck you're talking about. The best solution is to test it yourself, and come to a decision on your own.



BTW: On the Medicham/LBS matchup, I'd have to give it to Medicham. I really don't see how LBS can beat it outside of getting GODLY topdecks while the Medicham player gets a bad setup. I'd say it's atleast 80-20 in Medichams favor. Maybe even more lop-sided.
 
Flaming_Spinach said:
Depends. Is it faster or slower than LBS? And can you OHKO Pidgeot or Blastoise?

If it's faster, Reversal might be a good idea. Dragging Blastoises and Pidgeots active is good if you can OHKO them. If you've already taken the lead, a well placed Reversal can really hurt.

If it's slower, Pow! is definatelly the right choice. You let tham take a prize, then you hit whatever you want. Pow! works best if you can OHKO your target, but it's not needed against Blastoise because of its heavy retreat. If you do enough damage to it (just short of OHKO) your opponent will be unable to Energy Rain enough to retreat the big turtle, leaving it trapped active for a turn or two.

Just be cautious of Switch.

That's all. I can't tell you for sure which is best because I have no idea what deck you're talking about. The best solution is to test it yourself, and come to a decision on your own.



BTW: On the Medicham/LBS matchup, I'd have to give it to Medicham. I really don't see how LBS can beat it outside of getting GODLY topdecks while the Medicham player gets a bad setup. I'd say it's atleast 80-20 in Medichams favor. Maybe even more lop-sided.

Thanks thats very helpfull
 
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