Carrington, thanks for the Trainers! Now it's time to show off cards I did for out XD Gale of Darkness set, which are based off of Shadow Pokémon I've made these Pokémon into in the game with the same name. Included is a list of the 17 Shadow Pokémon I did (which makes the grand total of Shadow Pokémon 100). After that is the set itself. Once again, 6 of these Pokémon (if shown) have original copyright to Nintendo, while three more (if shown) have partial copyright to Carrington388. A new addition is that eight of the Pokémon (if shown) have original copyright to Nick Jr.
Slippery Soap Snagged from Cipher Peon Agareo in ONBS Station
Deku Scrub Snagged from Cipher Peon Teria in ONBS Station
Whipersnap Snagged from Cipher Peon Herol in Phenac City
Darksy Snagged from Cipher Peon Feria in Phenac City
Dorako Snagged from Cipher Peon Querie in Cipher Key Lair
Treerunt Snagged from Cipher Peon Querie in Cipher Key Lair
Wolfos Snagged from Cipher Peon Civol in Cipher Kay Lair
Angluminate Snagged from Cipher Peon Wendias in Cipher Key Lair
Flowersixtet Snagged from Cipher Admin Lovrina in Citadark Isle
Stegodon Snagged from Cipher Peon Gatiye in Citadark Isle
Ligon Snagged from Cipher Peon Gatiye in Citadark Isle
Tockety Tick Snagged from Cipher Peon Recito in Citadark Isle
Electring Snagged from Cipher Peon Recito in Citadark Isle
Scislur Snagged from Cipher Admon Gorigan in Citadark Isle
Icolet Snagged from Cipher Admin Lovrina in Cipher Lab (post Greevil)
Electraisy Snagged from Cipher Admin Snattle in Mt. Battle (post Greevil)
Flarose Snagged from Cipher Admin Gorigan in Cipher Kay Lair (post Greevil)
POKéMON XD: GALE OF DARKNESS: CIPHER/SNAGEM RESURRECTION [Originated October 2005]
(Pokémon Holo)
1/36 Cipher's Dorakhan {R} H
2/36 Cipher's Plantplug {G} H
3/36 Cipher's Scrubrawl {G} H
4/36 Lovrina's Flowersixtet {G} H
5/36 Lovrina's Icolet {W} H
6/36 Lovrina's Tockety Tick {P} H
7/36 Gorigan's Flarose {R} H
8/36 Gorigan's Scislur {C} H
9/36 Snattle's Electraisy {L} H
10/36 Snattle's Shardra {C} H
(Pokémon Rare)
11/36 Cipher's Angluminate {W} R
12/36 Cipher's Electring {L} R
13/36 Cipher's Forestop {F} R
14/36 Cipher's Ligon {F} R
15/36 Cipher's Nightinpale {G}{D} R
16/36 Cipher's Octosud {W} R
17/36 Cipher's Stegodon {R} R
18/36 Cipher's Tockety Tick {L} R
19/36 Cipher's Wolfen {C} R
20/36 Gorigan's Craner {F} R
21/36 Lovrina's Unicornos {F} R
(Pokémon Uncommon)
22/36 Cipher's Andlar {W} U
23/36 Cipher's Deku Scrub {G} U
24/36 Cipher's Dorako {R} U
25/36 Cipher's Snapspark {G} U
26/36 Cipher's Stringela {G} U
27/36 Cipher's Wolfos {C} U
28/36 Lovrina's Flowertrio {G} U
(Pokémon Common)
29/36 Cipher's Darksy {G}{D} C
30/36 Cipher's Slippery Soap {G} C
31/36 Cipher's Sparkoil {L} C
32/36 Cipher's Tickety Tock {L} C
33/36 Cipher's Treerunt {F} C
34/36 Cipher's Whipersnap {G} C
35/36 Gorigan's Shovel {F} C
36/36 Lovrina's Tickety Tock {L} C
(Secret Cards)
37/36 Aquatica {W} H
38/36 Michael's Foresteon {G} H
Cipher’s Whipersnap
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{L} Shock Pulse Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{G}{G} Razor Leaf 30
Cipher’s Snapspark
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Cipher’s Whipersnap
Put Cipher’s Snapspark on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{L}{L} Shadow Jolt If Cipher’s Snapspark has any damage counters on it, the Defending Pokémon is now Confused. 30
{G}{G}{G} Cross Leaf Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads. 30+
Cipher’s Plantplug
Pokémon card
{G}
100 HP
Stage 2 Pokémon
Evolves from Cipher’s Snapspark
Put Cipher’s Plantplug on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéPOWER: Shadow Intensify Once during your turn (before you attack), if Cipher’s Plantplug is your Active Pokémon, you may put 1 Shadow counter on 1 of your opponent’s Benched Pokémon that already has any Shadow counters on it. This power can’t be used if Cipher’s Plantplug is affected by a Special Condition.
