I was going to build Jumpluff, but its price is now $15+ USD. :frown: Since I no longer have many good ideas for next season, I decided to go through all of the remaining cards. I saw this.
Active Control (60)
Pokémon (18)
1 Azelf [LA]
4-2-3/1 Metagross [LA#83-SV-LA/SV]
4 Sableye [SF]
3 Uxie [LA]
Trainers (19)
Trainers (16)
1 Luxury Ball
4 Poké Healer +
4 Rare Candy
4 Super Scoop Up
3 Switch
Tools (3)
3 Expert Belt
Supporters (11)
2 Bebe’s Search
1 Cynthia's Feelings
3 Judge
1 Palmer’s Contribution
2 Pokémon Collector
2 Professor Oak's Visit
Energy (12)
4 :colorless::colorless: Energy
4 :metal: Energy (Basic)
4 :metal: Energy (Special)
Strategy
The focus here is Metagross LA. Jirachi and Sableye in general allow a quick and easy set-up. A large amount of the trainers are what you would expect, drawing, searching, recovery, the basic toolbox-like cards. The Energy also explains itself. Special :metal: Energy allow for Metagross to tank. :colorless::colorless: Energy allows for quick charging. Metagross LA itself messes with the active and proceeds to hit for 120 repeatedly (aside from its first turn, which does 70). A Crobat G was added in order to avoid things such as Reversal and Warp Point messing me up completely. Also, Metagross SV is in here to make KOs even easier to get. Poké Healer + helps Metagross survive with Gravitation weakening its survivability.
Active Control (60)
Pokémon (18)
1 Azelf [LA]
4-2-3/1 Metagross [LA#83-SV-LA/SV]
4 Sableye [SF]
3 Uxie [LA]
Trainers (19)
Trainers (16)
1 Luxury Ball
4 Poké Healer +
4 Rare Candy
4 Super Scoop Up
3 Switch
Tools (3)
3 Expert Belt
Supporters (11)
2 Bebe’s Search
1 Cynthia's Feelings
3 Judge
1 Palmer’s Contribution
2 Pokémon Collector
2 Professor Oak's Visit
Energy (12)
4 :colorless::colorless: Energy
4 :metal: Energy (Basic)
4 :metal: Energy (Special)
Strategy
The focus here is Metagross LA. Jirachi and Sableye in general allow a quick and easy set-up. A large amount of the trainers are what you would expect, drawing, searching, recovery, the basic toolbox-like cards. The Energy also explains itself. Special :metal: Energy allow for Metagross to tank. :colorless::colorless: Energy allows for quick charging. Metagross LA itself messes with the active and proceeds to hit for 120 repeatedly (aside from its first turn, which does 70). A Crobat G was added in order to avoid things such as Reversal and Warp Point messing me up completely. Also, Metagross SV is in here to make KOs even easier to get. Poké Healer + helps Metagross survive with Gravitation weakening its survivability.
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