Pokémon TCG: Sword and Shield—Brilliant Stars

Porygon G : Porygon + Garchomp

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kaworu

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Porygon G

I really wanted to use Porygon 2 / Z / Z lvl x in a deck but not much benefits when Claydoll is about. That's when I thought Garchomp might be perfect, as both take advantage of multiple energy types. Plus pory 2 is a good set up pokemon.

24 pokemon:

3x Porygon
2x Porygon2
2x porygonZ
1x PorygonZ lvl x
3x Gible
2x Gabite
3x Garchomp
1x Garchomp lvl x or maybe 2 - 2 Garch / Garch lvl.x
4x Stantler or preffered starter (Pachi/Phione/Absol etc) or even replaced with more supporters.
1x Gallade / Gardy
1x Flygon EX d
1x Empoleon MD / Blastoise d (for weakness but not likely)

22 Trainers:

3x Roseannes
4x Celio
4x Rare candy
4x TV reporter / Felicity's
1x Night Maintenance
2x Scott
1x Premier ball
2x Drakes Stadium / Lake boundary to take advantage of PorygonZ
1x Warp point / Switch

14 Energy: dependant on metagame and your own restore techs

5x Psychic (G&G / Flygon EX d)
2x Lightning (Empoleon / Togekiss / feral)
1x Fighting (Gallade sonic blade)
4x Water (Magmortar / Empoleon)
1x Fire (Leafeon / Beedrill / sceppy)
1x Dark (bannette / dusknoir) or 1x Grass (Omastar / Kabutops)

=================

Let Stantler search for Supporters for free while you set up a Porygon2/Garchomp. By the time you have pory2 you'll have supporters to burn, scott also helps burn supporters too and fetch stadiums.

Pory lvl.x has double smooth over for your supporter use and discards your opponents DRE's / scrambles / Call energy (plus any other special energies they may be using). Don't forget when you send him out to be levelled up you can either attack or smooth over for a switch + X and draw into it with a supporter.

Garchomp lvl.x can utilise porygon Z's power to discard the neccesary energy for his restore attack. And with lake boundary Pory Z's attack does 80dmg x3 for each heads (although having double weakness to Gallade/Kabu is not good).

Roseanne gets your specific energies. TV reporter / Felicity's for discard of restore useable pokemon/energies.

Energy: Chosen for the current metagame and to use the attacks of your own restored pokemon but easily changeable depending on your area.

Techs for Restore:

Flygon EX d is great late game when Gallade has used most of his prize flips, also good with lake boundary, OHKO's Gardy and Garchomp lvl.x's poke-power damage spreads setting up Flygons attack.

Empoleon MD is OHKO on Maggy and also has good damage spread for Garch lvl.x power and flygon.

Gallade for a one off big attack (if you haven't already drew too many prizes before you have got out a garch lvl.x).

Gardevoir for psychic lock and telepass.

=================

Not play tested it yet and pretty much just threw that list together but looks fun if anything.

Thoughts / ideas?
 
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Go Lake Boundary over Drake's. Drake's is dependant on their actions, Lake for that turn isn't. Like strength charm. If Drake's stopped a KO, they'll Tauros it, if it doesn't then it's useless so no gain either way. As your maxing candy (which I question given Omastar), why not just throw in a single ralts? A top-heavy GG line would be better for restore and at least have some use without restore. Variety is needed, but go heavy lightning, it just makes sense.

Back to back posts merged. The following information has been added:

And good luck at Nationals!
 
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I guess the choice in staduim is dependant on the metagame, reducing 10 dmg of all attacks done to all the colourless pokemon in the deck could be massive but the damage output with lake boundary on Pory Z and the restore techs could be more important. Not many people are playing Tauros, although moonlight stadium/that leafeon stadium/windstorm are all kinda played i guess.

I maxed candy as the deck needs speed quite bad and a candy is always helpful especially after night maintenance is used. A single ralts sounds good just for the option but what to take out? and what to take out for both G&G?

EDIT:

I like the idea of adding in a Ampharos as a tech if I upped the lightning energy, good against Empoleon great damage spread and restore can get any 2 energy plus 1x Lightning for the attack.
 
