Pokémon TCG: Sword and Shield—Brilliant Stars

Rhyperior(DP-on)

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Skull Bash

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Pokemon(22):

4x Rhyhorn
3x Rhydon
3x Rhypherior
1x Rhypherior LV X

3x Dialga(IFDS)

2x Baltoy
2x Claydol

4x Sableye

Trainers(25):

4x Bebe's Search
4x Super Scoop Up
4x Rare Candy
4x Pokedrawer
3x Felicity's Drawing
3x Roseanne's Research
2x Night Maintnence
1x Warp Point

Energy(13):

11x Fighting
2x Multi



Dialga LV.72 – Steel – HP100
Basic Pokemon

Poke-Power: Return Time
You can use this Power once during your turn, when you play this card from your hand onto your Bench. Choose up to 3 in any combination of Pokemon cards (excluding Pokemon LV.X) and Basic Energy cards from your discard pile and show them to your opponent. Then, return the chosen cards to the top of your deck in any order.

[M][C][C] Time Space Rift: 50 damage. Draw cards from your deck until you have 7 cards in your hand.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Sableye LV.31 – Darkness – HP60
Basic Pokemon

Poke-Body: Rashness
If this Pokemon is an Active Pokemon when the cards are flipped over at the beginning of the game, regardless of who won the coin toss, the owner of this card goes first. (This Body doesn’t work if the opponent’s Active Pokemon also has a Rashness Poke-Body.)

[.] Human Mimic: Search your deck for a Supporter card, discard it, and shuffle your deck. Then, use the effect of the discarded card as an effect of this attack.
[D] Overreach: 10 damage. If the Defending Pokemon’s remaining HP is less than Sableye’s remaining HP, this attack does 40 damage instead of 10.

Weakness: none
Resistance: Colorless (-20)
Retreat: 1


Rhyperior LV.X – Fighting – HP170
Level Up

[.] Hard Crush: Discard 5 cards from the top of your deck. This attack does 50 damage for each Energy discarded in this way.
[F][F][C] Toss Up: 60 damage. Remove all Fighting Energy from your discard pile, show them to your opponent, and return them to your deck. Shuffle your deck afterward.

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 4


Not sure how I really feel about the list, but the strategy is to get up Rhyperior LV X as fast as possible while getting a few energy in the discard. Rhyperior's first attack allows you to do damage for each energy in the top 5 cards of your deck. Dialga can bring 3 cards back from the discard(preferably energies) and put them on top of your deck. This lets Rhyperior do a minimum 150 damage for no energy. Pretty simple. I elected to use Super Scoop Up to use Dialga more than once, and this also works well with regular Rhyperior's power to deck the opponent more.
 
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take out

- 1 rhydon
-1 bebe
- 4 super scoop up

add

+ 1 rare candy
+ 1 luxury ball
+ 4 pokedrawer+

no dialga add 1-1 Bronzong IFDS w / felicity good combo ;)

slow deck ...
 
take out

- 1 rhydon
-1 bebe
- 4 super scoop up

add

+ 1 rare candy
+ 1 luxury ball
+ 4 pokedrawer+

no dialga add 1-1 Bronzong IFDS w / felicity good combo ;)

slow deck ...
Bronzong does nothing for the concept of the deck..and without Dialga you can't put energy on top of the deck.

I know it's slow, but any Rhyperior deck is going to be slow.
 
I don't think lestratxxx has any idea how Rhyperior works...
I give you props, Skull Bash. This is an awesome idea.
Personally I would take out four fighting energy, this deck's strongest attack is no energy cost, and you won't really be very reliant on it's second attack as much because you have Dialga. In place of the four fighting energy I would play either four Pokeblower+, making it easy to ko exactly what you want with that big 150 damage, or four Pokehealer+, making it so you can heal 80 damage off of your 170 hp tank, letting you continue to tank longer.
Or four of any other card you think would be more helpful, I just really don't think that 17 energy is necessary.
 
if you pull too many fighting energy, the decks best attack (which costs no enregy) becomes damn near useless, as you wont get the enregy you need. Funny how an attack that needs no energy needs energy ehh?
 
Your not really even supposed to attack,its a Mill deck people.

add another Candy and more Night Maintenance/TSD,I would focus more on the Mill and recover form it cuz Empoleon gives this deck a very hard time.
 
Dude.. this is incredible. The combo seems obvious but I never even thought of it at all.

Definitely less energy, you really only need the 3 cycling between the discard pile and deck, I would focus on using the Hard Crush/Return Time combo to its fullest. Maybe 1-2 Premier Ball so you can easily get Rhyperior X back in a pinch. I'm thinking you may be able to do 150 every turn with this if you focus on the getting the engine right... this is potentially BDIF material.

I also like PokeHealer and think it may be worth investigating. The problem with Xs is getting them out, PokeHealer should help keep a Rhy X alive long enough to pull off multiple KOs and give you time to be ready with the next one.

Maybe 1 Azelf (or whichever faerie it is) in case Rhy X is prized.

But yeah..10/10 for the concept.
 
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I definatly like the groudon Idea in concept (Getting energy into the discard for dialga to manipulate? yes please.), however, Groudon requires quite a few energy in your starting hand to be really effective, which is hard to come by in a deck not built for it.
 
Your not really even supposed to attack,its a Mill deck people.

add another Candy and more Night Maintenance/TSD,I would focus more on the Mill and recover form it cuz Empoleon gives this deck a very hard time.

there was a time where that was possible
but now, because of the lvx, its to discard those energy, doing big damage, and getting them back to do it again
I think that duskball and quickball and other trainers would be good
you can use them more often than supporters so you can widdle down your deck so its mainly energy
 
I haven't played the game in a long time. I just kind of threw together a list after looking at the translations. But yea, the Pokedrawer seems like a good idea. I guess I could whittle down the energy a little bit too. Some type of starter is needed for this deck I would say just so you don't end up starting with Dialga that much.
 
I like rhyperior so much i only wish it didn't fold to gardy, it's still good but with no powers your attacking every other turn, i guess rhyperior outlasts gardy but with no scramble in format your a fish out of water
 
Regirock from the new set may be a good addition to discard Fighting energy for Dialga's power.
 
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Alright, I edited the list to try to make it more consistent. Pokehealer and Pokeblower were tempting, but I went with Pokedrawer instead to try to get a faster Rhypherior.
 
needs a bubble coat or two, even with the great ohko power this deck has.

Dialga just makes Rhyp work, though. Props.
 
Looks great, Skull Bash. The only changes I would make would be add a total of 3-4 Bubble Coat and/or Unown G, that way Kingdra/Empoleon and Gallade don't get the better of you.
I think you could do without the Unown G, but Bubble Coat is probably necessary for cards like Empoleon and Kingdra that are going to start/continue to see a lot.
 
Use Super Scoop Up or you can´t be sure of KO more than 3 pokemons. You need Bubble Coat or Pokehealer+ against Water decks.
 
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