RandyDragon
New Member
Strategy: Use Dusknoir's many variants to do damage, control the bench, control your opponent's hand, and control the Stadium space. Also use the attacks of Pokemon like Grumpig, Mewtwo, and Hypno that cause special conditions without flipping a coin.
Pokemon - 24:
4 Duskull (2 SW, 2 SF 59/100)
4 Dusclops (3 DP, 1 SF 35/100)
3 Dusknoir (1 DP, 1 SF 1/100, 1 PR)
1 Dusknoir lv.X (SF)
2 Spoink (LA)
1 Grumpig (LA)
2 Drowzee (GE)
1 Hypno (GE)
2 Mewtwo (LA)
2 Drifloon (1 DP, 1 P6)
1 Drifblim (SF)
1 Chatot (MD)
Trainers/Supporters - 18:
2 Cynthia's Feelings
2 Prof. Rowan
2 Marley's Request
2 PokeHealer+
4 Potion
2 Rare Candy
2 Switch
2 Bebe's Search
Energy - 18:
18 sychic: Energy
I know what you're probably think after reading the build, "What's Chatot doing in there"? He's in there in case I get a lousy opening draw and I'm fortunate to be going first, I just Mimic and get a new opeing hand. I should probably put SF Sableye in there, but for now, that's what makes up this deck.
Pokemon - 24:
4 Duskull (2 SW, 2 SF 59/100)
4 Dusclops (3 DP, 1 SF 35/100)
3 Dusknoir (1 DP, 1 SF 1/100, 1 PR)
1 Dusknoir lv.X (SF)
2 Spoink (LA)
1 Grumpig (LA)
2 Drowzee (GE)
1 Hypno (GE)
2 Mewtwo (LA)
2 Drifloon (1 DP, 1 P6)
1 Drifblim (SF)
1 Chatot (MD)
Trainers/Supporters - 18:
2 Cynthia's Feelings
2 Prof. Rowan
2 Marley's Request
2 PokeHealer+
4 Potion
2 Rare Candy
2 Switch
2 Bebe's Search
Energy - 18:
18 sychic: Energy
I know what you're probably think after reading the build, "What's Chatot doing in there"? He's in there in case I get a lousy opening draw and I'm fortunate to be going first, I just Mimic and get a new opeing hand. I should probably put SF Sableye in there, but for now, that's what makes up this deck.