Pokémon TCG: Sword and Shield—Brilliant Stars

Mew/Vanilluxe

Assassin_Thief

New Member
So I have heard a little bit about this deck coming doing ok at a few cities but its all moslty speculation. I was wondering what you guys would think a basic skeleton would look like. I think It would almost be just like a Vanilluxe deck except with relicanth in it instead.
 
Mew/Luxe doesnt play Relicanth. it's a terribely sub par card with 2 retreat cost. It just runs 4 Mew, and a slightly smaller Vanilluxe line than most others (though no less than 3 Vanilluxe) and the regular Victini/Vileplume aspect.
 
It runs Unfezant BW usually to KO the opponents Pokémon with Fly after having weakened them with Double Freeze. That way you'll often gain invincibility for a turn and be able to continue locking the turn after.
 
It runs Unfezant BW usually to KO the opponents Pokémon with Fly after having weakened them with Double Freeze. That way you'll often gain invincibility for a turn and be able to continue locking the turn after.
Someone actually found a use for Unfezant?

...huh...
 
Swanna is better than Unfezant, on double tails still does damage, though you dont get agility. Mew also leaves room for techs like Muk or other stage 2s like kingdra.
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---------- Post added 12/15/2011 at 09:05 PM ----------

I've also seen Scyther UD used, though less frequently. Your opponent does the flip on their turn AFTER discarding energy, doing self damage, etc.
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Mew/Luxe doesnt play Relicanth. it's a terribely sub par card with 2 retreat cost. It just runs 4 Mew, and a slightly smaller Vanilluxe line than most others (though no less than 3 Vanilluxe) and the regular Victini/Vileplume aspect.

Well he isnt supposed to be retreated. You start with him and use him to get pokemon into the lost zone and use his drawing ability to get set up. The guy at my CC playing it had it in there. He made it to top 4
 
The agility effect is the only reason why people play Unfezant, so why would you even consider playing Swanna?
He was referring to the flip of double tails. If tails (double tails with Victini) is flipped:
Unfezant = no damage, no agility
Swanna = 30 damage, no agility

But, in theory at least, Unfezant sounds better to me because you will often have a situation with 80 damage on a dragon. Heads with Unfezant will do 50 and knock out the dragon; heads on Swanna do 30 and the dragon is alive (and free to retreat).
 
He was referring to the flip of double tails. If tails (double tails with Victini) is flipped:
Unfezant = no damage, no agility
Swanna = 30 damage, no agility

But, in theory at least, Unfezant sounds better to me because you will often have a situation with 80 damage on a dragon. Heads with Unfezant will do 50 and knock out the dragon; heads on Swanna do 30 and the dragon is alive (and free to retreat).
Oops, for some reason I thought he was talking about Swanna BW xD
Anyway, I still think Unfezant is better because those 20 damage will make a difference quite often. And a double tails isn't that devastating anyway.
 
Yeah except for the return KO >.> Honchvire is right. I would rather have the for sure knock out and a chance to be immune then a complete miss on both.
 
I played this deck at the first cities of the season 4 weeks ago. The Pokemon line was this:

4 Mew
3-2-2 Plume
1 Bellossum
2 Victini
2 Vanilluxe
2 Unfezant
2 Emolga
1 Relicanth

I had extremely high hopes for the deck, but I flipped quad tails so many times and started with Oddish or Victini so often it became extremely frustrating. Since Mew is so fragile, usually 1 or 2 will go down before you can attack even once, and by that time, if 1 or 2 Mews are Prized, you are done for. It auto-losses to Chandy, Cobalion, and has a hard time vs the field if you dont get T1 See Off. I went 3-3 and 2-3 with it on two separate events and tore it apart. I have moved on to straight Vanilluxe and like it 100x better.
 
4 Mew
3-2-2 Vileplume
0-0-1 Bellossom
2 Victini (Reflip)
1 Victini (V-Create)
2 Vanilluxe
2 Unfezant

I have tested this and played with those lines. Bellossom helps you with Kyurems, because usually you are going to lock Kyurem for 2 turns before KO, so you can heal all damage what that Kyurem did. V-Create Victini is for Durant, because it resists Mew so you have to flip double heads in order to do any damage to Durants. If you feel that you like flipping more play this. If you want more consistent Vanilluxe, play Vanilluxe/Vileplume.
 
So from what I am seeing is that people prefer the actual Vanilluxe then this. I was thinking of playing this because I thought it would be more consistent but it doesnt look to be the case
 
I played this deck at the first cities of the season 4 weeks ago. The Pokemon line was this:

4 Mew
3-2-2 Plume
1 Bellossum
2 Victini
2 Vanilluxe
2 Unfezant
2 Emolga
1 Relicanth

I had extremely high hopes for the deck, but I flipped quad tails so many times and started with Oddish or Victini so often it became extremely frustrating. Since Mew is so fragile, usually 1 or 2 will go down before you can attack even once, and by that time, if 1 or 2 Mews are Prized, you are done for. It auto-losses to Chandy, Cobalion, and has a hard time vs the field if you dont get T1 See Off. I went 3-3 and 2-3 with it on two separate events and tore it apart. I have moved on to straight Vanilluxe and like it 100x better.

I have used this deck (and straight Vanilluxe) pretty much as soon as I could, and here's my conclusion-

This deck only works if you get the PERFECT setup. But about 70 percent of the time, I'm having a crazy hard time deciding how to spend my rarecandies, or this or that or whatever. I used 4-2-4 vanilluxe at first, way too much but I never seemed to draw right anyway because the deck is clogged up with oddishes. On paper, mew seems great with Leavanny, but it's a mess and if you've got mew as a starter, usually by turn two he's poke-meat. The odds are 6.25% of flipping quad tails, but the chances to get an ideal setup are almost nothing because you only have one ideal starter pokemon- the icecream (or mew). If you get Collector, hooray, but most of these decks don't use communication so you are just sitting there waiting to spend your oaks, elms, and Interviewer's questions. The deck is SLOW. But... when it works, it's almost entirely unstoppable, and usually even revenge KOs won't mess you up.

But the odds are just to tough to get an ideal setup. I'm playing another deck now. But what's better than an icecream deck, i don't know...:rolleyes:
 
I played a MewLuxe deck at my cities and got 3th with this list:

4 Mew Prime
3-1-2 Plume
2-2-2 Kingdra Prime
2 Vanilluxe
2 Fliptini
1 cleffa
1 Muk
1 Relicanth

I usually fall behind a couple prizes to get set up, but when this deck sets up its GG ^^
 
I played this deck at the first cities of the season 4 weeks ago. The Pokemon line was this:

4 Mew
3-2-2 Plume
1 Bellossum
2 Victini
2 Vanilluxe
2 Unfezant
2 Emolga
1 Relicanth

I had extremely high hopes for the deck, but I flipped quad tails so many times and started with Oddish or Victini so often it became extremely frustrating. Since Mew is so fragile, usually 1 or 2 will go down before you can attack even once, and by that time, if 1 or 2 Mews are Prized, you are done for. It auto-losses to Chandy, Cobalion, and has a hard time vs the field if you dont get T1 See Off. I went 3-3 and 2-3 with it on two separate events and tore it apart. I have moved on to straight Vanilluxe and like it 100x better.

What exactly is Emolga for?
 
No,no,no Emolga is that random card people put in because they ran out of ideas on what to put in the open space.

Naaa... Shishio is right, thats pretty much the purpose of emolga
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Why would Emolga be any better than, say, cleffa or another basic with free retreat that can do more for the deck? I don't get how Emolga was picked for the job...
 
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