Pokémon TCG: Sword and Shield—Brilliant Stars

Mwahaha. DP5 Scans (Uxie Lvl X, Mespirit Lvl X and Azelf Lvl X)

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Minus the Dragonite tech and you have what everyone will be playing when this comes out (plus a 2-2 Claydol and 1-1 Dusknoir tech).

:eek:

YAY! I will be the creator of a popular deck!
I'll think of a idea for a this deck later.
Looking over the cards good on PokeBeach, Starmie and Kingdra look interesting.

NO, you would need either 4 Pachi or 4-2 Furret (in case you have to have all of them in play), and a 1-1 Draggy would not work most likely

SO MANY PACHI!
SO ANNOYING!

Yeah, i dropped the draggy line on it, and Furret sounds nicer to play anyday than Pachi to me.
 
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NOTE: Fixed Politoed's power. Thanks for the second opinion, TRUK!

Phew... good, now I can rest a little easier. By the way, thanks for getting these translations to us! :smile:

YAY! I will be the creator of a popular deck!
I'll think of a idea for a this deck later.
Looking over the cards good on PokeBeach, Starmie and Kingdra look interesting.

Well, with the correction I don't think it'll see as much play. Still a good couple of cards, but not entirely broken. I agree, the Kindgra looks very interesting...
 
Phew... good, now I can rest a little easier. By the way, thanks for getting these translations to us! :smile:



Well, with the correction I don't think it'll see as much play. Still a good couple of cards, but not entirely broken. I agree, the Kindgra looks very interesting...

Looking over the translation of Kingdra, it looks not very interesting at all.
Its not entirely broken...yet.
I think if people would netdeck this deck it would see moderate gameplay, but nothing compared to Gardy/Gallade.
 
edit: Politoed's body probably only works if you have a Poliwag, Poliwhirl and Poliwrath in play at the same time.

I read the card now, and I get the same impression. The wording is not good, but it really seems like you need to have them all in play to get the damage boost.
 
Going to start a new post, since people might not see edits.
The latest edit was Luxray + Spiritomb, if anybody missed it. Both me and TRUK are really confused about Spiritomb's power, so if any other amatuer card translators want to give it a go, by all means, see if you can figure out what it does.

Giratina
100 HP [P]

[P][C] Shadow Dive
This attack does 20 damage to one of your opponent's Benched Pokemon. Flip a coin. If heads, prevent all effects of attack (including damage) done to Giratina during your opponent's next turn.

[P][P][C] 50+
This attack does 50 damage plus 10 more damage for each damage counter on the Defending Pokemon.

Weak: [D]x2
Resist: [C]-20
RC: 3

----

Regice
90 HP [W]

Poke-Power: Regi Mob
Once during your turn (before you attack), you may discard 2 cards from your hand. If you do, you may switch one of your opponent's active unevolved Pokemon with one of your opponent's Benched Pokemon (Your opponent chooses the Benched Pokemon to switch). This power can't be used if Regice is affected by a Special Condition.

[W][W][C] Ice Reflector 50
If Regice was damaged during your opponent's last turn, the Defending Pokemon is now Paralyzed.

Weak: [M]x2
RC: 3

------

Registeel
90 HP [M]

Poke-Power: Regi Heal
Once during your turn (before you attack), you may discard 2 cards from your hand. If you do, remove 3 damage counters from Registeel. This power can't be used if Registeel is affected by a Special Condition.

[M][C][C] Rolling Claw 50
You may discard an energy attached to Registeel. If you do, attach 1 energy from your discard pile to Registeel.

Weak: [R]x2
Resist: [P]-20
RC: 4

-----

Regirock
90 HP [F]

Poke-Power: Regi Cycle
Once during your turn (before you attack), if you have an [F] energy in your discard pile, you may discard 2 cards from your hand. If you do, attach 1 [F] energy card from your discard pile to Regirock. This power can't be used if Regirock is affected by a Special Condition.

[F][F][C] Stone Edge 40+
Flip a coin. If heads, this attack does 30 more damage.

Weak: [W]x2
RC: 3

----

Now time for a much needed break. Mamoswine and Yanmega are next on my list when I get back, but feel free to request other things.
 
They're all on beach now.


If someone would trranslate this card for me, I would be grateful to scary, scary lengths.

http://www.pokebeach.com/sets/dp5/scans/crawdaunt.jpg

What do you call a crab's "claws" in English? I'll just call them "scissors" here:

Crawdaunt

WC: Scissor (claw?) Skip
Flip a coin. If heads, return the defending Pokémon and all cards attached to it to your opponent's hand.

WCC: Strengthen Scissors 50+
If a Technical Machine is attached to Crawdaunt, this attack does 30 more damage.
 
