Pokémon TCG: Sword and Shield—Brilliant Stars

Pokemon Wifi Battle Tournament Round 3!!!!!!

Sure, why not :D

Name: Spencer
FC: lemme check in a bit after school
game: pearl

Can someone tell me what "open lvl" is? Thnx
 
I'm boycotting this tournament LazyKid because of the fact that there are some rules in which are stupid. First off:

LAZYKID said:
-No hax items like quick claw,bright power,kings rock,focus band.

You should be able to use them, but only limit to one. That's what Item Clause is all about.

Second: Since there's 32 players, and you can only store 32 Friend Codes, would this mean that you have to store all 32 Friend codes? If it's not like that, please let me know.

I just don't like how it looks. I don't see this going anywhere at all, and there are possibilities in which not everyone would have the time to do this. I'm sorry, but I just can't do this...
 
Second: Since there's 32 players, and you can only store 32 Friend Codes, would this mean that you have to store all 32 Friend codes? If it's not like that, please let me know.

I dont think hes asking you to register 32 people in the game. Hes only asking you to only register the persons friend code of the opponent your playing against is that right LAZYKID???
 
You would only need to register 5 new friends, for the 32, 16, 8, 4 and final. It's also not hard to add and delete people from your Pal Pad. I don't see anything wrong with tournament, and I am definately for banning the items LAZYKID banned.
 
My only problem with him banning those items are how he called them "hax" since they not really hacked cause you can get them from Emerald and stuff that all.
 
I don't particularly agree with banning those items because luck is part of the game.If you really hate those items then use something to counter them.When gamefreak designed the game, they made certain checks to keep other things in balance. An example of this is Double Team, which by somgon's standards is too good and shouldn't be allowed, but there are stuff like mist and 100% accurate moves you can use to counter them.

If you don't like it that your moves missed because of a king's rock, how about switching that fireblast to a flamethrower to have a greater chance of it hitting?Thief to get rid of it? My point is is that there are ways of beating this stuff. The people who don't like them usually are the people who don't want to conform their team to counter it when they could be using other moves. SOUR GRAPES!
 
Actually it is because it takes away from team strategys and you have to devote alot of your team to counter such stuff. If Double Team were allowed, Zapdos and Ninjask would be the center of every team, and having Haze or Mist or whatever on every Pokemon is just not feasible. Double Team is a healthy ban that adds tot he environment and diversity of the metagame, much like the reason why Slowking NG was banned in the TCG.

Smogon didn't ban the move out of their butt, they did it after extensive testing, and there have been multiple attempts at trying to integrate it back in but its just too dominant a strategy. They obviously know about the moves to counter Double Team, but that isn't enough to balance it.
 
Actually it is because it takes away from team strategys and you have to devote alot of your team to counter such stuff. If Double Team were allowed, Zapdos and Ninjask would be the center of every team, and having Haze or Mist or whatever on every Pokemon is just not feasible. Double Team is a healthy ban that adds tot he environment and diversity of the metagame, much like the reason why Slowking NG was banned in the TCG.

Smogon didn't ban the move out of their butt, they did it after extensive testing, and there have been multiple attempts at trying to integrate it back in but its just too dominant a strategy. They obviously know about the moves to counter Double Team, but that isn't enough to balance it.
You say having haze/mist on every pokemon is not feasible? In JAA's explosive was so popular that it was pretty much a given that most if not all of your pokemon have protect.If everyone started playing DT there would be an immeadite reaction where it was countered, and DT wouldn't be played.Then, people would stop playing these counters, and there would eventually be a blalance where there would be a balance of DTs, and counters for it.Also, you CAN take out the pokemon while there DTing, its not like its a sure thing that your attacks will miss.Its quite possible that you'll kill zappy/ninjask before they set them up.Battling with an "always hit move" is another alternative.
 
And who said JAA's rules were any good? that is exactly why its good Double Team is banned, Pokemon's can use 4 different moves, wth Double Team, they're limited to 3 PLUS all the never miss moves havesucky BP. It's simply more healthy and varied to play this way, rather than playing to luck,
 
And who said JAA's rules were any good?
They must not have been so bad if tons of people showed up to each one.I don't see how the rules were bad, double team was allowed and yet it saw virtually no play. People who played explosion ran the risk of walking into protects so explosion was kept in check.Still stuff like Groudon saw tons of play.

that is exactly why its good Double Team is banned, Pokemon's can use 4 different moves, wth Double Team, they're limited to 3 PLUS all the never miss moves havesucky BP.
Nothing says you have to play double team, its your choice.Yeah, the never miss moves are sucky, but they would definitely do the trick against them.I just said it was an alternative, you could also just switch to something and one shot the zappy/ninjask the folowing turn. 2 turns of dting wouldn't be enough to prevent a move from hitting in most cases.

Imo, putting in dt adds to the strategy of the game. You'd start seeing different things come up and counters to them.

Guess we just have to agree on disagreeing. ;p
 
Nothing says you have to play double team, its your choice.Yeah, the never miss moves are sucky, but they would definitely do the trick against them.I just said it was an alternative, you could also just switch to something and one shot the zappy/ninjask the folowing turn. 2 turns of dting wouldn't be enough to prevent a move from hitting in most cases.

Imo, putting in dt adds to the strategy of the game. You'd start seeing different things come up and counters to them.

Guess we just have to agree on disagreeing. ;p

They can get three (It's very possible, b/c of the insane speed plus the speed boost ability of Ninjask) most likely before you can get in your second attack, they'll pass it out for something you can't kill. Also, It's not like the Ninjask trainer wouldn't train either Defense of HP along with speed. Good luck 1 shooting it.

But seriously guys *looking at Pablo in particular*, have you ever heard of a Hazer, a PHazer or Poison shuffler... an Annoyer? (I know you have) Any of those, all fairly common, are counters to a DT'er.
DTing is very broken, but it's not gonna go with out comming across it's counters every now and then.
 
They can get three (It's very possible, b/c of the insane speed plus the speed boost ability of Ninjask) most likely before you can get in your second attack, they'll pass it out for something you can't kill. Also, It's not like the Ninjask trainer wouldn't train either Defense of HP along with speed. Good luck 1 shooting it.
http://www.serebii.net/pokedex-dp/291.shtml Even an ev trained 252 defense and special defense couldn't take more than one hit from a thunderbolt,ice beam,rock slide(all of which ninjask is 4x weak to, if i remember correctly) ect. the thing is pretty fragile.
 
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i asked if there were prizes i never said i was joining..>_> and its pointless to bann those items,,<_< why not bann the stat berrys to if you want to ban quick claw and other items..
 
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