{L}{L} Hypno Pulse The Defending Pokémon is now Asleep. 40
{G}{G}{G} Shadow Prong If the Defending Pokémon doesn't already have any place 1 Shadow counter plus 1 more Shadow counter for each {G} and {L} Energy attached to the Cipher’s Plantplug on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 40
Cipher’s Deku Scrub
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} 30
Retreat cost: {C}
{C} Tackle 10
{G} Shadow Sprout If the Defending Pokémon doesn't already have any Shadow counters on it, place 3 Shadow counters on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon.
Cipher’s Scrubrawl
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Cipher’s Deku Scrub
Put Cipher’s Scrubrawl on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Shadow Canopy If Cipher’s Scrubrawl has any Shadow counters on it, prevent all effects of attacks, other than damage, done to Cipher’s Scrubrawl.
{G} Stun Spore Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{D}{C}{C} Cipher Brush If there are any C Energy cards attached to Cipher’s Scrubrawl and if the Defending Pokémon doesn't already have any Shadow counters on it, place 5 Shadow counters on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. If there are any {D} Energy cards attached to Cipher's Scrubrawl, you may treat Cipher's Scrubrawl as a {D} Pokémon during this turn until applying Weakness. 40
Cipher’s Stringela
Pokémon card
{G}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Cipher’s Tangela
Put Cipher’s Tangela on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{G} Flowerpunch Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20
Cipher’s Dorako
Pokémon card
{R}
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Flare 10
{C}{C} Double Scratch Flip 2 coins. This attack does 20 damage times the number of heads. 20x
Cipher’s Dorakhan
Pokémon card
{R}
80 HP
Stage 1 Pokémon
Evolves from Cipher’s Dorako
Put Cipher’s Dorakhan on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{D} Shadow Duo Does 10 damage to each Defending Pokémon and flip a coin for each Defending Pokémon. If a Defending Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters on that Pokémon for each heads. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from that Pokémon. If there are any {D} Energy cards attached to Cipher's Dorakhan, you may treat Cipher's Dorakhan as a {D} Pokémon during this turn until applying Weakness.
{R}{R}{R} Super Singe The Defending Pokémon is now Burned. 50
Cipher’s Stegodon
Pokémon card
{R}
70 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{R}{R} Roasting Heat If the Defending Pokémon is Burned, this attack does 30 damage plus 20 more damage. 30+
{R}{C}{C} Heat Shadow The Defending Pokémon is now Burned and if the Defending Pokémon doesn't already have any Shadow counters on it, place 4 Shadow counters on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 10
Cipher’s Slippery Soap
Pokémon card
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{W}{C} Splash 20
Cipher’s Octosud
Pokémon card
{W}
70 HP
Stage 1 Pokémon
Evolves from Cipher’s Slippery Soap
Put Cipher’s Octosud on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Darkness Foam Once during your turn (before you attack), if Cipher’s Octosud is your Active Pokémon, you may choose 1 of the Defending Pokémon that has any Shadow counters on it. That Pokémon can’t attack during your opponent’s next turn. (Benching that Pokémon ends this effect.) This power can’t be used if Cipher’s Octosud is affected by a Special Condition.
