Pokémon TCG: Sword and Shield—Brilliant Stars

Unlimited Porydonk

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how about 1 or 2 Scott from power keepers? You can grabany combo of 3 supporters or stadiums, so get 3 seekers to download, or 2 seekers and a bts, oricales or collectors.
 
how about 1 or 2 Scott from power keepers? You can grabany combo of 3 supporters or stadiums, so get 3 seekers to download, or 2 seekers and a bts, oricales or collectors.

I brought that up myself, and my friend played it in his version, and it's done nothing but help him.
 
So, you are probably wondering about Scott. I would add it, but I would add in some Dual Ball so you can play basics out if you play your one supporter. The main concern is getting Porygon 2 out under trainer lock and Scott looks like it would work best supporter and stadium consistency-wise, but not a T1 win under trainer lock, which there might not be.

Basic Trainer line I'm thinking:

3 Collector
2 Seeker
1 Mr.Briney's Compassion (Gets Porygon 2 out of the active spot without "wasting" a supporter)
2 Wally's Training (Sandstorm)---> gets Porygon 2 out
2 Scott ---> stadium consistency
2 Dual Ball (If you happen to play Wally's Training already)
4 Erika
4 Item Finder
4 Computer Search
3 Scoop Up
2 Pokemon Communication (you can use this before using Professor Oak if you decide to use it)
3 Broken Time Space
1 Windstorm

Extra Pokemon:

Magby (Neo Genesis) ---> to counter Spiritomb
Goop Gas Attack ---> play after using Magby's Sputter attack
Holon's Voltorb (Delta Species) ---> searchable energy with Pokemon Collector to use Magby's Sputter attack
Unown Q (Majestic Dawn) ----> helps you get Magby active
Celebi ex (POP 2) ---> gets Seeker on top of deck after Scoop Up
 
Scott is good from my testing.. But not to my liking.. Perhaps it's my playing style.. =\ porydonk have lots of different kind of build and mine is just only one of them.. I have seen pory-sabledonk.. Pory-pidgeotdonk.. Pory-champdonk.. And alot more.. Different build have different pros and cons.. Mine is fully focus on either my T1 donk or out.. While others would prefer survive opponent T1 donk my T1/T2 or later when it's safe for ensured donk or out (alazor suggested build and trainer line seems to be belong like this) Or even pory-seeker as a tech for possible donk as alternate win-con..
Posted with Mobile style...

---------- Post added 01/30/2012 at 06:40 AM ----------

Oh ya alazor.. In case you didn't know.. Magby attack stops Spiritomb and Muk and vile but it will also stops your own porygon2 too.. So you can't donk the turn after you use magby attack.. The attack say ALL power stop working until END of your next turn..

The only deck I would hate to see would be upgraded Muk ex deck with turn 1 Goth.. It will totally ruin any T1 donk deck in unlimited except Machamp donk since they can have Machamp prime to attack and ofcuz the mirror..
Posted with Mobile style...
 
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Forgive me if I misrecall the bump rule timeframe, was it 30 days or 14 days? :p

Eitherways, there are SO many ideas that will not work for Porydonk.

First and the most important to think about is the synergy to get the combo going.

Oracle vs Scott/Collector/etc
Sure they maybe an excellent idea but you may have forgotten to realise that - Oracle does not show your opponent the cards you choose from the deck. Since Regiice is a suprise game turning card, I would rather play Oracle over anything else, especially when it comes to use Sableye's Impersonate.

Pory with Sableye/Pidgeot/anything
Hehehe, my version have like 4 outs all depends on situations.
1) Drifblim UD - for high HP Pokemon
2) Sableye SF - for low HP Pokemon, and if I need more power - Crobat G comes in handy. *cough*Purplecroak*cough*
3) Crobat G - Not only for aiding Sableye SF, but also can help you by dropping 3 damage counter to KO a NEO-series Baby Pokemon, which can safely guarantee a KO and a game finish.
4) Windstorm - There are a few cards that would MESS you up if you don't run it, such as Cessation Crystal and Unown G - once again, depends on situation.


