OK, here's a strategy question, regarding MewPrime/Rhyperior/Smeargle.
If the initial deal only gives you (of immediate value) 1 Mew, 1 Smeargle, and Psychic energy, which should you choose to be the starting active pokemon?
Obviously if you start with Mew, you can See Off on the first turn, so you are ready to Lost Link/Hard Crush on turn 2. But when Mew is knocked out, your opponent has had time to set up his hand so that Smeagle's Portrait will be worthless (there's also the risk that he can knockout Mew after playing Seeker). So starting with Mew pretty much leaves you at the mercy of the card draw.
Starting with Smeargle could easily be the better play (obviously if your opponent has a Pokemon Collector in hand, you can grab 2 Mew and an Unown Q from your deck, which still would allow Mew to See Off on the first turn). But if there is no Supporter of immediate value in his hand, then your Smeargle is stuck in the active spot, causing you to lose a turn before you can retreat it (since the energy you first attach should be on Mew). That one-turn delay before you start the Mew machine, could mean the loss of the game.
So each choice could have good and bad outcomes. But in terms of probability, which play is more likely to be the smarter one?
If the initial deal only gives you (of immediate value) 1 Mew, 1 Smeargle, and Psychic energy, which should you choose to be the starting active pokemon?
Obviously if you start with Mew, you can See Off on the first turn, so you are ready to Lost Link/Hard Crush on turn 2. But when Mew is knocked out, your opponent has had time to set up his hand so that Smeagle's Portrait will be worthless (there's also the risk that he can knockout Mew after playing Seeker). So starting with Mew pretty much leaves you at the mercy of the card draw.
Starting with Smeargle could easily be the better play (obviously if your opponent has a Pokemon Collector in hand, you can grab 2 Mew and an Unown Q from your deck, which still would allow Mew to See Off on the first turn). But if there is no Supporter of immediate value in his hand, then your Smeargle is stuck in the active spot, causing you to lose a turn before you can retreat it (since the energy you first attach should be on Mew). That one-turn delay before you start the Mew machine, could mean the loss of the game.
So each choice could have good and bad outcomes. But in terms of probability, which play is more likely to be the smarter one?