But you're assuming that I play Vilegar. What's a Luxchomp player to do? "Tech" in 4 Spiritombs and 4 Sableye to avoid the donk? That completely ruins your consistency and your chance to win a game in the mirror. And even in Sableye vs. Sableye starts, a Sabledonk can still win the flip and donk you. In fact, adding 4 Sableye into a Vilegar list increases the chance that you'll get a Sableye start instead of a Spiritomb start. It's pretty lame, but the presence of Sableye in your deck can actually lead to a loss.
Now I am thinking, that you really think, that most Metagame Decks, that we have now, will survive these new rules.
Believe me, I wouldn't even play LuxChomp at nationals, because it will have many problems against most decks.
LuxChomp will for example have even more problems vs. Sablelock....
LuxChomp will really have problems vs. a Turn1 Gyarados....
SP Decks will even have more problems vs. non SP Decks, because Judge destroys the´m and everybody is going to play JUdge....
VileGar was just an example btw, not assuming, that it will be played, but TRainerlock will be deifnitly played....
LuxChomp will just be (sry for that, but after my testings that was my result) to slow!
We have to make new decks, that can manage the NEW metagame.
-Darkmot.