Sabett
Active Member
3-3-1 Raichu
2-1-2 Magnezone (SF Electric)
1-1 Dewgong RR
1 Rayquaza
1 Regice
2-1 Uxie
1 Azelf
1-1 Staraptor FB
4 Professor Oak's New Theory
3 Bebe's Search
3 Hunter
3 Pokemon Collector
1 Pokemon Communication
1 Luxury Ball
2 Rare Candy
3 Energy Restore
2 Interviewer's Questions
2 Warp Point
2 BTS
1 Palmer's Contribution
2 Multi Energy
9 Lightning Energy
So here's the card:
Raichu - Lightning - HP100
Stage 1 - Evolves from Pikachu
Poke-Power: Voltage Up
You can use this power any number of times during your turn. Move 1 Lightning Energy attached to one of your Pokemon to this Pokemon. This Power can't be used if this Pokemon is affected by a Special Condition.
[L][L][C] Mega Thunderbolt: 120 damage. Discard all Energy attached to Raichu.
Weakness: Fighting (x2)
Resistance: Steel (-20)
Retreat: 1
Hunter - Supporter
Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. You return your cards first.
You can only use 1 Supporter card during your turn. To use it, place it next to your Active Pokemon and discard it at the end of your turn.
So if you haven't looked at a Raichu deck before, the long story short is that we build up a Raichu with 3 energy on it, level it up, and take two prizes using the body. The Magnezone's are a typical addition to Raichu decks, as nearly every Raichu printed has their main attack involving discarding energies. Fisherman brings back energies from the discard so you can use them for the Lv.X's attack again.
Now that you're up to speed a bit, or if you're familiar with Raichu Lv.X, let's talk about some new innovations the oncoming sets will bring. First and biggest change, Raichu Prime. With this new Prime to use, a few interesting windows open for Raichu, the first is one of Raichu's most common problems when using Magnezone SF, the damage that comes along with it's power. Now, with the primes poke-power, when retreating into a raichu, you can attach to your active, as well as attaching every turn, since you can always switch it to Raichu later. This also opens Raichu up to use Rayquaza's power, it's flippy, but it's a basic and potentially explosive. Another interesting thing that the future brings is Hunter, with the obvious utility of grabbing a damaged pokemon, Uxie, or any other pokemon as seen fit, lets talk about using it with the X. With two Raichu out, we could level one up, explode with two attacks, retreat next turn, hunter the X back to hand, load up the new raichu with energy, level it up and explode. This also ties into my next matter, Staraptor FB, one thing that's been a problem with Raichu is getting energy back into the hand to use for the level X's attack. With this guy we'll be able to grab Fisherman, or interviewer's questions as seen fit. It also suffices as a new draw engine when coupled with PONTs. Other than that I feel like everything else is self explanatory.
The problems I kinda feel are there is that maybe the crobat is too much, or rayquaza's not good enough either. Also, if maybe if we're worried about donphan too much, we could add Sunyshore City gym. I'm also thinking that 1 more BTS might be needed. Anyway give your opinion on the deck, critique, take it out for a test-drive, do w/e.
Changes over time:
1.
-1 Pikachu
-2 Fisherman
-1 Rare Candy
-3 Lightning Energy
-1 Crobat G
-1 Poketurn
-1 Hunter
+2 Multi Energy
+1 Seel
+1 Dewgong
+3 Energy Restore
+2 Staraptor FB
+1 Palmers
2.
-3 Poketurn
-1 Crobat G
-2 Staraptor FB
+2 Pokemon Communication
+2 Warp Point
+1 BTS
+1 Electric Energy
3.
-1 BTS
-1 Lightning Energy
+1 Uxie
+1 Uxie Lv.X
4.
-1 Pokemon Communication
+1 Luxury Ball
D'oh
2-1-2 Magnezone (SF Electric)
1-1 Dewgong RR
1 Rayquaza
1 Regice
2-1 Uxie
1 Azelf
1-1 Staraptor FB
4 Professor Oak's New Theory
3 Bebe's Search
3 Hunter
3 Pokemon Collector
1 Pokemon Communication
1 Luxury Ball
2 Rare Candy
3 Energy Restore
2 Interviewer's Questions
2 Warp Point
2 BTS
1 Palmer's Contribution
2 Multi Energy
9 Lightning Energy
So here's the card:
Raichu - Lightning - HP100
Stage 1 - Evolves from Pikachu
Poke-Power: Voltage Up
You can use this power any number of times during your turn. Move 1 Lightning Energy attached to one of your Pokemon to this Pokemon. This Power can't be used if this Pokemon is affected by a Special Condition.
[L][L][C] Mega Thunderbolt: 120 damage. Discard all Energy attached to Raichu.
Weakness: Fighting (x2)
Resistance: Steel (-20)
Retreat: 1
Hunter - Supporter
Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. You return your cards first.
You can only use 1 Supporter card during your turn. To use it, place it next to your Active Pokemon and discard it at the end of your turn.
So if you haven't looked at a Raichu deck before, the long story short is that we build up a Raichu with 3 energy on it, level it up, and take two prizes using the body. The Magnezone's are a typical addition to Raichu decks, as nearly every Raichu printed has their main attack involving discarding energies. Fisherman brings back energies from the discard so you can use them for the Lv.X's attack again.
Now that you're up to speed a bit, or if you're familiar with Raichu Lv.X, let's talk about some new innovations the oncoming sets will bring. First and biggest change, Raichu Prime. With this new Prime to use, a few interesting windows open for Raichu, the first is one of Raichu's most common problems when using Magnezone SF, the damage that comes along with it's power. Now, with the primes poke-power, when retreating into a raichu, you can attach to your active, as well as attaching every turn, since you can always switch it to Raichu later. This also opens Raichu up to use Rayquaza's power, it's flippy, but it's a basic and potentially explosive. Another interesting thing that the future brings is Hunter, with the obvious utility of grabbing a damaged pokemon, Uxie, or any other pokemon as seen fit, lets talk about using it with the X. With two Raichu out, we could level one up, explode with two attacks, retreat next turn, hunter the X back to hand, load up the new raichu with energy, level it up and explode. This also ties into my next matter, Staraptor FB, one thing that's been a problem with Raichu is getting energy back into the hand to use for the level X's attack. With this guy we'll be able to grab Fisherman, or interviewer's questions as seen fit. It also suffices as a new draw engine when coupled with PONTs. Other than that I feel like everything else is self explanatory.
The problems I kinda feel are there is that maybe the crobat is too much, or rayquaza's not good enough either. Also, if maybe if we're worried about donphan too much, we could add Sunyshore City gym. I'm also thinking that 1 more BTS might be needed. Anyway give your opinion on the deck, critique, take it out for a test-drive, do w/e.
Changes over time:
1.
-1 Pikachu
-2 Fisherman
-1 Rare Candy
-3 Lightning Energy
-1 Crobat G
-1 Poketurn
-1 Hunter
+2 Multi Energy
+1 Seel
+1 Dewgong
+3 Energy Restore
+2 Staraptor FB
+1 Palmers
2.
-3 Poketurn
-1 Crobat G
-2 Staraptor FB
+2 Pokemon Communication
+2 Warp Point
+1 BTS
+1 Electric Energy
3.
-1 BTS
-1 Lightning Energy
+1 Uxie
+1 Uxie Lv.X
4.
-1 Pokemon Communication
+1 Luxury Ball
D'oh
Last edited: