Pokémon TCG: Sword and Shield—Brilliant Stars

MetaNite 777

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PSYCO- I've tried a Crystal Beach over Giant Stump for the Delta matches, and I have found it to be even better. I deafen twice for a KO after locking in a Beach, and they only play 4 energys that are don't provide two or more, and it's downhill for them. Deafen after Deafen.

But I do like the stump away Damaged pokes' part...

never thought about crystal beach
then again, delta isnt that big a threat, i was using that as an example
stump also helps a little against flygon too
 
Why do you play Feraow?
At least i don't have a problem setting up without it...
Will drop Sceppy again though, and add in a Draggy ex and a Windstorm.
 
Why do you play Feraow?
At least i don't have a problem setting up without it...
Will drop Sceppy again though, and add in a Draggy ex and a Windstorm.

i play my metanite very strangly, i go aggro around t2-t4 with a metagross or dragonite d/ex, even without a dragonite in play to back me up
i then use delta control/researcher/delta sign to set myself up while pressuring my opponent
it works, and few see it coming
 
i play my metanite very strangly, i go aggro around t2-t4 with a metagross or dragonite d/ex, even without a dragonite in play to back me up
i then use delta control/researcher/delta sign to set myself up while pressuring my opponent
it works, and few see it coming

playing fearow was a good idea but fearow maybe consuming a little bit of space in your bench it maybe another dragonite d or metagross d to favor your game, once you can actually set up 1 or 2 metagross d, your having the benefit of a fearow also together with having extra options of finding a much more efficient cards to change the game, try maximizing your holon researcher in that way there's no problem in evolving at the right time.

Fearow is good, but if your actually going to play a mirror, fearow would be one of your greatest fear to be your active pokemon. :smile: or your very own starting pokemon. :cool:
 
playing fearow was a good idea but fearow maybe consuming a little bit of space in your bench it maybe another dragonite d or metagross d to favor your game, once you can actually set up 1 or 2 metagross d, your having the benefit of a fearow also together with having extra options of finding a much more efficient cards to change the game, try maximizing your holon researcher in that way there's no problem in evolving at the right time.
a very good point, but getting fearow out t2 makes the deck amazing
i can delta draw and get a guarunteed t2-3 gross and go aggro
fearow also saves me rare candies, which i burn through like crazy late game (farmer, control, sign, candy w/e right back out)
if i find i am not using fearow, i just stump it and the castform (if it survived) away, windstorm the stump, and play more pokemon

Fearow is good, but if your actually going to play a mirror, fearow would be one of your greatest fear to be your active pokemon. :smile: or your very own starting pokemon. :cool:

yeah, agility ko and possible stall is annoying
but fearow is sexy in mirror
mentor and delta sign, get out garde ex and ralts, rare candy, charge, charge, and bam. i just popped him out of nowhere to wail on ya

only problem with fearow is he doesnt get dx gross, which can be annoying sometimes
 
Pokemon: 27

4xH. Castform

4xMetagross (3 d, 1 DX)
2xMetang d
4xBeldum d

1xDragonite ex d
3xDragonite d
1xDragonair d (DS, Twister)
3xDratini d (DS, Thunder Wave)

1xSceptile EX d
1xTreecko d (POP4)

1xLatios*
1xTauros (CG)
1xH. Voltorb

Trainer: 21

4xH. Transceiver
4xH. Mentor
2xH. Researcher
1xH. Adventurer
1xH. Farmer
1xMr. Briney

4xRare Candy
3xWindstorm
1xWarp Point

Energy: 10

4xMetal Energy
6xLightning Energy

Stratergy:

Start Delta Drawing for setup. Metagross d discards energies, while Dragonite d gets them up.

What should be improved? I have 2 free spaces.

Suggestions?
 
Good point. Maybe I will add a Windstorm and a Lightning Energy.
I have both Briney and Warp Point and that's enough for me.
 
+ 1 Lightning
+ 1 Draggy ex

Does Sceppy really help you?

I don't play it in mine, simply because it's too hard to setup, and takes too much space.
 
i play my metanite very strangly, i go aggro around t2-t4 with a metagross or dragonite d/ex, even without a dragonite in play to back me up
i then use delta control/researcher/delta sign to set myself up while pressuring my opponent
it works, and few see it coming

Ooh I love you Psyco, you're a genius! :biggrin:

Awesome strategy, it makes so much sense. Thank-you! :clap:
 
+ 1 Lightning
+ 1 Draggy ex

Does Sceppy really help you?

I don't play it in mine, simply because it's too hard to setup, and takes too much space.

Sceptile ex d helps in almost all match-ups.
Why 2 Dragonite ex d?
Also, I never had energy issues. 6 L, 4 M and a H. Voltorb works for me. :biggrin:
 
Sceptile ex d helps in almost all match-ups.
Why 2 Dragonite ex d?
Also, I never had energy issues. 6 L, 4 M and a H. Voltorb works for me. :biggrin:

I really don't think 6 is enough for delta charge unless you play them really carefully. I'm always one to cut energies but 6 is a tad close for my tastes. :rolleyes:

2 Draggy ex for speed and disruption while you setup. Also, it helps your dratini starts A LOT. Of course, if a dratini start is no longer terrible because you have some other options, you may get away with 4 dratinis?
 
Oh, sorry, i didn't see that you had Draggy ex in the list already.. -.-"
Why do you say no to + 1 energy? You suggested it to youself just before..?

Then:

+ 1 Lighting
+ 1 Windstorm
 
Oh, sorry, i didn't see that you had Draggy ex in the list already.. -.-"
Why do you say no to + 1 energy? You suggested it to youself just before..?

Then:

+ 1 Lighting
+ 1 Windstorm

I tried it. It became too much.

Also I play Tauros, Briney and Warp Point, which all helps against tool/stadium decks. Therefore 3 Windstorm is enough for me.
 
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