Pokémon TCG: Sword and Shield—Brilliant Stars

Playing Feraligatr WILL NOT result in delicious cake

I playtested Feraligatr+Blastoise PL vs Gyarados against my bro and lost (I was playing gyara too!). My bro played it smart and was loading up his bench with energies and was stalling with aqua pressing enemy gyara until I burned through all my resources and then he swept with double launcher for his last 4 prizes. It didn't help that I could get an ssu or reversal to land heads to save my life however "-.-

This implies that you only managed to recur a Gyarados once after setting it up against him, which is very disappointing.

As for Utah: Got Milk?

I am really disappointed though. The 'Gym is over hyping bad decks, now it's moved on to hyping bad lists of good decks. As I've said elsewhere, trends here are a lagging indicator of things.

Perchance, my padawan, G3 Network will work. And for those of you who don't get what I'm referring to with a codename I just made up, that is Gyarados G + feraliGatr.

Run 4 Crobats. 2-2 Garch C X. 2 Gyara G. 2-2 Doll or whatevskies. Probably 4 Sableye because he kills aleins and doesn't afraid of anything. Wriggle wriggle wriggle until you get your Gatr online. Poketurn/SSU it, promote a Batman, lay it down, attach five energies, and Dwindling Wave -- Sup for 100 damage. 120 with belt. Run 4 Bubble Coat because you can.

Run Warp Points and Energies and such. Heal off your Gyara. Run a tech Lucian's. Be like, Lucian's, sup, D Rush to your Claydol's face.

Good luck making it consistent.
 
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If the average state tournament has six swiss rounds, that's $120 in bribes before you even hit Top Cut.

Who plays Jumpluff? I would assume people would learn already that it cannot consistently do a lot of damage. Im not expecting any Pluff on lower numbered tables.

Implying Gatr is better than Jumpluff.
Implying either will dominate Top Cut.

>>reactionimage

Why on earth do you need something to go with Feraligatr? The only thing I would POSSIBLE CONSIDER using with it is...oh wait. Nothing. I'll take my T2 Gatr Prime and Hydro Crunch whatever gets in my way.

I think SPs will do surprisingly well again if Gatr gets popular and such. Other than that IDK what to predict.

Gatr is very metagame dependant. Its only bad matchup is GG, though that one is next to unwinnable. Therefore Gatr wont win, since it will sooner or later meet GG.

That's LBS. Starmie is Lugia, can OHKO anything. Feraligatr is Blastoise, with Energy Rain. Blastoise is Steelix, to do 100 damage (now it's per turn).

I don't know why everyone makes it out like Feraligatr would be attacking. Why on earth would I attack with Feraligatr whose potential is severely limited when I have Lumineon, Blastoise (soon), even Floatzel GL would be a smarter attacker.

The biggest thing Gatr has going for it is that there are no grass SP decks that ruin its day. Gatr has enough HP and with a speedy setup can play ball with other decks. Will it be Tier 1? No, but could it win a States? Maybe.

The cake is a lie.
 
personally, I think it isn't going to win this year's states...... but talk to me next year, when Entei + Suicune Legend is out, then I'll definitely wager against you ;)
 
I actually agree with the thread topic, Gatr just doesn't have the right support to make Rain Dance truly delicious yet. Other decks can outspeed it, and of course there's the whole Luxray GL edge for SP decks (and in general decks that tech it) as well. Not to say that it can't win maybe a State or 2, but those will be the exception I think rather than the norm.

Now of course, next format with more GS cards out, well that'll be a different story hopefully.
 
I stand by my statement. Running BTS, Lumineon, and Floatzel GL has a LOT of damage output. Cursegar can get ruined by it since Lumineon MT can Bright Look a gengar with ease. Lumineon SF is a 1-off in the deck I think since it is pretty good against select matchups.

And you have to remember no one is gonna use HGSS Croconaw, the MT one allows you to search your top 5 cards for energy and keep it. Even if you get lookered, the amount of roseanne's, croconaw evolution, etc. in the deck (as I plan it) can make up for it.

GG is a horrible matchup but my plan for that (aka the plan I'm forcing my buddy to use) is to attach 2 energies to floatzel before you get locked. That way if you're stuck with a handful of energy you can finish off Gardevoir either way, just gotta hope they don't have another lying in wait.

It's an INCREDIBLY fast deck and while it suffers greatly under powerlock it does well against some pretty good decks, esp. Cursegar (it ruins it's whole gimmick) which is probably going to be the most popular deck at states.

