bullados
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I've been thinking about ways to make Greninja halfway decent ever since I first saw him. 120 damage a turn without atttacking? Yes please! But, what to do with those energy, and how can I keep that 120 going? I figured Kingdra was as good a choice as any.
Pokemon (20):
4-2-4 Greninja
4-2-4 Kingdra
Trainers (30):
4 Level Ball
4 Ultra Ball
4 Juniper
3 N
4 Skyla
1 Beach (I don't have any more, or else I'd be using them)
1 Super Rod
1 Dowsing Machine
4 Rare Candy
1 Tool Scrapper
2 Muscle Band
1 Professor Letter
Energy (10):
10 Water
The strategy here is to dump energy with Greninja and get them back with Kingdra, dealing 180 damage in the process and OHKOing most Pokemon-EX out there. Even if Kingdra isn't attacking, Greninja's 1-for-60 isn't a terrible attack, though obviously not the main strategy of this deck. In here, you have to manage your damage drops very carefully to get one-shots every turn while not wasting more than 10 or 20 damage each turn.
Obviously, this is only a first attempt at the deck. I'm thinking that the Muscle Bands might not be necessary in here, and am thinking about dropping them for some more draw/search. Maybe an extra Letter and the 4th N? Or the 2nd Super Rod? I figure I'm going to lose Pokemon quite easily and quickly with this deck, given that the Basics are really quite weak. I'd like to get a dedicated Starter Pokemon in there, but I know that there's only around a 30-40% chance that I'll start with it with 8 other Basic Pokemon I'd need to have. I'm really most concerned with Speed and Consistency at this point, and I'll worry about TecH later in the build process, though I figured having 1 spot for a Tool Scrapper would always help given that I'm in Garbage City up here.
Thoughts? Ideas? Thanks for the help!
Pokemon (20):
4-2-4 Greninja
4-2-4 Kingdra
Trainers (30):
4 Level Ball
4 Ultra Ball
4 Juniper
3 N
4 Skyla
1 Beach (I don't have any more, or else I'd be using them)
1 Super Rod
1 Dowsing Machine
4 Rare Candy
1 Tool Scrapper
2 Muscle Band
1 Professor Letter
Energy (10):
10 Water
The strategy here is to dump energy with Greninja and get them back with Kingdra, dealing 180 damage in the process and OHKOing most Pokemon-EX out there. Even if Kingdra isn't attacking, Greninja's 1-for-60 isn't a terrible attack, though obviously not the main strategy of this deck. In here, you have to manage your damage drops very carefully to get one-shots every turn while not wasting more than 10 or 20 damage each turn.
Obviously, this is only a first attempt at the deck. I'm thinking that the Muscle Bands might not be necessary in here, and am thinking about dropping them for some more draw/search. Maybe an extra Letter and the 4th N? Or the 2nd Super Rod? I figure I'm going to lose Pokemon quite easily and quickly with this deck, given that the Basics are really quite weak. I'd like to get a dedicated Starter Pokemon in there, but I know that there's only around a 30-40% chance that I'll start with it with 8 other Basic Pokemon I'd need to have. I'm really most concerned with Speed and Consistency at this point, and I'll worry about TecH later in the build process, though I figured having 1 spot for a Tool Scrapper would always help given that I'm in Garbage City up here.
Thoughts? Ideas? Thanks for the help!