Pokemon: 22
4 Gastly (EX) (Bad Dream)
2 Haunter (EX)
2 Haunter (SR)
3 Gengar (EX)
1 Gengar (SR)
3 Psyduck (SS)
3 Golduck (SS)
3 Magby (EX)
1 Jynx (AQ)
Trainers: 21
3 High Pressure System
2 Relic Hunter
2 Oracle
3 Switch
3 Prof. Oaks Research
3 Wally's Training
3 Underground Expedition
2 Crystal Shard
Energy: 17
4 Multi
5 Water
8 Psychic
This deck took third place in the Winamac, Indiana City Championship, losing only to a BAR deck in the championship match. (I also tied against a Dusclops/Espeon/Xatu deck when she got heads for confusion and two heads for Judgement to KO my SR Gengar). The deck was built to take out Gardy ex and, more specifically, a Golem/Gardy deck I expected to face but didn't.
The strategy is to get out the stadium quickly so Magby and Golduck have free retreat. Then, confuse every turn, using Golduck's "Chaos Flash" power. Once the defending is confused, attack with EX Gengar's "Hide in Shadows" and put Magby in to block. Lather, rinse, repeat. If the defending retreats or is knocked out, use "Chaos Flash" again and attack with Golduck or switch out Goldy after flipping for confusion to attack with Gengar again.
I had inconsistent draw with my engine, and had to depend on Magby's baby power more than I wanted to (Good game, Drew), but it worked like it was supposed to, and gave me a lot of latitude with matchups. Unfortunately, it took too long to set up against BAR.
Let me know what I can do against BAR. I'd like to think I'll have much of a chance against him if we meet in the State Championships.
4 Gastly (EX) (Bad Dream)
2 Haunter (EX)
2 Haunter (SR)
3 Gengar (EX)
1 Gengar (SR)
3 Psyduck (SS)
3 Golduck (SS)
3 Magby (EX)
1 Jynx (AQ)
Trainers: 21
3 High Pressure System
2 Relic Hunter
2 Oracle
3 Switch
3 Prof. Oaks Research
3 Wally's Training
3 Underground Expedition
2 Crystal Shard
Energy: 17
4 Multi
5 Water
8 Psychic
This deck took third place in the Winamac, Indiana City Championship, losing only to a BAR deck in the championship match. (I also tied against a Dusclops/Espeon/Xatu deck when she got heads for confusion and two heads for Judgement to KO my SR Gengar). The deck was built to take out Gardy ex and, more specifically, a Golem/Gardy deck I expected to face but didn't.
The strategy is to get out the stadium quickly so Magby and Golduck have free retreat. Then, confuse every turn, using Golduck's "Chaos Flash" power. Once the defending is confused, attack with EX Gengar's "Hide in Shadows" and put Magby in to block. Lather, rinse, repeat. If the defending retreats or is knocked out, use "Chaos Flash" again and attack with Golduck or switch out Goldy after flipping for confusion to attack with Gengar again.
I had inconsistent draw with my engine, and had to depend on Magby's baby power more than I wanted to (Good game, Drew), but it worked like it was supposed to, and gave me a lot of latitude with matchups. Unfortunately, it took too long to set up against BAR.
Let me know what I can do against BAR. I'd like to think I'll have much of a chance against him if we meet in the State Championships.
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