{W}{W} Shadow Soap If the Defending Pokémon doesn't already have any Shadow counters on it, place 5 Shadow counters on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 10
{W}{C}{C} Splashback Flip a coin. If tails, Cipher’s Octosud can’t use this attack during your next turn. 50
Cipher’s Andlar
Pokémon card
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Dive Flip a coin. If heads, prevent all effects of attacks, including damage, done to Cipher’s Andlar during your opponent’s next turn. 10
Cipher’s Angluminate
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Cipher’s Andlar
Put Cipher’s Angluminate on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Dark Light As long as Cipher’s Angluminate is your Active Pokémon, your opponent’s Pokémon that has any Shadow counters on it can’t retreat or use any Poké-Bodies.
{W} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{D}{C} Shadow Flash If the Defending Pokémon was Paralyzed during your opponent’s last turn, if the Defending Pokémon doesn't already have any Shadow counters on it, place 4 Shadow counters on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. If there are any {D} Energy cards attached to Cipher's Angluminate, you may treat Cipher's Angluminate as a {D} Pokémon during this turn until applying Weakness. 30
Cipher’s Tickety Tock
Pokémon card
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{P} Hypno Bell The Defending Pokémon is now Asleep.
{L} Static Snatch If the Defending Pokémon has Snagem in its name, discard all Trainer cards attached to the Defending Pokémon. 10
Cipher’s Tockety Tick
Pokémon card
{L}
70 HP
Stage 1 Pokémon
Evolves from Cipher’s Tickety Tock
Put Cipher’s Tockety Tick on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
PokéBODY: Shadow Clock As long as Cipher’s Tockety Tick is your Active Pokémon, put 1 Shadow counter on each Defending Pokémon that has any Shadow counters on it between turns.
{P}{P} Psybeam The Defending Pokémon is now Confused. 30
{L}{L} Cipher Spark If Cipher’s Tockety Tick has any Cipher Energy or C Energy cards attached to it, this attack does 30 damage plus 20 more damage and discard an Energy card attached to the Defending Pokémon. 30+
Cipher’s Sparkoil
Pokémon card
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{C} Shadow Coil If the Defending Pokémon doesn't already have any Shadow counters on it, place 1 Shadow counter on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon.
{L}{L} Hypno Pulse The Defending Pokémon is now Asleep. 20
Cipher’s Electring
Pokémon card
{L}
80 HP
Stage 1 Pokémon
Evolves from Cipher’s Sparkoil
Put Cipher’s Electring on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}{C}
{L}{L} Dual Spark Does 30 damage to each Defending Pokémon.
{L}{C}{C} Shadow Coils If the Defending Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters on the Defending Pokémon for each basic {L} Energy card attached to Cipher’s Electring. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 30
Cipher’s Treerunt
Pokémon card
{F}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: {L} -30
Retreat cost: {C}
{G} Sleep Powder The Defending Pokémon is now Asleep. 10
{F}{F} Pyrite Burrow If the Defending Pokémon has Miror B. in its name, this attack does 30 damage plus 20 more damage. 30+
Cipher’s Forestop
Pokémon card
{F}
90 HP
Stage 1 Pokémon
Evolves from Cipher’s Treerunt
Put Cipher’s Forestop on the Basic Pokémon
Weakness: {W}
Resistance: {L} -30
Retreat cost: {C}{C}
PokéPOWER: Shadow Grow When you play Cipher’s Forestop from your hand to evolve 1 of your Active Pokémon, you may place 2 Shadow counters on each of your Pokémon and each of your opponent’s Pokémon.
{F}{F} Dark Rift If the Defending Pokémon has any Shadow counters on it, this attack does 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
{G}{C}{C} Razor Leaf 50
Cipher’s Ligon
Pokémon card
{F}
70 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{F}{F} Earthquake Does 10 damage to each of your own Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 50
{F}{C}{C} Shadow Teeth If the Defending Pokémon doesn't already have any Shadow counters on it, place 3 Shadow counters on the Defending Pokémon. This attack does 10 damage times the number of Shadow counters placed on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 10x
This attack would do 30 damage if the Defending Pokémon didn’t have any Shadow counters on it to begin with. If there are already Shadow counters on the Defending Pokémon, then this attack does nothing. If an effect would double the number of Shadow counters placed by the attack, then the attack would do 60 damage.
