Roderick
Member
As the name states this decks keeps repeating the same process until you win. Just pump up your Lumineon with Feraligatr Prime and refill your hand with Claydol.
Pokemon: 22
2 x Feraligatr Prime HGSS
1 x Croconaw MT
2 x Totodile MT
4 x Lumineon MT
4 x Finneon MT
3 x Pachirisu GE
3 x Claydol GE
3 x Baltoy GE
Trainers: 18
1 x Luxury Ball
3 x Professor Oak's Visit
4 x Bebe's Search
3 x Roseanne's Research
2 x Rare Candy
2 x Brokem Time Space
3 x Night Maintinance
Energies: 20
4 x Call Energy
16 x Water Energy
I've been testing this deck for a while now and the most common problem I found was slow starts due to always having something missing. The 'Basics' problem was solved with call energy and Pachirisu as both help me fill up the bench in the first turn. The next thing I had to secure was building my setup. I needed a way to be able to play Claydol on my first turn (assuming my opponent goes first), this is why I run a heavy line of Claydols, Bebe's Search, Luxury Ball and Broken Time Space.
Some of the decks that I have tested against are, Garchomp SP varainats, FlyChamp, Regigigas and Jumpluff...so far the most troublesome decks are the SP variants.
Any help is appreciated, thanks.
Pokemon: 22
2 x Feraligatr Prime HGSS
1 x Croconaw MT
2 x Totodile MT
4 x Lumineon MT
4 x Finneon MT
3 x Pachirisu GE
3 x Claydol GE
3 x Baltoy GE
Trainers: 18
1 x Luxury Ball
3 x Professor Oak's Visit
4 x Bebe's Search
3 x Roseanne's Research
2 x Rare Candy
2 x Brokem Time Space
3 x Night Maintinance
Energies: 20
4 x Call Energy
16 x Water Energy
I've been testing this deck for a while now and the most common problem I found was slow starts due to always having something missing. The 'Basics' problem was solved with call energy and Pachirisu as both help me fill up the bench in the first turn. The next thing I had to secure was building my setup. I needed a way to be able to play Claydol on my first turn (assuming my opponent goes first), this is why I run a heavy line of Claydols, Bebe's Search, Luxury Ball and Broken Time Space.
Some of the decks that I have tested against are, Garchomp SP varainats, FlyChamp, Regigigas and Jumpluff...so far the most troublesome decks are the SP variants.
Any help is appreciated, thanks.