Pokémon TCG: Sword and Shield—Brilliant Stars

Pika's Elemental CaC Contest! (It's not dead, it's just sleeping!!)

IronPika

New Member
What's this? An active CaC contest? on my Create-a-Card board?

That's right, folks, welcome to IronPika's Elemental Create-a-Card Contest!!

This isn't a team competition, it's every man for him/herself here! Each round will be based around a different type in the Pokemon TCG.

I'll be judging the entries based on:
:pokeball: Originality
:pokeball: Balance
:pokeball: Realism

If you want to enter, just post saying you want to in this thread. Everyone is allowed to participate, as long as you're kind and polite. (I think you know who this is aimed at)

Contestants:
Gibbeh
Cardz5000
Napoleon
emodicer
pmg24
David's Confused Pokedad
afstandopleren
Thunder
xdogking
Qwachansey
Snorlaxed


Here's how the contest is gonna work: You chose three categories out of the ones given, and create all cards required for them. Put them in a post on this thread, or even another if you'd like to be more organized, and I'll judge them. Each category, depending on the type and amount of cards you create in it, has a different amount of points you can get in them. Getting a perfect score making two cards(An SP and Level X) is still less than getting a tad less than perfect making four(A stage 2+level X) cards. Whoever gets the most amount of points in each round is declared winner of that round. At the end of all the rounds, there will be two winners. The first winner is the person who's won the most rounds. The second winner is the person with the most overall points at the end of all of the rounds(Yes, I will be keeping track. :3) With that said, get to creating!

ROUND ONE - COLORLESS :colorless:
Lucky you, Qwachansey

Okay folks, Round One of this contest is based around the Colorless type! In this round, you must choose three of the following categories to create:

:colorless: An SP Pokemon w/ Level X - MAXIMUM OF 25 POINTS

:colorless: A stage one Pokemon w/ Basic and Level X - MAXIMUM OF 30 POINTS

:colorless: A stage two Pokemon w/ Basic, Stage one, and Level X - MAXIMUM OF 35 POINTS

:colorless: Two supporters - MAXIMUM OF 25 POINTS

:colorless: A Stadium Card - MAXIMUM OF 20 POINTS

:colorless: Two Pokemon Tools - MAXIMUM OF 25 POINTS

:colorless: A Special Energy Card - MAXIMUM OF 20 POINTS


ATTENTION CaCers!! There's still time to enter the contest! If you ask before the end of Round One, and then submit your entries for Round One before it ends, they will be judged just the same as anyone else's! Happy CaCing!
 
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I'll enter...
Realism/Originality = paradox
Unless of course realism doesn't restrict us to pre-existing effects.
 
I'll enter...
Realism/Originality = paradox
Unless of course realism doesn't restrict us to pre-existing effects.

It does not. You can, and are encouraged to be, as original as possible, just don't make it so overpowered that it isn't realistic.
 
Here are my cards

Here's my cards for this round:

Togepi Lv. 8 :colorless:
50 HP
Basic

Picture: A togepi is lost in the forest and is finding the way out of it during the evening.

[C] Metronome
Choose 1 of the Defending Pokemon's attacks. Metronome copies that attack except for it's Energy Cost. (You must still do anything in order to use that attack.) Togepi performs that attack.

Weakness: [F]+10
Resistance:
Retreat Cost: [C]

Flavor Text: Most TOGEPIs come from eggs other than being found in the wild. After being hatched out of it. It would then be in the wild.

Togetic Lv. 25 :colorless:
70 HP
Stage 1: Evolves from Togepi

Picture: Togetic is flying in the sky during the day time.

[C][C] Anctientpower 40
During your next turn, this attacks based damage is 60. During your opponent's next turn, any damage done to Togetic is reduced by 20.

[C][C][C] Speed Dive 60

Weakness: [L]+20
Resistance: [F]-20
Retreat Cost: [C]

Flavor Text: It often flies around in the day time or in times when it snows. It always enjoys it's times flying around at those times.

