Pokémon TCG: Sword and Shield—Brilliant Stars

Plumeon Lock: A Gambit to Destroy LuxChomp

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bullados

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Sorta an idea right now, trying to see if it can work competitively..

Pokemon (25):
4 Spiritomb
4 Eevee MD62
2 Glaceon MD5
1 Flareon RR19
2 Glaceon LvX
2 Oddish LA 112
2 Gloom LA Psychic
2 Vileplume UD
2 Uxie LA
1 Uxie LvX
1 Azelf LA
1 Doduo SV
1 Dodrio UD

Trainers (22):
3 PONT
3 Copycat
4 Bebe
2 Collector
1 Lux Ball
2 Communication
1 Premier
4 BTS
2 Flower Shop Girl

Energy (13):
4 Call
7 Water
2 Fire

Basically, this is a straight up lock deck. From turn 1, this deck is supposed to lock down all Trainers, which is the reason for the all Supporter engine. From turn 2, if everything goes correctly, you've got both Trainers and Powers completely sealed, which means your opponent can only draw cards off Supporters. Plus, their damage output is reduced from Glaceon's body.

I know that the damage potential isn't particularly high. But IMO it doesn't really have to be. I still two-shot almost anything in the format, and my opponent is gonna have a heckuva time getting himself set up.

My only real weakness is Dialga G LvX. Against a Dialga deck, it's basically a race to see who can get their lock down faster. If I get my complete lock in before they get 2 Energy on a Dialga, I've got a pretty fair shot at beating them. If I can't, I lose. It is kinda nice that Glaceon is one of the last LvXs that has +X weakness, instead of x2 weakness, so I can hopefully stave off a Dialga attack for at least one, maybe two, turns.

Any ideas about how I can get the lock set up faster than I currently can? I mean, without using Trainers to any great extent. Cuz ideally I can't use Trainers for the entire game.
 
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i would play test a 2-2 Glaceon line aswell as the 3-1 line to see which one you find better.

2 uxie X is a little much imo, maybe a 2-1 line.
and add a Chatot MD to help with cycling hands.

you should add some PONT's.
 
as far as eevee i think 2 rr and 1 md would be a legit mix, and volkner's to discard those ugly tombs in your hand late game, and 2 PONT to shuffle draw.
 
i would play test a 2-2 Glaceon line aswell as the 3-1 line to see which one you find better.

2 uxie X is a little much imo, maybe a 2-1 line.
and add a Chatot MD to help with cycling hands.

you should add some PONT's.

If I go 2-2 Glaceon, I'll also think about dropping down to 2 Eevee to prevent starting with it. It's good to test with that, though, as it might open up some things in the middle game.

2-1 is probably better, you're right, but I don't want another starter in this deck. If the LvX goes away, it'll probably be for another Supporter. Or maybe an Unown Q. Not really sure right now, but not Chatot...

as far as eevee i think 2 rr and 1 md would be a legit mix, and volkner's to discard those ugly tombs in your hand late game, and 2 PONT to shuffle draw.

Volkner would be fun to have in here. Completely forgot how good that card is.

PONT is kinda redundant with Copycat and Cynthia in the deck, especially with the massive hands my opponents are likely to have.

>> Competitively
>> Dialga G Lv. X

Huh? Dude, I know Dialga will wreck this if it gets out. The point is to try and make sure it DOESN'T get out by setting up my lock faster than they can set up THEIR lock. I think Dialga will be a 1-1 tech in most SP decks this format, with a very few number of pure DialgaChomps floating around with Claydol being gone.
 
Great deck, but I think you should have Flower Shop Girl instead of Palmer's contribution, becuase Palmer's contribution might be able to get 5 from the discard, but in Flower Shop Girl you get to bring them to you hand, and in this deck like you said it need's to work fast, and you can't waist your time hoping to draw the card that you got from Palmer's.
 
RR eevees are better for setting up, go with them IMO.

