cattdreams
New Member
ok, here's my latest for fun deck I've been working on...
17 pokemon
4 poliwag
3 poliwhirl
3 poliwrath
4 houndour
3 houndoom
26 trainers
3 battle frontier
2 switch
3 potion
2 master ball
2 oaks research
3 celio's
2 bills maintainance
3 cosmo
2 stones
1 scotty
1 pokemon retriver
2 rare candy
17 energy
7 water
8 fire
2 heal
right now it's in the testing phases, which is why the trainers are a bit spread out.
anyways, here's the general idea. you idealy only have 2 pokemon out at a time, setting up asap for poliwrath active, and houndoom on bench. poliwrath uses it's first attack to confuse the enemy, and it's power makes it so confused pokemon cannot retreat, houndoom blocks all trainers except for supporters. which means that they cannot use switching or healing trainers to counteract the confusion thus pretty much locking the defending pokemon in place.
lemme know what you guys think, or even perhaps a name for this deck.
-CattDreams
17 pokemon
4 poliwag
3 poliwhirl
3 poliwrath
4 houndour
3 houndoom
26 trainers
3 battle frontier
2 switch
3 potion
2 master ball
2 oaks research
3 celio's
2 bills maintainance
3 cosmo
2 stones
1 scotty
1 pokemon retriver
2 rare candy
17 energy
7 water
8 fire
2 heal
right now it's in the testing phases, which is why the trainers are a bit spread out.
anyways, here's the general idea. you idealy only have 2 pokemon out at a time, setting up asap for poliwrath active, and houndoom on bench. poliwrath uses it's first attack to confuse the enemy, and it's power makes it so confused pokemon cannot retreat, houndoom blocks all trainers except for supporters. which means that they cannot use switching or healing trainers to counteract the confusion thus pretty much locking the defending pokemon in place.
lemme know what you guys think, or even perhaps a name for this deck.
-CattDreams