Muk Fossil
I have tried to run that before, it would force me to run the deck slightly different to utilize it consistently - in situations of a Power Lock. That would involves the deck running Spiritombs and Pokemon Collectors to utilize it right, which would make it more clumpy.

Space Center
Like Muk, but it would delays the 1HKO til the next turn when you can use BTS, as well as clogging up the hand so bad.

2-2 vs 3-3 Porygon2
2-2 is perfect, I never have the need to go 3-3 or even 4-4. About a year and a half ago, I originally started with a 4-4 line then I kept finetuning more and more with more and more Unlimited card options - many of them with help from our Cyrus. So yeah, with 3 Uxies, 4 Scoop Up, 4 Item Finder, 4 Computer Search, 4 Erika, 4 Unown R, 1 Ditto, 2 Oracle...the core engine worked wonders for me. The odds of me getting dead hands or draws is really low.

Other cards
Cards like Briney, Wally, etc etc, I wouldn't run them.

Eitherways here's my list once again.


1 Special Darkness Energy
1 Boost Energy
=2

4 Sableye SF
1 Drifblim UD
1 Drifloon MD (free atk)
1 Celebi ex P2
1 Crobat G
4 Unown R
3 Uxie LA
1 Azelf LA
1 Rotom UD
1 Regice LA
1 Ditto RG
2 Porygon GE
2 Porygon2 GE
=23

4 Erika
4 Computer Search
4 Item Finder
4 Scoop Up
4 Pokedrawer+
3 Seeker
2 BTS
2 Oracle
2 Swoop Teleporter
1 Level Ball
1 Luxury Ball
1 Mr Fuji
1 Pokemon Retriever
1 VS Seeker
1 Windstorm

(Image of deck)

I used to run 4 Seeker, until I saw Celebi POP2. Honestly, with the usage of 4 Item Finder, 4 Scoop Up, 1 VS Seeker, and 3 Seeker worked really well for me. Just time Celebi/Unown R(or Ditto) right when executing the game plan.

I used to run a lone Oak, which worked nicely but the odds of using it at the right time seems to be low. So yeah. I think I have made the list even better with the 2 card changes as suggested in this very thread.

If you have any questions, please do let me know at least i am a very experienced Porydonk player and I was the one who popularize the deck worldwide for Unlimited format :)
 
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Forgive me if I misrecall the bump rule timeframe, was it 30 days or 14 days? :p

Eitherways, there are SO many ideas that will not work for Porydonk.

First and the most important to think about is the synergy to get the combo going.

Oracle vs Scott/Collector/etc
Sure they maybe an excellent idea but you may have forgotten to realise that - Oracle does not show your opponent the cards you choose from the deck. Since Regiice is a suprise game turning card, I would rather play Oracle over anything else, especially when it comes to use Sableye's Impersonate.

Pory with Sableye/Pidgeot/anything
Hehehe, my version have like 4 outs all depends on situations.
1) Drifblim UD - for high HP Pokemon
2) Sableye SF - for low HP Pokemon, and if I need more power - Crobat G comes in handy. *cough*Purplecroak*cough*
3) Crobat G - Not only for aiding Sableye SF, but also can help you by dropping 3 damage counter to KO a NEO-series Baby Pokemon, which can safely guarantee a KO and a game finish.
4) Windstorm - There are a few cards that would MESS you up if you don't run it, such as Cessation Crystal and Unown G - once again, depends on situation.


Muk Fossil
I have tried to run that before, it would force me to run the deck slightly different to utilize it consistently - in situations of a Power Lock. That would involves the deck running Spiritombs and Pokemon Collectors to utilize it right, which would make it more clumpy.

Space Center
Like Muk, but it would delays the 1HKO til the next turn when you can use BTS, as well as clogging up the hand so bad.

