Pokémon TCG: Sword and Shield—Brilliant Stars

NEED Help with Unlimited Deck !!

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UzumakiNaruto

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Hello

I need help with my Unlimited Deck for Origins and also my friend Brian also needs help getting started with one. If you get him started he can figure it out then it's just starting that sucks. I'm having touble also because well I really only started to play serious when I went to the shack so did Brian so we really don't know about the old trainers because we used them at Lakeside but it was more for fun and we really didn't pay attention. SO ANY help we would like... Here is what I have for my deck...

Pokes: 23
4x Squirtle (TA/TM)
2x Wartortle (EX)
4x Blastoise (B2)
3x Cleffa (NG)
3x Marill (SS)
3x Azumarill (SS)
2x Magnemite (DR)
2x Magneton (DR)

Trainers: 22
4x Rare Candy (SS)
3x Copycat (RS)
3x Item Finder (B)
3x Fisherman (SR)
3x Professor Oak (B)
2x Computer Search (B)
2x Gold Berry (N)
2x Orcle (SR)

Energy: 15
11x Water Foil
4x Multi Energy
 
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-2 Multi Energy (You'll get them if you need them)
-1 Fisherman
-2 Oracle
+1 Computer Search
+2 Water Energy (You won't draw into them easily with 11)
+2 Super Energy Removal
-2 Gold Berry
+2 Focus Band (Much more helpful, can save energy)

This deck will have trouble with anything Muk. I can't really think of a way to overcome it though.
 
Just hope you don't bump into my Muk deck, yeah. Why Azumarill though? Play Suicune ex. He's a beast.
Unless you're afraid of Wobbuffets in an Unlimited deck? BTW, if you play Oracle, you should up the Oaks to 4.
 
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UzumakiNaruto said:
Hello

I need help with my Unlimited Deck for Origins and also my friend Brian also needs help getting started with one. If you get him started he can figure it out then it's just starting that sucks. I'm having touble also because well I really only started to play serious when I went to the shack so did Brian so we really don't know about the old trainers because we used them at Lakeside but it was more for fun and we really didn't pay attention. SO ANY help we would like... Here is what I have for my deck...

Pokes: 23
4x Squirtle (TA/TM)
2x Wartortle (EX)
4x Blastoise (B2)
3x Cleffa (NG)
3x Marill (SS)
3x Azumarill (SS)
2x Magnemite (DR)
2x Magneton (DR)

Trainers: 22
4x Rare Candy (SS)
3x Copycat (RS)
3x Item Finder (B)
3x Fisherman (SR)
3x Professor Oak (B)
2x Computer Search (B)
2x Gold Berry (N)
2x Orcle (SR)

Energy: 15
11x Water Foil
4x Multi Energy

I'm gonna take a shot in the dark and say u want to use a rain dance deck for origins.Just the one thing i want to kno is y is magneton in there.I'm not really gonna go step by step and take stuff out and put stuff in, i'm just gonna do a revision.

Pokemon:16
4 squirtle
2 wartortle
4 blastoise
2 cleffa
4 aqua's walrein


Trainer:27
4 Rare Candy
4 Comp Search
3 Energy Flow
3 Pokemon Center
3 Professor Elm
2 Professor Oak
1 Town Volunteers(maybe 2)
3 Gust Of Wind
4 Archie

Energy:17
17 Water Energy

This is one of my favorite unlimited decks sides Dark Jolteon.The Aqua's Walrein works better than any suicune ex.Stack up your damage and use the energy flow/poke center combo to fully heal.Be sure to return all energy from your powered Walrein to your hand, that way they're not wasted if Walrein is killed.Also he's not weak to electric, only metal so watch out for steelix.Other than that theres not much that can really hurt this (cept for slowking, but he hurts everything)
 
Thanks for all the help... The reason for the Magneton is for his power to get the energy back from your discard discard 1 card to get 2 Basic Energy.
 
i can see where you are comming from the with magnetons.but i've played rain dance alot,and being extra creative like that can usualy just slow the deck down.just power up a walreign or suicune ex like they said and just put the energy back into your deck via town volunteers or energy recycle system.thosee also help you from decking,and you can get it back in your hand easy with all the draw.good luck ;)
 
Or if you want it in your hand, just play Fisherman.

Anyway, not a lot of energy gets discarded in this deck anyway, since you return it all before the guy gets KOed (Cune or Rein)
 
The reason for the Magneton is for his power to get the energy back from your discard discard 1 card to get 2 Basic Energy.
just because of that u have to waste 4 space in your deck

i think blastoise/suicune/TA walrein is the best for raindance

and becareful of imposter oak revenge
 
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