Cipher’s Wolfos
Pokémon card
{C}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Feint Attack Choose 1 of your opponent’s Pokémon. This attack does 10 damage to that Pokémon. This attack’s damage isn’t affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
{C}{C}{C} Slash 30
Cipher’s Wolfen
Pokémon card
{C}
70 HP
Stage 1 Pokémon
Evolves from Cipher’s Wolfos
Put Cipher’s Wolfen on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: n/a
{C}{C} Shadow Pack If the Defending Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters on the Defending Pokémon for each Cipher’s Wolfos and Cipher’s Wolfen you have in play. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 20
{D}{D}{C}{C} Region Terrorize If a Stadium card with Cipher in its name is in play, this attack does 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) If there are any {D} Energy cards attached to Cipher's Wolfen, you may treat Cipher's Wolfen as a {D} Pokémon during this turn until applying Weakness. 50
Cipher’s Darksy
Pokémon card
{G}{D}
40 HP
Basic Pokémon
This Pokémon is both {G}{D} type.
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Stun Flower Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{D}{C} Shadow Place Flip 2 coins. If the Defending Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters plus 1 more Shadow counter for each heads on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 10
Cipher’s Nightinpale
Pokémon card
{G}{D}
80 HP
Stage 1 Pokémon
Evolves from Cipher’s Darksy
Put Cipher’s Nightinpale on the Basic Pokémon
This Pokémon is both {G}{D} type.
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{D}{C} Shadow Plants If there are any Shadow counters on the Defending Pokémon, this attack does 30 damage plus 20 more damage. 30+
{G}{G}{G} Pollen Gun Does 40 damage plus 20 more damage for each {G} Energy attached to Cipher’s Nightinpale but not used to pay for this attack’s Energy cost. You can’t add more than 40 damage in this way. 40+
Lovrina’s Flowertrio
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Cipher Spores If the Defending Pokémon has Snagem, Miror B., Chobin, or Duking in its name, each Defending Pokémon is now Poisoned. 10
{C}{C} Psybeam Flip a coin. If heads, the Defending Pokémon is now Confused. 10
Lovrina’s Flowersixtet
Pokémon card
{G}
90 HP
Stage 1 Pokémon
Evolves from Lovrina’s Flowertrio
Put Lovrina’s Flowersixter on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
{G}{G} Cipher Pollen If the Defending Pokémon has 3 or more Shadow counters on it, the Defending Pokémon is now Poisoned, Burned, and Confused. 30
{D}{C}{C} Shadow Six Flip 6 coins. If the Defending Pokémon doesn't already have any Shadow counters on it, place 1 Shadow counter on the Defending Pokémon for each heads. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. If there are any {D} Energy cards attached to Lovrina's Flowersixtet, you may treat Lovrina's Flowersixtet as a {D} Pokémon during this turn until applying Weakness. 30
Lovrina’s Tickety Tock
Pokémon card
{L}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L} Shock 10
{P} Cipher Support Search your deck for a Cipher Energy or C Energy card and put it into your hand. Shuffle your deck afterward.
Cipher’s Tockety Tick
Pokémon card
{P}
80 HP
Stage 1 Pokémon
Evolves from Lovrina’s Tickety Tock
Put Lovrina’s Tockety Tick on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Shadow Time As long as Lovrina’s Tockety Tick is your Active Pokémon, any damage done by your opponent’s Pokémon that has any Shadow counters on it is reduced by 20 (before applying Weakness and Resistance).
{L} Counter Shock Does 20 damage to each of your opponent’s Pokémon that has any Shadow counters on it. Don’t apply Weakness and Resistance.
{P}{C}{C} Shadow Hands Place 3 Shadow counter on your opponent’s Pokémon that doesn't already have any Shadow counters on it in any way you like. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 30
Lovrina’s Unicornos
Pokémon card
{F}
60 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F}{F} Megahorn Flip a coin. If tails, this attack does nothing. 60
{F}{C}{C} Cipher Horn If the Defending Pokémon has 3 or more Shadow counters on it, this attack does 30 damage plus 40 more damage. 30+
Lovrina’s Icolet
Pokémon card
{W}
80 HP
Basic Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Extra Dimension Strain If you have Cipher’s Lugia (a.k.a. XD001) in play, all damage done by attacks to Lovrina’s Icolet is reduced by 30 (after applying Weakness and Resistance).
