Napoleon
New Member
Ok. We have cities in Tassie coming up on the 19th Jan. I seriously need to adjust my deck (I think).
This is my list:
4x Mysterious Fossil
2x Kabuto(PK)
3x Kabutops d(HP)
4x Totodile d(DF)
2x Croco d(DF)
2x Gatr d(DF)
2x Skitty(PK)
2x Catty(PK)
4x Mantine(DF)
4x Prof. Elm
2x Mentor
2x Mr. Stone
2x Night Main
4x Candy
1x TSD (I only have 1)
2x Scramble NRG
4x Delta RE
14x Lighning NRG
VERY IMPORTANT!!!! I NEED SOMEONE TO TELL ME IF YOU CAN CANDY A FOSSIL STRAIGHT INTO KABU!!!!!!
Ideal setup: Kabutops, 2 Gatrs and a Delcatty and Mantine on the field.
For 4 NRG Kabutops can do 100 because of Battle Aura. Power up another Kabu in the spare spot. When the fisrt Kabu is knocked out you send out the second one and use Thunderous Blow, TSD or Maintenance to get back the Kabutops that was knocked out and charge it. So on so forth.
You can also use sharp fang for 80:biggrin:
You use Delcatty to do Energy Draw and then get back the NRG with Mantine. You can knock out Mantine on purpose so you can do serious damage with some scrambles. Then you get another Mantine and you can thin your deck down really quick while keeping your NRG that you discarded.
I think I might have too many Mantine.:frown:
I apopreciate all help you can give.
Back to back posts merged. The following information has been added:
Also, nobody uses the Metagame in Tassie and everone's deck is random.
This is my list:
4x Mysterious Fossil
2x Kabuto(PK)
3x Kabutops d(HP)
4x Totodile d(DF)
2x Croco d(DF)
2x Gatr d(DF)
2x Skitty(PK)
2x Catty(PK)
4x Mantine(DF)
4x Prof. Elm
2x Mentor
2x Mr. Stone
2x Night Main
4x Candy
1x TSD (I only have 1)
2x Scramble NRG
4x Delta RE
14x Lighning NRG
VERY IMPORTANT!!!! I NEED SOMEONE TO TELL ME IF YOU CAN CANDY A FOSSIL STRAIGHT INTO KABU!!!!!!
Ideal setup: Kabutops, 2 Gatrs and a Delcatty and Mantine on the field.
For 4 NRG Kabutops can do 100 because of Battle Aura. Power up another Kabu in the spare spot. When the fisrt Kabu is knocked out you send out the second one and use Thunderous Blow, TSD or Maintenance to get back the Kabutops that was knocked out and charge it. So on so forth.
You can also use sharp fang for 80:biggrin:
You use Delcatty to do Energy Draw and then get back the NRG with Mantine. You can knock out Mantine on purpose so you can do serious damage with some scrambles. Then you get another Mantine and you can thin your deck down really quick while keeping your NRG that you discarded.
I think I might have too many Mantine.:frown:
I apopreciate all help you can give.
Back to back posts merged. The following information has been added:
Also, nobody uses the Metagame in Tassie and everone's deck is random.
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