I'd try removing a BTS and a Copycat for another Eevee and maybe a MD (5/100) Glaceon.
 
Great deck, but I think you should have Flower Shop Girl instead of Palmer's contribution, becuase Palmer's contribution might be able to get 5 from the discard, but in Flower Shop Girl you get to bring them to you hand, and in this deck like you said it need's to work fast, and you can't waist your time hoping to draw the card that you got from Palmer's.
l2r, bro.
Mine runs spiritomb and I only have 8 trainers >:)
Point taken once again.
RR eevees are better for setting up, go with them IMO.

I'd try removing a BTS and a Copycat for another Eevee and maybe a MD (5/100) Glaceon.
The point with running 3 Eevee is so that I *don't* start with it. I want to start with Tomb as often as possible. Also, can't put in another Glaceon, there are already 4 in the deck, I'm not going to go less then 3 RRs b/c their Bodies are simply too nice to have Active to, well, NOT have active. Plus, y'know, sniping is good.
 
Great deck, but I think you should have Flower Shop Girl instead of Palmer's contribution, becuase Palmer's contribution might be able to get 5 from the discard, but in Flower Shop Girl you get to bring them to you hand, and in this deck like you said it need's to work fast, and you can't waist your time hoping to draw the card that you got from Palmer's.

FSG puts them into your deck. :thumb:

you have a solid list imo.
probably one of the best decks with the Viletrash card.
 
I'm just getting back in the game, but a thought may be Regice LA, poke power gives you the chance to switch out the dialga, and/or in emergency possibly paralyze. Maybe test it and find out, it'll also give you a turn to play or 2 to play trainers/stadiums. Might help counter Dialga decks.
 
One more thing bullados (<3)

what is your response to Umbreon UD?
 
run both kind of eevee
Why? And in what ratio?
I'm just getting back in the game, but a thought may be Regice LA, poke power gives you the chance to switch out the dialga, and/or in emergency possibly paralyze. Maybe test it and find out, it'll also give you a turn to play or 2 to play trainers/stadiums. Might help counter Dialga decks.
The problem with Dialga is not with it being in the Active position. It's with it existing in the first place. Forcing an SP deck to switch Dialga is generally a futile exercise anyway b/c there's so much free retreat in a general SP deck, not to mention PokeTurn (if I'm forced to break the lock).
One more thing bullados (<3)

what is your response to Umbreon UD?

Umbreon... Umbreon... Huh. Didn't realize it blasted my deck that much. Maybe there is space in here for the MD5 Glaceon? Idk. Right now, this is all kinda preliminary. I'm just trying to work out what this deck needs to succeed in a vacuum. I'll worry about opponents when the basic idea has been hammered out. Basically, speed and consistency come before tech in the way I build decks.
 
:thumb:Nice idea/deck! I would use 1 md espeon, 3/4 rr eevee, 0/1 uxie lvx, palmer, 0 copycat or oak incase you get useless cards cuz then you´re stuck, 2unown Q, 0warp, 3 b-t-s and id be careful about playing b-t-s. Thats just my opinion though.
 
You need a few Pokemon Communications. As much as it seems screwed up with the trainer lock, its a great setup for when you need to get a Spiritomb, and as my brother says, your in control of the lock. Unless of course they play their own Spiritomb :p You only need 3 BTS IMO, because its just going to get clogged in your hand, and when you battle another lock deck, your going to crumble when they play theirs first, and you lose out.

~Jacob
 
I'm not worried about hand-clogging stuff, with all the shuffle-draw that I've got planned with this. I'm far more interested in getting the fast start and a quick lock than what might happen in the mid or late game.

Rainbow, I can't understand what you just said. Did you just suggest to use 4 Eevee, 0 Uxie, and 0 Copycat? Please put that together in an easier to read format. Thx!
 
I would suggest the CFF MD Eevee. The RR one is nice, but if you get a horrible lone eevee start with the RR, an evolution won't help you much. With 10 less HP, it's also much easier to donk.
 
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