Pokémon TCG: Sword and Shield—Brilliant Stars

HGSS-on My take on the Kyurem Deck

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GenoFury

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This is my build on a deck with Kyurem, which is based on my older KGL deck I ran post the current format.

Pokemon

4 - Kyurem NVI
2 - Magnemite TS
1 - Magneton TS
2 - Magnezone Prime
3 - Totodile HS
2 - Croconaw HS
3 - Feraligatr Prime
1 - Cleffa HS
2 - Mantine HS

T/S/S

3 - Pokemon Communcation
3 - Rare Candy
2 - PokeGear 3.0
1 - Super Rod
2 - Eviolite
3 - Junk Arm
2 - Switch
4 - Judge
2 - N
1 - Fisherman
3 - Pokemon Collector

Energy

8 - Water
4 - Lightning
2 - Double colorless

Basic idea is to get a Gator in play with a Magnezone and Rain Dance and draw to get Kyurem going. The gatr is a also a good backup hitter if they have damage on it as is the Zone.

I have an idea of putting a Seeker or two in so I can heal kyurem or reset a Feraligtr. Also I have thought about putting DCL but I would need to add Energy exchange as well or something.
 
I dont think you have enough draw power. Have you played with this deck, and were you ever able to get magnezone out consistently enough?
 
I have been able to play magnezone. It is usually the first thing I try to get out, how many draw power cards do think I need? I think 6 to 7 with the Zone is enough.
 
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