Togekiss Lv. 57 :colorless:
120 HP
Stage 2: Evolves from Togetic

Picture: Togekiss is flying around a strange temple in the day time

:ppowr: Toge Bulk
Once during your turn, when you play Togekiss from your hand to evolve 1 of your Pokemon, you may search your discard pile for up to 3 Energy and attach them to Togekiss. If you do, each of Togekiss's attacks do 10 more damage for each Energy attached in this way.

[C][C][C] Air Slash 40+
Flip a coin. If heads, this attack does 40 damage plus 60 more. If tails, discard an Energy attached to the Defending Pokemon.

[C][C][C][C] Sky Attack 80
Togekiss can't use Sky Attack during your next turn.

Weakness: [L]+30
Resistance: [F]-20
Retreat Cost: [C]

Flavor Text: It has a rare sighting. It's never found in any places with a strife.

Togekiss Lv. X
140 HP
Level-Up: Put onto Togekiss

:pbody: Energy Aura
As long as Togekiss is your Active Pokemon and is damaged but not Knocked Out by an opponent's attack, you may attach an Energy from your hand to Togekiss.

[C] Energetic Hurricane 30+
Return all Energy attached to Togekiss to your hand. This attack does 30 damage plus 10 more damage for each Energy returned to your hand in this way. Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon.

Weakness: [L]x2
Resistance: [F]-20
Retreat Cost:

Put this card onto your Active Togekiss. Togekiss Lv. X can use any attack, Poke-Power, and Poke-Body from it's previous level.

Salamence C Lv. 75 :colorless:
90 HP
Pokemon SP

Picture: Salamence is in Lance's room and Lance is standing a bit far behind his Salamence telling it what to do.

[R][W] Dragon Claw 40

[R][W][C] Draco Burst
Discard a [R] and a [W] Energy attached to Salamence C and choose 2 of your opponent's Pokemon. This attack does 30 damage to each of them (don't apply Weakness or Resistance for Benched Pokemon).

Weakness: [C]x2
Resistance: [F]-20
Retreat Cost: [C][C][C]

Flavor Text: After being defeated by Red, Lance had caught a Bagon and trained more harder so he could have a rematch with him sometime.

Salamence C Lv. X :colorless:
130 HP
Level-Up: Put onto Salamence C

:ppowr: Dragon Pulse
Once during your turn (before your attack), when you put Salamence C Lv. X onto your Active Salamence C, you may flip 3 coins. For each heads, put 1 damage counter on each of your opponent's Pokemon.

[R][W][C][C] Dragon Crush 80
Discard all Energy attached to Salamence C. Flip 2 coins. For each heads, discard the top card of your opponent's deck. If both coins are tails, Salamence C does 40 damage to itself.

Weakness: [C]x2
Resistance: [F]-20
Retreat Cost: [C][C][C]

Put this card onto your Active Salamence C. Salamence C Lv. X can use any attack, Poke-Power, and Poke-Body from it's previous level.

Focus Sash
Pokemon Tool

When the Pokemon Focus Sash is attached to has no damage counters on it and is Knocked Out by damage, that Pokemon is not Knocked Out and it's remaining HP becomes 10 instead. After the Pokemon Focus Sash is attached to is damaged by an attack, discard Focus Sash.

Choice Band
Pokemon Tool

When the Pokemon Choice Band is attached to uses an attack, that attack does 30 more damage, and that Pokemon can't use any attack (except for the one it used). When the Pokemon Choice Band is attached to is Knocked Out, discard Choice Band.
 
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Starley lv.5 - :colorless: - 50HP
Basic

*Picture of a flying flock of Starly*

() Double Team
Whenever your opponent tries to attack Starly, he or she flips a coin. If tails, the attack fails.

:colorless: Quick Attack 10
Flip a coin. If heads, this attack does 10 plus 10 more damage.

Weakness: :lightning:+10
Resistance: :fighting:-20
Retreat:

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Staravia lv.28 - :colorless: - 80HP
Stage 1

*Picture of a Staravia executing Arial Ace.*

:colorless: Whirlwind
Choose 1 of your opponents Benched Pokemon. Your opponent switches it with the Defending Pokemon. This attack does 20 damage to the new Active Pokemon.

