Pokémon TCG: Sword and Shield—Brilliant Stars

SFA-Verse Pokémon Cards 3

Sunflorazumarill

Active Member
Due to almost two months having passed since the last post in the previous topic, I've started up another topic for my Pokémon card ideas.

MIND AND MATTER SETS (2023- )

MIND AND MATTER MAIN


Toadudge (Bubbless)
160 HP {G}
Stage 2 Pokémon (Evolves from Toadoxic)

ABILITY Viscous Bubble
Prevent all effects of attacks, including damage, done to this Pokémon by any {H} Pokémon in play (both yours and your opponent's).
{C}{C} Chemical Bubble The Defending Pokémon can't attack or retreat during your opponent's next turn. This Pokémon can't use this attack until the end of your next turn. 60
{G}{G}{C}{C} Chemical Burst Does 150 damage to each Defending Pokémon and 30 damage to each of your Active Pokémon.

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}
When it loses its bubble, it immediately turns tail and tries to run, although it'll still attack those that try to chase it. Lv. 48 #SFA534

Toadudge (Bubbled)
160 HP {H}
Stage 2 Pokémon (Evolves from Toadoxic)

ABILITY Viscous Bubble
Prevent all effects of attacks, including damage, done to this Pokémon by any {H} Pokémon in play (both yours and your opponent's).
{C}{C} Mud Bomb Does 50 damage to each Defending Pokémon. If either Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
{H}{H}{C}{C} CMCL Cyclone Flip a coin. If heads, the Defending Pokémon may not attack or retreat while this Pokémon remains your Active Pokémon. 120

Weakness: {O}
Resistance: none
Retreat Cost: {C}{C}
It's contained inside a protective chemical bubble. It uses its extremely long tongue to ensnare prey and drag it in. Lv. 48 #SFA534

Heliodra
120 HP {N}
Basic Pokémon

ABILITY Solarian Pulse
If there is a Sun counter on the field, each of this Pokémon's attacks does 30 more damage to the Defending Pokémon (before applying Weakness and Resistance). If there is a Day counter on the field, when this Pokémon's uses an attack, apply Weakness and Resistance as if this Pokémon was both {T} and {N} type.
{C} Day Charge Place a Day counter on the field. If there are already any Sun, Rain, Hail, Sand, Spring, Storm, Night, Smog, Wind, Day, or Shadowsky counters on the field, remove that counter. Then search your deck for a basic Energy card and attach it to this Pokémon. Shuffle your deck afterward.
{R}{T}{C} Solar Absorption Heal 20 damage from each of your Pokémon for each {T} Energy attached to this Pokémon. 60

Weakness: {Y}
Resistance: none
Retreat Cost: {C}
Said to only emerge during high noon, it's said to possess the power to make the sun more intense when it appears. Lv. 60 #SFA561

Selendra
120 HP {N}
Basic Pokémon

ABILITY Lunarian Pulse
If there is a Hail counter on the field, all damage done to this Pokémon by attacks is reduced by 30 (before applying Weakness and Resistance). If there is a Night counter on the field, when this Pokémon's uses an attack, apply Weakness and Resistance as if this Pokémon was both {D} and {N} type.
{C} Night Call Place a Night counter on the field. If there are already any Sun, Rain, Hail, Sand, Spring, Storm, Night, Smog, Wind, Day, or Shadowsky counters on the field, remove that counter. Then search your deck for a basic Energy card and attach it to this Pokémon. Shuffle your deck afterward.
{D}{Y}{C} Lunatic Rage Does 10 more damage for each damage counter on this Pokémon for each {D} Energy attached to this Pokémon. 60+

Weakness: {Y}
Resistance: none
Retreat Cost: {C}
Said to appear at the stroke of midnight, it's said to have the power to make the moon stronger when it awakens. Lv. 60 #SFA562

