Hello to one and all.
This be me first post here at PokeGym, and it's been a lllooonnnggg time since I've been to the Pokemon Scene. I've recently gotten back into it just when FR/LG came out, and I've been diligently getting cards left and right from the previous sets. So anyways... here's the deck, and I'll explain the problem I'm running into:
3 - Mareep
2 - Flaaffy
1 - Dark Flaaffy
2 - Ampharos EX
1 - Dark Ampharos
2 - Magnemite
2 - Magneton [Magnetic Force]
2 - Pidgey
1 - Pidgeotto
2 - Pidgeot
4 - Dunsparce
== 22
4 - Steven's Advice
4 - Rare Candy
3 - Celio's Network
3 - Copycat
2 - Mr. Briney's Compassion
2 - Switch
2 - Ancient Tomb
1 - Ancient Technical Machine - [Rock]
1 - Strength Charm
== 22
4 - Darkness Energy
12 - Lightning Energy
== 16
Total - 60
Now, here's my problem - I can't get Ampharos / Dark Amphy out by at LEAST turn 3 - 4 not even 50% of the time. I've thought about the Delecatty line, instead of the Pidgeot line. Also, I've toyed around with the idea no Dark Amphy, but only straight up Amphy EX (as he's the EX I love to death, and want to make a really kick-*** deck with!!)
I had gone down to the Deoxys Pre-Release, and I took this deck down with me. Let me say... I got schooled, especially by a deck called a ZapTurnDos deck. That got me really frustrated, as it's speed was just outrageous!! Against other decks, if I had a good hand opening, I could go toe-to-toe with them. I know that sometimes, I was stuck with a Dark Flaaffy out, but no Dark Amphy!! I'd love some help / idea's on how to help make this deck work more and more (by getting Amphy EX out faster, and having him do damage faster with his attack as well).
I've also toyed with the idea of adding in Zapdos EX, but whenever I had tried to, the deck turned out to be more of SUPPORTING HIM, rather than Amphy EX. Something I don't want to do.
So please... help me.
Thank-you all!! =)
Joe
This be me first post here at PokeGym, and it's been a lllooonnnggg time since I've been to the Pokemon Scene. I've recently gotten back into it just when FR/LG came out, and I've been diligently getting cards left and right from the previous sets. So anyways... here's the deck, and I'll explain the problem I'm running into:
3 - Mareep
2 - Flaaffy
1 - Dark Flaaffy
2 - Ampharos EX
1 - Dark Ampharos
2 - Magnemite
2 - Magneton [Magnetic Force]
2 - Pidgey
1 - Pidgeotto
2 - Pidgeot
4 - Dunsparce
== 22
4 - Steven's Advice
4 - Rare Candy
3 - Celio's Network
3 - Copycat
2 - Mr. Briney's Compassion
2 - Switch
2 - Ancient Tomb
1 - Ancient Technical Machine - [Rock]
1 - Strength Charm
== 22
4 - Darkness Energy
12 - Lightning Energy
== 16
Total - 60
Now, here's my problem - I can't get Ampharos / Dark Amphy out by at LEAST turn 3 - 4 not even 50% of the time. I've thought about the Delecatty line, instead of the Pidgeot line. Also, I've toyed around with the idea no Dark Amphy, but only straight up Amphy EX (as he's the EX I love to death, and want to make a really kick-*** deck with!!)
I had gone down to the Deoxys Pre-Release, and I took this deck down with me. Let me say... I got schooled, especially by a deck called a ZapTurnDos deck. That got me really frustrated, as it's speed was just outrageous!! Against other decks, if I had a good hand opening, I could go toe-to-toe with them. I know that sometimes, I was stuck with a Dark Flaaffy out, but no Dark Amphy!! I'd love some help / idea's on how to help make this deck work more and more (by getting Amphy EX out faster, and having him do damage faster with his attack as well).
I've also toyed with the idea of adding in Zapdos EX, but whenever I had tried to, the deck turned out to be more of SUPPORTING HIM, rather than Amphy EX. Something I don't want to do.
So please... help me.
Thank-you all!! =)
Joe