What do you call a crab's "claws" in English? I'll just call them "scissors" here:

Crawdaunt

WC: Scissor (claw?) Skip
Flip a coin. If heads, return the defending Pokémon and all cards attached to it to your opponent's hand.

WCC: Strengthen Scissors 50+
If a Technical Machine is attached to Crawdaunt, this attack does 30 more damage.

Ah, thank you very much! :)

I think a crab's claws are called "pincers". :)
 
Starmie

W: Star Boomerang 30
You may return Starmie and all cards attached to it to your hand.

P: Core Flash
Choose one of your opponent's Pokémon that has a Poké-Power or Poké-Body. This attack does 50 damage to that Pokémon.
 
Starmie

W: Star Boomerang 30
You may return Starmie and all cards attached to it to your hand.

P: Core Flash
Choose one of your opponent's Pokémon that has a Poké-Power or Poké-Body. This attack does 50 damage to that Pokémon.

Thank you Tego.

Core Flash looks interesting. 50 Damage for one energy, and you can choose the Pokemon! And since most cards have poke-powers or bodies that is a nice attack.
 
:eek:

That's all... just...

:eek::eek::eek::eek::eek:

Edit: Maybe it's Poke-Body works when you have all of those in play? Seriously, there's just no way. 2nd turn 140? I mean, I knew they would make something to counter both GG and Mortar, but my God...

yeah, but the way you read it, it seems like you have to have each one of those in play. But still it's a good swarm.

Have an active Poliwrath hitting for 120, since it can't take damage. Switch it out, send up Poliwhirl evolve, and hit for 120.

4 SSU is a must. if not 60 for 1 energy is still broken.
 
Looking over the translation of Kingdra, it looks not very interesting at all.
Its not entirely broken...yet.
I think if people would netdeck this deck it would see moderate gameplay, but nothing compared to Gardy/Gallade.

you didn't create the deck, it is a deck it self. You are the creator of this deck as much as I am the creator of Magnezone/Vire.
 
True, it's not too bad. It's like a Rayquaza ex d that works for 1 Energy even when you're not behind in prizes. Maybe it can be used as a tech some time. It's also nice how it applies weakness, so you can OHKO a Magmortar as long as you have ... 1 Energy, 1 Plus Power and 1 Lake Boundary.
 
you didn't create the deck, it is a deck it self. You are the creator of this deck as much as I am the creator of Magnezone/Vire.

Whatever.

Jirachi is BROKEN.
For 2 Metal energy, you can knock out the defending pokemon, but the 2 metal energy have to be discarded.
 
Dragonite sounds potentially devastating. With 1 energy and a boost it can KO almost everything your opponent has in 2 turns. It is flippy, but still, I really like it.
Mini-ATM[ROCK] is cool, definitely will see play since everyone candies everything nowadays.

EDIT: Jirachi? Broken? Puh-lease. Your opponent can still bench, evolve etc. to prevent it. It is a nice starter though.
EDIT2: Also Spiritbomb sounds really devastating when you play it with something that does 10 to everything (one of the Gastrodons comes to mind). With 4 Spiritbomb and 4 SSU, your opponent is in for some serious ownage. (Here's hoping that Dragonair has some bench damaging attack so that Dragonite-Spiritbomb can be born.)

<3 this set
 
Dragonite sounds potentially devastating. With 1 energy and a boost it can KO almost everything your opponent has in 2 turns. It is flippy, but still, I really like it.
Mini-ATM[ROCK] is cool, definitely will see play since everyone candies everything nowadays.

EDIT: Jirachi? Broken? Puh-lease. Your opponent can still bench, evolve etc. to prevent it. It is a nice starter though.
EDIT2: Also Spiritbomb sounds really devastating when you play it with something that does 10 to everything (one of the Gastrodons comes to mind). With 4 Spiritbomb and 4 SSU, your opponent is in for some serious ownage. (Here's hoping that Dragonair has some bench damaging attack so that Dragonite-Spiritbomb can be born.)

<3 this set

I never though of it like that.
<3 this set too.
Spiritomb is so-so.
 
With 4 Spiritbomb and 4 SSU, your opponent is in for some serious ownage.

I think a moderate amount of Spiritomb in a Bronzong deck could work really well. Let's hope the promo Bronzong comes in the English DP5 or DP6, and Spiritomb too.

Back to back posts merged. The following information has been added:

(Here's hoping that Dragonair has some bench damaging attack so that Dragonite-Spiritbomb can be born.)

The Dragonair is unfortunately very lame:

Dragonair

CC: Twine around 20
Flip a coin. If heads, the defending Pokémon is now paralyzed.

CCC: Toss 30+
Flip a coin. If heads, this attack does 20 more damage.
 
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