Ekleidra
120 HP {N}
Basic Pokémon

ABILITY Eclipsed Pulse
If there is a Day counter on the field, damage done by this Pokémon's attacks isn't affected by Resistance, Abilities, or any other effects on the Defending Pokémon. If there is a Night counter on the field, when this Pokémon's uses an attack, apply Weakness and Resistance as if this Pokémon was both {P} and {N} type.
{C} Twilight Fall Place a Day counter or Night counter on the field. If there are already any Sun, Rain, Hail, Sand, Spring, Storm, Night, Smog, Wind, Day, or Shadowsky counters on the field, remove that counter. Then search your deck for a basic Energy card and attach it to this Pokémon. Shuffle your deck afterward.
{P}{O}{C} Eclipse Surge Does 10 damage to each of your opponent's Benched Pokémon for each {P} Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 60

Weakness: {Y}
Resistance: none
Retreat Cost: {C}
Only appearing during an eclipse, it's said to have the power to align the sun and the moon when it has emerged. Lv. 60 #SFA563

CIRQUOISAN Garbodor
120 HP {C}
Stage 1 Pokémon (Evolves from CIRQUOISAN Trubbish)

ABILITY Filter
Any damage done by attacks to this Pokémon from any Pokémon that are the same type as this Pokémon's Weakness is reduced by 40 (after applying Weakness and Resistance).
{C}{C} Recycle Crush Search your discard pile for any Item cards and shuffle them into your deck. This attack does 60 damage times the number of cards shuffled into your deck. 60x
{M}{C}{C} Gyro Ball Does 60 damage times the number of {C} Energy in the Defending Pokémon's Retreat cost more or less than this Pokémon (after applying effects to the Retreat Cost). 60x

Weakness: {F}
Resistance: {G}
Retreat Cost: {C}{C}
Unlike other Garbodor, its body is composed entirely of recyclable material. It'll lash out at those who throw things in the trash. Lv. 36 #569
 
MIND AND MATTER SETS (2023- )

MIND AND MATTER MAIN


Usagleam
110 HP {T}
Stage 1 Pokémon (Evolves from Bunirli)

ABILITY Magic Guard
Prevent all effects of attacks, other than damage, done to this Pokémon.
{Y} Disarming Voice Does 30 damage to each Defending Pokémon. This attack's damage isn't affected by Weakness, Resistance, Abilities, or any other effects on each of those Pokémon.
{T}{C}{C} Rainbow Light Until the end of your opponent's next turn, all damage done by the Defending Pokémon's attacks is reduced by 30 (before applying Weakness and Resistance). 80

Weakness: {P}
Resistance: {D}
Retreat Cost: {C}
It has characteristics similar to that of a teenage girl. It's able to learn to act like humans when given the right training. Lv. 32 #SFA496

Pyroseac
50 HP {P}
Basic Pokémon

{R} Will-o-Wisp The Defending Pokémon is now Burned. 10
{P} Ominous Wind Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. 10

Weakness: {D}
Resistance: {F}
Retreat Cost: {C}
They're said to be reborn from the souls of those that perished in fire. They're known to set fire to whatever they see. Lv. 8 #SFA539

Jacqeleé
50 HP {D}
Basic Pokémon

{W} Sudden Chill The Defending Pokémon is now Frostbitten. 10
{D} Taunt If the Defending Pokémon used an attack during your opponent's last turn, it can't use that attack during your opponent's next turn. 10

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}
Said to be the embodiment of the frigid cold, they appear in greatest numbers during the coldest months of the year. Lv. 8 #SFA541

Panthermal
140 HP {W}
Stage 2 Pokémon (Evolves from Scaldeshu)

ABILITY Blue Scald
Once during your turn (before your attack), you may discard a {W} Energy attached to this Pokémon. If you do, your opponent's Active Pokémon is now Burned.
{R}{C}{C} Steam Surge Discard the top 5 cards of your deck (all if there are less than 5). This attack does 80 damage times the number of {R} and {W} Energy cards discarded in this way. 80x
{W}{C}{C} Aqua Crush This Pokémon does 30 damage to itself. 180

Weakness: {L}
Resistance: none
Retreat Cost: none
Drops of water dripping off its body burst into steam in an instant. It creates clouds of steam that it blends itself into. Lv. 52 #SFA560

CIRQUOISAN Starmie (Crystal)
100 HP {A}
Stage 1 Pokémon (Evolves from CIRQUOISAN Staryu (Crystal))