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wayy. to many diff pokmeon. u wont have enoguh enrgy to use rebirth. soem night maintenence 2? plus pwoers? 2-2 claydol? call enrgy?
 
i know.... its only one energy. u dont need 3 differnt energy allways. when u see the deck ur opponent plays u atch that type of energy. u might get donked withiout call enrgy.
 
wayy. to many diff pokmeon. u wont have enoguh enrgy to use rebirth. soem night maintenence 2? plus pwoers? 2-2 claydol? call enrgy?

The different pokemon are called techs, depending on the match-up i will probably only ever restore one or two at most. The energy will be discarded by the supporters and PorygonZ. 14 energy is enough especially when you are restoring some back to the field and night maintenance.

Restore requires no energy.

Call energy would make it so Garchomps Body wont work. Plus we have supporter searchers, extra supporter use and 3 roseannes. Plus 10 basics (11 if you include a Ralts) and a pretty much guaranteed turn 2 Roseanne ensures basics If you haven't already drew another.

No space for plus-powers, and no massive reason for them.

I did contemplate 2 night maintenance but the deck is crammed as it is and I don't think more than 1 is necessarily needed.

Claydol is not needed as porygon2 sets up the deck.

Dont forget this is not straight Garchomp, this is Porygon and Garchomp.

EDIT:

u dont need 3 differnt energy allways. when u see the deck ur opponent plays u atch that type of energy.

But you need to have enough in your deck to make sure you have the right energy at the right time a certain amount of times when facing each Archetype deck. Hence why the Lightning was suggested to be upped.
 
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i know they are called techs. porygon 2 gets a ogod setup but later u dont have anymore supporeters.
 
I was thinking the same thing, but 4 Felicity's draw 16 cards and can be done in 2 turns, I presume by the time you run out of 13 supporters you would be fully set up anyway and your deck would have thinned itself out also.

We'll see how the play testing goes.

Against Gardies doing Psychic lock it could slow it down, I guess Garchomp being a poke body and for having the OHKO on gardy is your only option. That and restore getting out an anti gardy tech.
 
add in

+ 1 Porygon2 (u need the setup)
+ 1 Porygon lvlx (u have the space and the power is great)
+ 1 Drakes stadium (the damage reduction is just great) you would then have to LBs and one drake

- 1 Rare candy (do you really wanna miss the porygon2 stage ? )
- 1 Tech of your choise. id say the empoleon blastiose since they are not really that needed just good.
- 1 Warp point/switch

great deck happy that someone plays it, my friend is working with a similat build
 
Loks good! :thumb: I run a garch, and trust me, without plus powers, a garch deck is doomed. Also, a claydol (Or catty if you find your hand keeps getting excesively large)+Porygon-z Lv.x lets you serch your deck for any 2 cards!

-1 warp point/swith (Not very useful in a chompy)
-1 Starter

+1 Baltoy/skitty
+1 Claydol/Delcatty

After I tested it with pachi you fill your bench to fast to get any techs out. I think a phione would be the ideal starter.

For the third tech, I guess it's your chose. If normal types are in your area, use blastoise. If not, go with a weakness hitter, like a strong psychic.

Go felicitys over TVR. The 4th card I got from it has saved me ALOT.

As others have said, lake boundry is better than drakes, plus anything with pory-z MUST run boundry. You could take out one boundry in order to put a crystal beach in. I once shut down my opponent for the whole game with a T2 beach.

Don't know what to take out for plus powers, but they are LIFE SAVERS! Especialy against eevee with an umbreon out.

And that's my advice. Hope it's useful! :thumb:
 
Thanks for the replies guys!

I was thinking of taking out one candy for another pory2

I feel 1 warp point is needed in any deck, as late game it can become crucial to the last ko.
 
garchomp no 1htko because they usually lvl.x up. the thing is u use like 4 felicities drwaing by T4-T8 or something like that, u have a big hand then they wager you. onc eu lose everything u dont anymore things to use.
 
what you also could do is tech in volbeat and illumise to get your precius supporters back. then youd have pory2 draw for the entire game!
 
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