Pokémon TCG: Sword and Shield—Brilliant Stars

HGSS-on Lost Crisis

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wolfroke

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PKMN: 15
4 Mime Jr.
2-2 DCL
3-3 Slowking (1x Prime)
1 Rotom

T/T/S: 35
2x Prof. Elm
4x Pokeball
2x Seeker
4x SSU
4x PKMN Communication
1x FSL
1x Juniper
2x Lost World
4x PlusPower
3x Switch
3x PONT
1x Interviewer's
1x Alph #4
3x PKMN Collector

Energy: 10
4x Special Darkness
2x Basic Dark
4x Basic Psychic

Well its like this:
start off with Mime Jr. and slowpoke on bench, find slowking to start disruption and Mime Jr. use. then continue untill setting up DCL with 2 Special darkness energy and use the basic energy to loose. 2 Darkness for 120, pplus for a ko on Reshiram/Zekrom if needed
 
Gengar Prime is more consistent and easier to set up than DCL.

Pokémon Collectors and Dual Balls over the PokéBalls.

Double Colorless Energy if you ARE going to play DCL.
 
this is cuz I don't have gengar prime and never will, too pricey.
why collector/dual ball? I can't get DCL with them.
DCE is one energy card, I can't waste special darkness energies. Read the attack, its not 2 energies, its 2 energy cards
 
I agree with the DCE, You need 2 Dark and 2 Colorless to perform the attack, is a 3 energy attachment instead of 4, you can also use it for Slowking.

Judge helps you to keep hand control from your opponent, include Electrode prime for energy acceleration, since you are gonna win with lost world instead of prizes, include twins to help you look for it.

Also Blackbelt, to help you take down ANYTHING and LZ the sixth pokemon for the victory.
 
I agree with the DCE, You need 2 Dark and 2 Colorless to perform the attack, is a 3 energy attachment instead of 4, you can also use it for Slowking.

Judge helps you to keep hand control from your opponent, include Electrode prime for energy acceleration, since you are gonna win with lost world instead of prizes, include twins to help you look for it.

Also Blackbelt, to help you take down ANYTHING and LZ the sixth pokemon for the victory.

thats what I was thinking, but what could I take out?
 
I've been thinking of this deck and played with it a lil when C.O.L. came out, I was too noob to the TCG then to build it a good one.
What is DCL?
 
Pokemon: 16

4 Mime Jr.
2-2 DCL
3-3 Slowking (1x Prime)
2-2 Electrode Prime

T/T/S: 28
3 Judge
3 Twins
3 PKMN Collector
3 Black Belt
2 PONT

3 PKMN Communication
3 Good Rod
3 Switch
3 Poke Gear

2 Lost World

Energy: 16
4 Special Darkness
5 Basic Darkness
4 Basic Psychic
3 Double Colorless

Poke Gear prupose is to find the supporter you need in the right moment , good rod is to recover pokemon or trainers discarded by electrode, or to reuse another electrode.
 
Looks good so far.
My suggestions though:

-1 Slowking Prime +1 Normal? Prime is almost always a slap to your face.
That or -1-1 Slowking Prime.
-1 Black Belt
-1 Switch
-4 Psychic energy.

+2 Dark Energy
+2 Full Heal -> Normally no one ever uses full heal, but it's good to get Mime Jr awake.
+4 Research Record -> Must whenever you use electrode prime.

---------- Post added 06/24/2011 at 11:08 PM ----------

Oh, and the only problem I see with your deck is getting both pieces of DCL out quickly. Twins is the only way atm. Why not try to fit in Pokemon communications or pokeballs like you suggested?
 
I think I'd like just 2 twins and 2 Black Belts.
the DCE is kinda iffy for me really
I always max ot pkmn com.
I'm really ehh about electrode prime though, its the trying to find it that might be tough
I actually love the full heal idea actually, it saves me a switch.

aand DCL is Darkrai Cresselia Legend.
 
Is not obligatory, for me DCE is a way to speed up your attack chances, but you are running electrode prime to do that as well, 2 blackbelts might be ok... but twins should remain in 3 as minimum.

Trying to find it ? the physical card or the deck search ? I don`t think of Electrode prime as a most wanted card, you should be able to trade it during leagues.
 
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