Pokémon TCG: Sword and Shield—Brilliant Stars

Next Destinies On- Leafeon/Amoonguss

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lolumad

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So i was looking at the new Next Destinies cards on bulapedia and i got an idea when i saw amoonguss well anyways here's the list.

21 Pokemon

4-4 Leafeon
4-4 Amoonguss ( Next Destinies)
2-2 Hypno
1 Cleffa

27 T/S/S

3 Collector
4 PONT
3 Cheren
4 Communication
3 Catcher
4 Junk Arm
3 Seeker
3 Super Scoop up


12 Leaf Energy



Amoonguss
Ability: Sporprise
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. If you do, your opponent's Active Pokémon is now Confused and Poisoned.
:grass::colorless: Rising Lunge 20+
Flip a coin. If heads, this attack does 30 more damage.




So pretty much, the idea of the deck is to have leafeon out as the active with one energy down, throw down an amoonguss and Miasma Wind for 100. I have the three seekers and super scoop ups, to keep picking up amoonguss on the bench to repeated use the ability if needed. If hypno comes out that's a possible third condition and hit for 150. What do you guys think?
 
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Uhhh, i think you mean HGSS-BW:ND.


This is not ND-On, most of these are from before that set.
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if you can find a consistent way to do 150 then it will be pretty good. I don't really see this being much better than leafeon/roserade. It's pretty much the same. Amoongus might be easier to get statuses, but you are adding cards in order to get it going constantly which will make the deck less consistent and pretty much the same as roserade. But much like leafeon/roserade it will be fun if nothing else.
 
another addition can be the new volcarona and houndoom prime. If you can flip heads for houndoom power the defending active is burned and volcarona doubles the damage done with burn.. So if you can get all those stage 1's set up and seeker you can poison, confuse, and burn! That in itself will knock out anything.. heck there really wouldnt be a point to volcarona besides being extra annoying with conditions :)
 
I've been thinking about a similar deck. I think you should use roserade and celebi prime. With sky arrow. By doing this you can put a phycic energy on roserade for one condition then use celebi primes ability and put a grass energy on for a second condition then retreat for leafeon which is free due to skyArrow.
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Or just put in Rainbow energy as once it hits roserade you proc both effects then use Unown [Return] to get them back and max potions to heal your roserade. But sadly with this current format its hard to keep anything on your bench without it dying after a turn or two.
 
Houndoom in place of Hypno is a definite improvement, as others have pointed out.

I'd take out some Amoonguss (and maybe a Leafeon) and put in Lilligant. I think that opens up nice possibilities. You can hit first with Lilligant and then only bring out your Leafoon when you are ready to make a big KO. And with Lilligant, you might consider Victini, although that might make the bench too crowded. I think Pluspower and/or Rocky Helmet might be worthy additions.

One reason this might be more successful than old Leafeon decks is the new meta which will likely have a lot of EX.

Actually, I think that the 2 retreat cost on Amoonguss might be a serious liability. SSU helps there, but I'm not a big fan of that card.
 
Just focus on looping Amoongus. No need to drag the deck down with a seconday line of status. Toss in Lost Remover, Switch, and Crushing Hammer for disruption and recovery. Also, you need one or two Espeon Prime to OHKO Mewtwo EX.
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I don't recommend Houndoom over Hypno, because then you can play Level Ball over Communication since nothing has over 100 HP.

Also you might want to use Call for family Eevee, and Find a Friend Foongus if you aren't already.

You also need Super Rod for recovery.

Basically
-4 Communication
+3 Level Ball
+1 Super Rod
 
Mmmkay, yo, right listen. Hypno is a no no. Can't confuse and sleep same target, making hypnotized less than pointless. Houndoom isn't a bad play, I play it. Why do I? Say hi to OHKO on everything cept ex. Oh if they get tails on burn its back to OHKO so say hi again.

You could run removers and hammers. But surprise that won't stop switch. This isn't roserade your resources are very limited. 1 amoongus needs to kick some knees if not get a KO.

I 6-0'd a magnezone/eel/rom because I could OHKO his face all day. Did I mention burn stops his draw power?
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You play this deck like an assassin. You wait then. BAM RIGHT IN THE KISSER. This loses against early vileplumes a lot. Umm and oh with houndoom u can easy mode get 150+ on turn 2.

Ok I lied kinda easy mode. Easier to get 100+.

So run houndoom. I run 3 level ball and 2 comm. Also in this format run 2 espeon. See a mew prime. I like to attach 1 grass and fir the next 6 turns say "soothing scent for the ko." And against mewtwo you do this. Bench 3 eevees 2 foongus. Drop espeon and leafeon and OHKO. then take 2 prizes with ease. Hope I helped sorry wasn't more indepht but I'm doing this on phone. Peace. Happy winding.
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