:colorless::colorless: Arial Ace 40
Flip a coin. If heads, prevent all effects of attack, including damage, done to Staravia during your opponents next turn.

Weakness: :lightning:+20
Resistance: :fighting:-20
Retreat: :colorless:

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Staraptor lv.49 - :colorless: - 120HP
Stage 2

*Picture of a Staraptor ready for battle*

Poke-Body: Intimidate
Any damage done by your opponents Pokemon to Staraptor is reduced by 10.

:colorless::colorless: Close Combat 70
Any damage done to Staraptor during your opponents next turn is increased by 40.

Weakness: :lightning:+30
Resistance: :fighting:-30
Retreat: :colorless:

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Staraptor LV.X - :colorless: - 130HP
Level Up

*Picture of a Staraptor coming right at you head-on with it wings coming straight out of the picture.*

Poke-Power: Ground Impact
Once during your turn, when you level up your Active Staraptor and there is a Stadium card in play, you may use this Poke-Power. Discard a Stadium card in play and chose 2 of your opponents Pokemon. This Poke-Power deals 30 damage to those Pokemon.

:colorless::colorless::colorless::colorless: Brave Bird 70
Before doing damage, flip a coin. If heads, this attack does 60 damage instead and chose 1 of your opponents Pokemon. This attack deals 50 damage to that Pokemon.

Weakness: :lightning:x2
Resistance: :fighting::psychic:-30
Retreat:

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Birdkeeper - Supporter

*Supporter rule*

Search your deck for 3 Pokemon that evolves from Pidgey, Spearow, Hoothoot, Tailow or Starly, show them to your opponent and put them into your hand. Shuffle your deck afterward.

--------------------------------------------------------------------------------

Mr E. Goods - Supporter

*Supporter rule*

Flip 3 coins. For each heads, search your deck for a card and put it into your hand. Shuffle your deck afterwards, even if you did not flip any heads.

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Contest Ribbon - Pokemon Tool

*Tool rule*

If you have less Prizes left then your opponent, Pokemon Contest Ribbon is attached to, recieves 10 less damage from attacks (Before applying Weakness and Resistance) and has no Resistance. If you have more Prizes left then your opponent, the Pokemon Pokemon Contest Ribbon is attached to, deals 10 more damage to the Defending Pokemon (Before applying Weakness and Resistance) and has no Weakness.

----------------------------------------------------------------------------------
Bright Powder - Pokemon Tool

*Tool rule*

Whenever the Pokemon Bright Powder is attached to is attacked, flip a coin until you get tails. For each heads, damage done to the Pokemon Bright Powder is attached to, is reduced by 10. Discard Bright Powder after having used it's effect.
 
Here you go! A Stage 2 and LV.X line, a Stage 1 and LV.X line, and a SP and LV.X line. What can I say? I like Pokemon!
=======================================================================
Dratini - 60HP - :colorless: - Basic

Dratini lies sleeping on a beach, under a palm tree.
"Dratini are very rarely found in the wild. As a result, they are very valuable, and often kept as pets."

:ppowr: - Weather Change
Once during your turn (before you attack), if Dratini is your Active Pokemon, you may search your deck for a Basic Energy Card, show it to your opponent, and put it in to your hand. Shuffle your deck afterwards.

:colorless: - Tackle - 10

:colorless:+10 - - :colorless: - Common
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Dragonair - 80HP - :colorless: - Stage 1

Dragonair is shown flying through the sky, beneath a bright sun and clouds. The "camera" is located below Dragonair, so you mainly see it's underside and the sky.
"Dragonair can fly despite not having wings, and are thought to be able to control the weather."

:ppowr: Hurricane Control
Once during your turn (before you attack), you may search your discard pile for an Basic Energy Card, and put it in to your hand.

0 - Shed Skin
Remove all Special Conditions from Dragonair.