I don't see how it loses to Gyarados. Even if I run 2-2 lumineon, or even 1 lumineon and 4 finneon, thanks to floatzel's body I'll see them coming back turn after turn. And with the amount of basics like Combee, Sableye, and Regice gyarados runs that it doesnt use after setting up that makes it a huge target to be schooled by Lumineon SF & then Lumineon MT after it retreats. Even if I can't kill Gyarados easily (though it DOES only take 8 energies which isnt that hard to get a hold of in this deck... not factoring in belt since either of us could have one) I can kill all the other worthless basics in your deck for some cheap prizes.
 
God I want that sock.

Too bad I call dibs on said sock, after all he did remark it towards me :p

Now, there are combos for Gatr that are seemingly very nice. Double Launcher Blastoise? Pretty dang painful but slow to set up. Pelipper? Can KO anything but is KO'd back quikly itself, same storie for the weaker Starmie. Palkia G? Hello consistent 80 snipes, hello Luxray GL wrecking your day. Itself (20 spread)? Might just be the best variety...if not for Nidoqueen/Garchomp C/Manectric/Blissey Prime.

Now the interesting thing here is that while each variety has its hard counters - they are all different. Then again, one stray Roserade GL can stop Gatr cold.
 
Don't scare me with that roserade, I'm gunning for your sock prod and if I win I'm going to watch you do it at CA states.
 
PF, I am going to prove you wrong. I am going to march up to states, register my deck, and then hire someone else to play Feraligatr cause there's no way I'm doing it.
 
I stand by my statement. Running BTS, Lumineon, and Floatzel GL has a LOT of damage output. Cursegar can get ruined by it since Lumineon MT can Bright Look a gengar with ease. Lumineon SF is a 1-off in the deck I think since it is pretty good against select matchups.

A lot of damage output, assuming you gt Lumineon/Floatzel/Gatr/Claydol online and hit enough Water energy to really get things going. In this format, that's a very big assumption.

And you have to remember no one is gonna use HGSS Croconaw, the MT one allows you to search your top 5 cards for energy and keep it. Even if you get lookered, the amount of roseanne's, croconaw evolution, etc. in the deck (as I plan it) can make up for it.

GG is a horrible matchup but my plan for that (aka the plan I'm forcing my buddy to use) is to attach 2 energies to floatzel before you get locked. That way if you're stuck with a handful of energy you can finish off Gardevoir either way, just gotta hope they don't have another lying in wait.

Find the flaws in this plan.

It's an INCREDIBLY fast deck and while it suffers greatly under powerlock it does well against some pretty good decks, esp. Cursegar (it ruins it's whole gimmick) which is probably going to be the most popular deck at states.

Thank goodness all the good players don't put Looker's/Wager in their Cursegar.

Incredibly fast under trainer lock? Or when its draw power / recursion method is being hit consistently?

I don't see how it loses to Gyarados. Even if I run 2-2 lumineon, or even 1 lumineon and 4 finneon, thanks to floatzel's body I'll see them coming back turn after turn. And with the amount of basics like Combee, Sableye, and Regice gyarados runs that it doesnt use after setting up that makes it a huge target to be schooled by Lumineon SF & then Lumineon MT after it retreats. Even if I can't kill Gyarados easily (though it DOES only take 8 energies which isnt that hard to get a hold of in this deck... not factoring in belt since either of us could have one) I can kill all the other worthless basics in your deck for some cheap prizes.

Scipio, I dunno man. I can't afford to ship a sock across the ocean, eh?
 
The bet stands. Though, if you're really that confident, surely that dollar or two it'll cost you shouldn't take much.
 
The bet stands. Though, if you're really that confident, surely that dollar or two it'll cost you shouldn't take much.

Fair enough. Although it's not a dollar or two. International shipping for a sock would run at least a five-spot. I have big feet, and so I think one of my socks would weigh more than the maximum to send as just a letter.
 
Gatr + Gyarados SF. Dragon Beat is kinda lulzy.

Worth more lulz than most Gatr variants.

"What are you running?"
"Gyarados."
"Oh? Haha, Karp start, that must kinda suck..."
"Well, I have Rose, Candy, Gatr, and four energy, so I'm actually really enjoying this hand."
"What"
 
I think there are a few people that are thinking up some way to use Feraligatr right now, just for the sock.
 
Yup. Kyogre Rush, watch out. It's coming.

You're vulnerable to Luxray and of course will have to find ways to compensate for the huge energy discard factor.

Kingdra has potential with it, I suppose, but at what point are you just better off playing Kingdra?

It's the day before, and I believe my socks are safe.
 
What will prevent someone simply teching in 1-0-1 Feraligatr or 1-1-1 Feraligatr line in a deck like Kingdra; but never really use the tech.
lol, it might hurt their deck's consistency.
 
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