Pokémon TCG: Sword and Shield—Brilliant Stars

Pokemon FFA 2.0 - Format: Rules Updates

vegitalian

New Member
This is an interesting, tested format that brings a new type of play into the game - Pokemon FFA

I have highlighted revisions in blue.

Required:
4 Players per table (each with legal 60-card decks)
1 Immunity Token per player

Essentially, the gameplay works mostly the same as per normal multiplayer rules, with the following clarifications and changes:
-Each player starts with 4 prizes in a draft/sealed event
-Each player starts with 6 prizes in a regular event
-If a player fails to draw a basic, each opponent that draws a basic Pokemon may draw an additional card
-High roll determines who goes first, play continues clockwise
-Reverse Prizes: Instead of taking a prize when you knock an opponent out, you take a prize when your Pokemon is knocked out. When you have no prizes left, you are eliminated
-Players may attack any opponent (regardless of seat location)

Immunity:
-The immunity token (while active) prevents damage and special effects done to any of that player's Pokemon
-This negates poison damage, burn damage, and any other type of damage done to the active or benched Pokemon
-This prevents sleep, paralysis, or confusion
-If the active Pokemon is affected by a special condition before the immunity token is earned, that condition is still active
Gaining Immunity:
-At the beginning of the game, each player starts with an immunity token
-Whenever one of a player's Pokemon is knocked out, they gain an immunity token
Losing Immunity:
-Immunity is lost at the beginning of a player's turn, when they draw a card


Card Clarifications:
-Cards that state 'if you have more prize cards than your opponent' will work only if you have less prize cards than one of your opponents (e.g. Twins, Black Belt, Vespiquen SF (needs to have less than the player it is targeting))
-Regigigas' 'Slow Start' Poke-Body will now only let you attack if you have 3 or less prize cards left
-In between turn effects such as Nidoqueen's 'Maternal Comfort'/Serperior's 'Royal Heal' and poison/burn only happen before and after that player's turn
-Bodies and Abilities that affect opponents (Dialga G Lv. X, Spiritomb, Vileplume, etc.) only affect the players immediate to your left and to your right (if the player to your left or right is eliminated, it will affect the next person over)
-Cards that target 'you and your opponent' will target both opponents to your immediate left and your immediate right (e.g. Tyranitar's Darkness Howl, Judge)

After each match, points are tallied, and players are assigned to tables based on their current point count. Points are assigned as follows:
1st: 3
2nd: 2
3rd: 1
4th: 0
When winners are being determined, tiebreakers are determined by the last FFA match (If player A and Player B both have 10 points, but Player A won the last FFA match, Player A would win the tiebreaker).

I encourage any fellow PTOs out there to consider this as a side event at the pre-releases, and any players interested in this to print these off and suggest Pokemon Free-for-All to your PTOs. It is fun.

NOTE: This could work with any number of players; however, four or less is recommended to keep the game quick enough. If more players are added, I would recommend reducing the prize card count.

For the following player counts, X number of prizes are recommended:
4: 6 prizes
5: 5 prizes
6: 4 prizes
 
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