{W} Shadow Frost If the Defending Pokémon has any Shadow counters on it, the Defending Pokémon is now Asleep and put 1 damage counter on each of your opponent’s Benched Pokémon. 10
{W}{C}{C} Ice Leaf 40
Snattle’s Shardra
Pokémon card
{C}
80 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}{C}
{G}{R} Shadow Exhaust If the Defending Pokémon doesn't already have any Shadow counters on it, place 4 Shadow counters on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 20
{W}{L} Shadow Removal Remove all Shadow counters from the Defending Pokémon. This attack does 20 damage times the number of Shadow counters you removed in this way. 20x
Snattle’s Electraisy
Pokémon card
{L}
80 HP
Basic Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Extra Dimension Strain If you have Cipher’s Lugia (a.k.a. XD001) in play, the retreat cost for Snattle’s Electraisy is 0.
{L} Shadow Jolt If the Defending Pokémon has any Shadow counters on it, the Defending Pokémon is now Confused and discard an Energy card attached to the Defending Pokémon. 10
{L}{C}{C} Thunder Leaf 40
Gorigan’s Shovel
Pokémon card
{F}
50 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F} Temor Does 10 damage to each of your own Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
{C}{C} Spinning Attack 20
Gorigan’s Craner
Pokémon card
{F}
80 HP
Stage 1 Pokémon
Evolves from Gorigan’s Shovel
Put Gorigan’s Craner on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
PokéPOWER: Shadow Trenches When you play Gorigan’s Craner from your hand to evolve 1 of your Active Pokémon, you may put 1 Shadow counter on each of your opponent’s Pokémon that already has any Shadow counters on it.
{F}{F} Dark Rumble If the Defending Pokémon has any Shadow counters on it, this attack does 30 damage plus 10 more damage and the Defending Pokémon can’t attack during your opponent’s next turn. 30+
{F}{C}{C} Double Dig Choose 2 of your opponent’s Pokémon and this attack does 30 damage to each of them. Don’t apply Weakness and Resistance.
Gorigan’s Scislur
Pokémon card
{C}
60 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat Cost: n/a
{C}{C} Slash 20
{D}{C}{C} Shadow Scissors If the Defending Pokémon doesn't already have any Shadow counters on it, this attack does 30 damage plus 30 more damage and place 2 Shadow counters on the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. If there are any {D} Energy cards attached to Gorigan's Scislur, you may treat Gorigan's Scislur as a {D} Pokémon during this turn until applying Weakness. 30+
Gorigan’s Flarose
Pokémon card
{R}
80 HP
Basic Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Extra Dimension Strain If you have Cipher’s Lugia (a.k.a. XD001) in play, Gorigan’s Flarose’s attacks do 30 more damage to the Defending Pokémon (after applying Weakness and Resistance).
{R} Shadow Flame If the Defending Pokémon has any Shadow counters on it, the Defending Pokémon is now Burned and can’t use any Poké-Bodies during your opponent’s next turn. 10
{R}{C}{C} Flame Leaf 40
Michael's Foresteon
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Michael's Eevee
Put Michael's Foresteon on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Friendly Combo If both Michael's Foresteon and a Pokémon with an owner in its name that doesn't have Magma, Aqua, Flora, Plasma, Rocket, Cipher, Snagem, Miror B., or Chobin in its name are your Active Pokémon, any damage done by either Pokémon's attacks are increased by 20 (before applying Weakness and Resistance).
{G}{G}{G} Dark Chlorophyll If Michael's Foresteon has any Shadow counters on it, move 1 of those Shadow counters to the Defending Pokémon. 40
Aquatica
Pokémon card
{W}
90 HP
Basic Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Shadow Rainstorm As long as Aquatica is in play, Shadow counters can’t be on any Pokémon in play. Remove all Shadow counters from all Pokémon in play (yours and your opponent’s).
{W}{W}{C}{C} Hydro Action Does 40 damage plus 10 more damage for each Prize card your opponent has taken. If your opponent has only 1 Prize card left, the Defending Pokémon is now Confused. 40+