19 Pokemon
3 Metagross
3 Metagross EX
2 Metang(Psychic/Psyshock)
1 Metang(Steel/Metal Claw)
2 Beldum(Psychic/Call for Family)
2 Beldum(Steel/Magnetic Call)
2 Wobbuffet
2 Wynaut
2 Jirachi
23 Trainers
3 Steven's Advice
3 TV Reporter
3 PokeNav
2 Professor Oak's Research
3 Rare Candy
2 Strength Charm
3 Warp Point
2 Anceint TM [Rock]
2 Ancient Tomb
18 Energy
4 Steel Energy
2 Rainbow Energy
2 Double Rainbow Energy
10 Psychic Energy
There is alot of speed in this deck. If I start out with a steel beldum, I can flip a coin and if heads get another one. If I start out with a psychic beldum, I can use it's attack and search my deck for any basic and put it on my bench. If I start out with wynaut, I can search for any basic or evolution pokemon. Alot of searching really. I have strength charm in the deck for the quick 50 to any pokemon using metagross EX. I have Anceint TM [Rock] because it is so great and could cause a KO if I had pulled in a pokemon and hit them for 40/50 the turn before. I put in only 2 stevens advice because after playing it some, I found that it was very reliant on how many pokemon your opponent had out in play. Early game, it will be better to use a TV reporter or a oak's research. Magnetic storm is for when I attack with wobuffet or the regular metagross. Don't like psychic resistance!
Critique and Evaluate!
[Update 1]
I really thought Jirachi was a needed card in this deck, maybe even needed more than a early attacker. So I decided to take out the wynaut and wobbuffet and run 3 jirachi. Now, if I start out with any of the bases of metagross, I can search for it. Using the steel one, if I flip a heads, I could actually warp point it to the bench and send up jirachi and evolve it first turn. Then for the next few turns keep evolving. Sure, they get one prize, but I get extra speed.--edit--With the gym in my deck, I think that gives wobbuffet a huge advantage over gardevior EX. No weakness is my friend and I'm attacking second turn maybe against his gardevior EX hitting it for 90 a whack. So I took out a psychic energy, a tv reporter and a strength charm and a jirachi and put in a 2/2 line of wynaut/wobbuffet.
Also, I don't know why I was running magnetic storm. Psychic resistance isn't that common. I rather have no weakness on my non-ex pokemon! That way gardevior EX has a harder time of knocking it out. Now that I have the gym, it gives me an advantage against gardevior EX.
I forgot to put in rare candy but found some room to do so. Four wasn't needed IMHO, but 3 was good. Especially if I have only one of the middle stage in my prizes. I still believe that the ATM[Rock] is a staple in all my decks, but hey that is my opinion.
[Update 1]
[Update 2]
After much concentration and many ideas from the people of this board, I decided to replace one Oak's Research with one Steven's Advice. I used to think that it wouldn't as well because people wouldn't get a full bench out fast. But I remember that my only experience with the card was in the prerelease and thus it made sense that nobody could get out a full bench really fast. But unlike booster drafts, there are cards like wynaut, dunsparce and wurmple that stack the bench up and thus would help out those who play steven's advice.
Also, I took out 2 DRE for 2 Rainbow Energy. I remembered that only my metagross, wobbuffet, and metangs could use them. And that I might have to rely on steel energy on metagross EX, so this way, I have 6 regular metal, and 2 double metal if I need it on my metagross/wobbuffet.
[Update 2]
3 Metagross
3 Metagross EX
2 Metang(Psychic/Psyshock)
1 Metang(Steel/Metal Claw)
2 Beldum(Psychic/Call for Family)
2 Beldum(Steel/Magnetic Call)
2 Wobbuffet
2 Wynaut
2 Jirachi
23 Trainers
3 Steven's Advice
3 TV Reporter
3 PokeNav
2 Professor Oak's Research
3 Rare Candy
2 Strength Charm
3 Warp Point
2 Anceint TM [Rock]
2 Ancient Tomb
18 Energy
4 Steel Energy
2 Rainbow Energy
2 Double Rainbow Energy
10 Psychic Energy
There is alot of speed in this deck. If I start out with a steel beldum, I can flip a coin and if heads get another one. If I start out with a psychic beldum, I can use it's attack and search my deck for any basic and put it on my bench. If I start out with wynaut, I can search for any basic or evolution pokemon. Alot of searching really. I have strength charm in the deck for the quick 50 to any pokemon using metagross EX. I have Anceint TM [Rock] because it is so great and could cause a KO if I had pulled in a pokemon and hit them for 40/50 the turn before. I put in only 2 stevens advice because after playing it some, I found that it was very reliant on how many pokemon your opponent had out in play. Early game, it will be better to use a TV reporter or a oak's research. Magnetic storm is for when I attack with wobuffet or the regular metagross. Don't like psychic resistance!
Critique and Evaluate!
[Update 1]
I really thought Jirachi was a needed card in this deck, maybe even needed more than a early attacker. So I decided to take out the wynaut and wobbuffet and run 3 jirachi. Now, if I start out with any of the bases of metagross, I can search for it. Using the steel one, if I flip a heads, I could actually warp point it to the bench and send up jirachi and evolve it first turn. Then for the next few turns keep evolving. Sure, they get one prize, but I get extra speed.--edit--With the gym in my deck, I think that gives wobbuffet a huge advantage over gardevior EX. No weakness is my friend and I'm attacking second turn maybe against his gardevior EX hitting it for 90 a whack. So I took out a psychic energy, a tv reporter and a strength charm and a jirachi and put in a 2/2 line of wynaut/wobbuffet.
Also, I don't know why I was running magnetic storm. Psychic resistance isn't that common. I rather have no weakness on my non-ex pokemon! That way gardevior EX has a harder time of knocking it out. Now that I have the gym, it gives me an advantage against gardevior EX.
I forgot to put in rare candy but found some room to do so. Four wasn't needed IMHO, but 3 was good. Especially if I have only one of the middle stage in my prizes. I still believe that the ATM[Rock] is a staple in all my decks, but hey that is my opinion.
[Update 1]
[Update 2]
After much concentration and many ideas from the people of this board, I decided to replace one Oak's Research with one Steven's Advice. I used to think that it wouldn't as well because people wouldn't get a full bench out fast. But I remember that my only experience with the card was in the prerelease and thus it made sense that nobody could get out a full bench really fast. But unlike booster drafts, there are cards like wynaut, dunsparce and wurmple that stack the bench up and thus would help out those who play steven's advice.
Also, I took out 2 DRE for 2 Rainbow Energy. I remembered that only my metagross, wobbuffet, and metangs could use them. And that I might have to rely on steel energy on metagross EX, so this way, I have 6 regular metal, and 2 double metal if I need it on my metagross/wobbuffet.
[Update 2]
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