my gardy/eeveelutions

Discussion in 'Deck Help and Strategy' started by ashley15196, Jun 22, 2008.

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  1. ashley15196

    ashley15196 New Member

    4 eevee call for family
    2 espeon
    1 glaceon
    2 umbreon
    2 baltoy
    2 claydol
    1 vaporeon
    1 pachy 2 ralts pk
    2 kirlia sw
    2 gardivior sw

    1 switch
    3 bebes search
    1 team gALACTICS WAGER
    1 CELIOS
    1 quick ball
    1 phobes stadium
    2 prof oaks visit
    2 dawn stadium
    2 night maintenance
    1 buffer piece
    3 warp point
    2 amulet coin
    2 leftovers

    1 call energy
    7 phycic
    4 water
    4 darkness
  2. yoyofsho16

    yoyofsho16 New Member

    This thread elongs in Deck Help and Strategy.
  3. DukeFireBird

    DukeFireBird Gallery Administrator<br>Forum Moderator

    your right, moving now.

    Ashley, please put in a strategy also for your thread to be valid. Ill let it stay active for you to do so.
  4. NoPoke

    NoPoke New Member

    I tlooks like the idea is to use claydol for draw with gardevoir for its telepass power, and maybe early Psychic Lock. The attackers are the eevelutions. Though the lack of the LvX forms makes me wonder about that.

    If I've guessed correct then the addition of DRE would help with the early Psychic Lock.

    My fixes are always consistancy first. So more draw before techy stuff like the tools and stadiums.


    Ashley the question on stratagy is a good one. Just how would YOU like the deck to work
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