Pokémon TCG: Sword and Shield—Brilliant Stars

Lv.X Pokemon

David1

New Member
Charizard Lv.X HP150 :fire:
Level Up-Put onto Charizard

:pbody: Fire Aura
Whenever Charizard is attacked by a grass type pokemon reduce that damage by 40.


:fire::fire::fire::fire: Fire Spreader 60
Does 30 damage to each of your opponent's benched pokemon.

W: :water: x2
R:
RC: colorless colorless colorless



Weavile Lv.X HP110 :dark:
Level Up-Put onto Weavile

:ppowr: Theif
You may use this power once a turn. Randomly chose a card in your opponent's hand
and shuffle it into his or her deck. This power can't be used if Weavile Lv.X is poisoned,
burned or paralyzed.

:dark::dark: Darkness Pulse 50+
Does 50 damage plus 20 more damage for each dark energy attached to your benched
pokemon.

W: :fighting: x2
R: :psychic: -20
RC:




Salamence Lv.X HP160 :colorless
Level Up-Put onto Salamence

:pbody: Outrage
If you have more prizes than your opponent each of Salamences attack's do 30 more damage to the defending pokemon and ignore the colorless energy for each of Salamence's attacks.

:fire::water::colorless:colorless Dragon Edge 140
Salamence does 30 damage to itself. You can't use this attack next turn.

W: colorless x2
R: :fighting: -30
RC: colorless colorless
 
Last edited:
Outrage
If you have more prizes than your opponent each of Salamences attack's do 30 more damage
To who? the defending pokemon? All pokemon? (Including salamence) And Fire spreader is a little broken. Try having it discard energy, and give charizard a higher retreat cost, or less HP. Dark Pulse is also a little to good. Add another energy to it, or make it do 10 more for each darkness energy on the bench.
 
Back
Top