{A}{A} Spectrum Cannon Flip a coin. If heads, until the end of your opponent's next turn, any damage done by attacks to the Defending Pokémon is increased by 40 (after applying Weakness and Resistance). If tails, this attack does nothing. 120
{P}{C}{C} Psywave Does 60 damage times the amount of Energy attached to the Defending Pokémon. 60x

Weakness: {D}
Resistance: {W}
Retreat Cost: {C}
Unlike other Starmie, its body has the same composition as gemstones that are only found on Royal Island in Lake Supreme. Lv. 38 #121

CIRQUOISAN Starmie (Cosmic)
100 HP {O}
Stage 1 Pokémon (Evolves from CIRQUOISAN Staryu (Cosmic))

{O}{O} Gravity Hold Does 30 more damage for each {C} in the Defending Pokémon's Retreat Cost that is more or less than that of this Pokémon. 40+
{T}{C}{C} Rainbow Light Until the end of your opponent's next turn, all damage done by the Defending Pokémon's attacks is reduced by 30 (before applying Weakness and Resistance). 80

Weakness: {P}
Resistance: none
Retreat Cost: none
Unlike other Starmie, its body has a composition akin to that of stars in space, with it said to have fallen from the night sky. Lv. 38 #121
 
AQUAMARINE AND TURQUOISE SETS (2021-2022)

COSMIC CRYSTAL SET


CRYSTAL Onix
130 HP {A}
Basic Pokémon

ABILITY Crystal Core
Prevent all effects of attacks, other than damage, done to this Pokémon.
{A}{A} Diamond Crash Until the end of your opponent's next turn, any damage done by attacks to the Defending Pokémon is increased by 40 (after applying Weakness and Resistance). 40
{A}{C}{C} Reflection Beam Does 20 more damage for each Special Energy card attached to this Pokémon. 80+

Weakness: {T}
Resistance: {W}
Retreat Cost: {C}{C}{C}
Rumor tells of a unique Onix made of glass that is said to strike inspiration into the hearts of those who meet it. Lv. 48 #95

Seraphia
110 HP {O}
Basic Pokémon

ABILITY Cosmic Veil
As long as this Pokémon is your Active Pokémon, all damage done to your Pokémon by attacks is reduced by 10 for each {O} Energy attached to this Pokémon (after applying Weakness and Resistance).
{O}{O} Space Cannon Until the end of your next turn, any damage done by this Pokémon's attacks is reduced by 40 (before applying Weakness and Resistance). 120
{D}{C}{C} Cosmic Beam When using this attack, apply Weakness and Resistance as if this Pokémon was both {D} and {O} type. 80

Weakness: {A}
Resistance: none
Retreat Cost: {C}
Travelling throughout the expanse of space, it may have visited distant planets that were never thought to have existed. Lv. 54 #X85

Auroracle
160 HP {O}
Stage 2 Pokémon (Evolves from Opticlipse)

ABILITY Cosmic Crystal
Each basic {O} Energy card and {A} Energy card attached to this Pokémon provides {O}{A} Energy.
{O} Cosmic Burst The Defending Pokémon is now Confused. 40
{O}{O}{A}{A} Crystal Aurora Discard 2 {A} Energy attached to this Pokémon. This attack does 40 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 120

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}
It only appears in the presence of a vibrant aurora. It's said to possess the power to see into other dimensions. Lv. 54 #SFA129

Crysower (Jade)
90 HP {A}
Stage 1 Pokémon (Evolves from Cryseed (Jade))

ABILITY Crystal Armor
If this Pokémon would be Knocked Out by damage from an opponent's attack that is the same type as this Pokémon's Weakness, this Pokémon is not Knocked Out and its remaining HP becomes 10 instead.
{G} Leaf Rush Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 30
{A}{C}{C} Crystal Beam Flip a coin. If heads, your opponent can't attach Energy cards to the Defending Pokémon during his or her next turn. 90

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}
Unlike other Crysower, it has a body that's made of jade. This jade is said to amplify mystical powers that it wields. Lv. 36 #SFA195
 
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