Naki Feralkin
New Member
^ I think the point of this thread is counters for SP decks, bro. Most people who run Mewtwo don't run them to give a Gengar a free prize.
Anyways, on topic:
Ninetales MT - IMHO, this is probably the most useful of the lot. Seeing as how Mewtwo is a psychic type itself, Ninetales doesn't even have to waste its time looking for an opposing Psychic type to shift to and one shot it for only two energies. The problem is, you can only really play it in Fire based SP Decks (In which case even more fail is accrued, seeing as how Blaziken typically runs none/one basic fire, and Infernape thrives on it.)
Banette PT - I think this is the poor mans ninetales, as it takes quite a bit more effort to get that 70x2 damage onto Mewtwo, but its far more techable in most SP decks (especially toolboxes.) due to its more commonplace typing.
Lumineon SF - One not typically thought of, but seeing as how some decks (Ape 4/Garchomp C/Palkia G.) utilise their sniping ability to get around Mewtwo instead of running a direct counter, opponents will merely stop benching pokemon and wall with Mewtwo. Lumineon allows you to force cards out of their hand, which becomes even more amusing if you are capable of dragging a fat pokemon out and walling it while dragging additional pokemon out for you to snipe off. Of course, you need to be weary of Poketurns/SSU/Warp Point, but its not a bad idea, especially to get a free prize, and also fits a more awkward typing that Psychic and Fire cannot cover.
Mewtwo LX - See Ignatious' post.
Anyways, on topic:
Ninetales MT - IMHO, this is probably the most useful of the lot. Seeing as how Mewtwo is a psychic type itself, Ninetales doesn't even have to waste its time looking for an opposing Psychic type to shift to and one shot it for only two energies. The problem is, you can only really play it in Fire based SP Decks (In which case even more fail is accrued, seeing as how Blaziken typically runs none/one basic fire, and Infernape thrives on it.)
Banette PT - I think this is the poor mans ninetales, as it takes quite a bit more effort to get that 70x2 damage onto Mewtwo, but its far more techable in most SP decks (especially toolboxes.) due to its more commonplace typing.
Lumineon SF - One not typically thought of, but seeing as how some decks (Ape 4/Garchomp C/Palkia G.) utilise their sniping ability to get around Mewtwo instead of running a direct counter, opponents will merely stop benching pokemon and wall with Mewtwo. Lumineon allows you to force cards out of their hand, which becomes even more amusing if you are capable of dragging a fat pokemon out and walling it while dragging additional pokemon out for you to snipe off. Of course, you need to be weary of Poketurns/SSU/Warp Point, but its not a bad idea, especially to get a free prize, and also fits a more awkward typing that Psychic and Fire cannot cover.
Mewtwo LX - See Ignatious' post.