2-2 vs 3-3 Porygon2
2-2 is perfect, I never have the need to go 3-3 or even 4-4. About a year and a half ago, I originally started with a 4-4 line then I kept finetuning more and more with more and more Unlimited card options - many of them with help from our Cyrus. So yeah, with 3 Uxies, 4 Scoop Up, 4 Item Finder, 4 Computer Search, 4 Erika, 4 Unown R, 1 Ditto, 2 Oracle...the core engine worked wonders for me. The odds of me getting dead hands or draws is really low.

Other cards
Cards like Briney, Wally, etc etc, I wouldn't run them.

Eitherways here's my list once again.


1 Special Darkness Energy
1 Boost Energy
=2

4 Sableye SF
1 Drifblim UD
1 Drifloon MD (free atk)
1 Celebi ex P2
1 Crobat G
4 Unown R
3 Uxie LA
1 Azelf LA
1 Rotom UD
1 Regice LA
1 Ditto RG
2 Porygon GE
2 Porygon2 GE
=23

4 Erika
4 Computer Search
4 Item Finder
4 Scoop Up
4 Pokedrawer+
3 Seeker
2 BTS
2 Oracle
2 Swoop Teleporter
1 Level Ball
1 Luxury Ball
1 Mr Fuji
1 Pokemon Retriever
1 VS Seeker
1 Windstorm

(Image of deck)

I used to run 4 Seeker, until I saw Celebi POP2. Honestly, with the usage of 4 Item Finder, 4 Scoop Up, 1 VS Seeker, and 3 Seeker worked really well for me. Just time Celebi/Unown R(or Ditto) right when executing the game plan.

I used to run a lone Oak, which worked nicely but the odds of using it at the right time seems to be low. So yeah. I think I have made the list even better with the 2 card changes as suggested in this very thread.

If you have any questions, please do let me know at least i am a very experienced Porydonk player and I was the one who popularize the deck worldwide for Unlimited format :)

hi jason! have a question: with 25 pokemon, doesn't it reduce the chance of starting with sableye? and i don't really understand why you have 2 swoop in there since you can't use it to get uxie or azelf? and personally i find that a 2nd azelf and 2nd boost energy instead of the singleton crobat g and darkness energy is much better as it increase the consistency of the deck..
 
hi jason! have a question: with 25 pokemon, doesn't it reduce the chance of starting with sableye? and i don't really understand why you have 2 swoop in there since you can't use it to get uxie or azelf? and personally i find that a 2nd azelf and 2nd boost energy instead of the singleton crobat g and darkness energy is much better as it increase the consistency of the deck..


I gets Sableye SF alot, however the odds will be higher coming this August with the release of Fast Ticket, which I plan to shove them into my deck. Plus I opt to ran like 20 basic to prevent the chances of getting donked if I want to live on past the first turn from opponents.... Secondly if you want to know why I have Swoop! Teleporter.... I would mainly use them for situations like...

Sableye starts ----> Drifloon/Crobat G
Used uxies/used azelf/additional Sableyes ----> Porygon/Unown R/Rotom
That's the biggest two I would use Swoop for. Theres more but it involves tricky combinations like for example... If you don't have a search but only a Scoop Up in hand, you can Swoop out a Benched Pokemon for an Uxie if needed...

2nd azelf is a waste of space, 1 is enough and i have playtested OVER a thousand games in the last year with my list (with many list evolutions over the last year and half).... So yeah.... There is MANY outs just to get one card if you need it.... Computer Search, Level Ball, Luxury Ball, Pokedrawers+, Oracle.... 2nd boost also not needed cauz I have outs in case if was discarded (Celebi ex) or prized (Azelf/Rotom).

Crobat/Sp. dark (AKA Sabledonk) is needed for a reason - there are some cards would prevent effects being done and you might need to do straight up damage or do damage placements via pokepower - example being Toxicroak G PT, Cleffa NG, Mr Mime Jungle.

Hope this helps.

---------- Post added 02/29/2012 at 03:13 AM ----------

PS. I cut ditto for Oak in my list so better for consistency as a Oak can be handy in some situation :)
 
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