:colorless::colorless::colorless: - Slam - 60

:colorless:+20 - - :colorless: - Uncommon
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Dragonite - 120HP - :colorless: - Stage 2

Dragonite is shown among clouds, charging forward, it's claw ready to strike an offscreen target.
"Dragonite are rarely seen, so not much is known about them. They seem to be gentle.

:colorless::colorless: - Cloudy Storm - 20x
Discard as many Basic Energy Cards as you like from your hand. This attack does 20 damage for every card that is discarded in this way.

:colorless::colorless::colorless::colorless: - Dragon Claw - 90

:colorless:+30 - :fighting:-20 - :colorless::colorless: - Rare
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Dragonite LV.X - 150HP - :colorless: - Level Up

A huge silhouette of a Dragonite is shown standing near a beach at night, near a lighthouse. Its eyes glow yellow.

:pbody: Draconic Aura
Dragonite's attacks do 10 more damage for each Dratini, Dragonair, and Dragonite on your bench.

:fire::lightning::water: - Dragon Storm - 160
Discard all Energy Cards attached to Dragonite.

:colorless:X2 - :fighting:-20 - :colorless::colorless::colorless: - Secret Rare
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Rattata - 30HP - :colorless: - Basic

Rattata stands at the ready, in front of a forest. Behind it, tens of hundreds of Rattata eyes glow.
"Rattata are found almost everywhere, and are hated for bringing about disease."

:pbody: Eager
Rattata can evolve during the turn that you play it.

0 - Sudden Swarm
Search your deck for as many Rattata as you like, and put them onto your bench. Shuffle you deck afterwards.

:colorless: - Bite - 20

:fighting:+10 - - - Common
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Raticate - 70HP - :colorless: - Stage 1

Raticate stands crouched ready to pounce, in a meadow.
"Wherever there are Rattata, there are Raticate."

:ppowr: Vermin Call
Once during your turn (before you attack), if Raticate is your active pokemon, you may search your deck for Raticate, show it to your opponent, and put it in to your hand.

0 - Quick Strike - 20+
If you played Raticate from your hand this turn, this attack does 20 damage plus 60 more damage.

:fighting:+20 - - - Uncommon
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Raticate LV.X - 100HP - :colorless: - Level Up

Raticate is charging forward, and out of the border of the card, looking angry.

:pbody: Worthless
If Raticate is Knocked Out, your opponent can't take a prize card.

0 - Rage - 10x
This attack does 10 damage for each Damage Counter on each of your benched Pokemon.

:fighting:X2 - - - Secret Rare
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Arceus G - 80HP - :colorless: - Basic

Arceus Rule: You may have as many copies of this card in your deck as you like.

Arceus stands upon a translucent golden platform, hovering above Spear Pillar at night, looking maliciously at the "camera". In the background, you can make out Giratina, Dialga, and Palkia.
"?????????????????????????????????????????????????????????"

:pbody: Energy Plates
Arceus G's type is the same as every type of basic Energy card attached to Arceus G.

0 - Energy Gather
Search your Deck or your Discard Pile for a Basic Energy Card, show it to your opponent, and put it in to your hand. If you search your deck, shuffle your deck afterward.

:colorless::colorless::colorless: - Legendary Attack - 20+
This attack does 20 damage plus 20 more damage for each Palkia, Dialga, Giratina, and Arceus on your bench.

- - :colorless: - Rare
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Arceus G LV.X - 110HP - :colorless: - Level Up

Arceus Rule: You may have as many copies of this card in your deck as you like.

Arceus glares at the "camera", while standing in front of a broken machine in an underground facility.

:pbody: Plate Resistance
If any basic Energy card attached to Arceus G is the same type as the Attacking Pokemon's type, ignore all effects of attacks, excluding damage, done to Arceus G.

:colorless::colorless::colorless::colorless: - Judgement - 50X
Flip three coins. This attack does 50 damage times the number of heads. If all three flips are heads, the Defending Pokemon is now Knocked Out.

- - :colorless::colorless: - Secret Rare
 
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