yoyofsho16
New Member
Everyone who's anyone is running a Mighteyena in their AMU builds to counter Mewtwo Lv. X if it comes around. I mean, look at the matchups, Mighteyena makes it so Mewtwo is a sitting duck in the active position. All they can really do is hope they have a Switch or Warp Point on their next turn.
HOWEVER...
What does Mighteyena do against a Mewtwo Lv. X with an attached Unown G? The Mighteyena becomes worthless! I am a little in need of someone to answer this for me... I am curious exactly what you would do. A smart Mewtwo player would probably be playing 2 or 3 Unown G's for that very purpose.
Considering Windstorm is no longer in existence, Mewtwo and Unown G looks like an unstoppable combo, plus Pachirisu can't attack it.
Is there any possible way to get around this combo with AMU?
HOWEVER...
What does Mighteyena do against a Mewtwo Lv. X with an attached Unown G? The Mighteyena becomes worthless! I am a little in need of someone to answer this for me... I am curious exactly what you would do. A smart Mewtwo player would probably be playing 2 or 3 Unown G's for that very purpose.
Considering Windstorm is no longer in existence, Mewtwo and Unown G looks like an unstoppable combo, plus Pachirisu can't attack it.
Is there any possible way to get around this combo with AMU?
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