Pokémon TCG: Sword and Shield—Brilliant Stars

Shiftry ex PK : What to play with?

but are ER2 in this deck needed?
isn't it better to use this place for searching cards, like MAster Ball, or Draw Cards, like Steve or TV or Shuffle cards, like Copy or Oaks...

I think its better not using ER2 but instead MAsterballs and 1 or 2 TV or Copy
 
So has anyone taken the time to look at the translations for the diamond/pearl Shiftry family? Because that seems like a smart idea.
 
you need some fresh material..Please..lol
The Eveelution line is toooo many ex's IMO. A simple cursed stone=EVIL in many cases if you dont run with SSU and Shiftry lm(which take up even MORE space that you need) why play all those when you can play a 2-2 Houndoom line and be able to play nearly any trainer you want? My deck has so many maxed out lines like 4 Transceiver, 4 PETM, 4 Candy, 4 ER2, and 4 Copycat(i love this card). And I still have room for random trainers and stadiums as well. But if you run Espeon/Umbreon/(MAYBE Jolteon) you'll probably have a 4-2-1-1 line, which sort of constrains your space and gives you less options. Mew(1 card) gives you the basic ability of looking at your opponents hand. Houndoom locks Candy and Transceiver from being played along with Windstorm/Cess/etc. And knowing many decks with stage 2's, they'll probably have SOME form of their highest evolution in their hand, and are waiting for Candy or Transiever to pull out a trainer or draw. So, if they can't play them? What happens to the evolution? It sits there in the opponent's hand. Just waiting for Shiftry to use its attacks. I guarantee that thats the case in almost 85% of matches. Ive seen way too many T2/T1 Cancy drops or Transceivers so they can Delta Draw with Casty. This combo works, but the list is fragile, and if you dont play it right, it falls apart very quickly. Restricting your bench is a must to keep this deck ahead of the opponent, going second can also put you behind. Get your lucky dice out. lol

ok, play a stage two with houndoom
have fun trying to set up, most stage one houndoom decks have probems sometimes getting stuff out
i can imagine what problems ull face with this
 
Some people were using unowns with the deck as a start out.
2 unown C (awesome for setup) And unown E. Unown E destroys raieggs. Play all there castys and holon magnemites on there bench, so they can't do much damadge with delta circle. Use crawdaunt to bring up an exeguttor or raichu and then bring a holon magnemite/castform with unown E. Use other unowns as techs. If u start out with the wrong unown, use shuffle.

~Daniel
 
ok then my list would be: (??)
4-3-4 Shiftry ex (or something)
2-2 unown
2-2 Crawdaunt ex
2 mew ex lm
1 mew ex HP

is it that what you thought of?
 
Personally I like Jayson's list the best so far, but with that amount of supporters, it's just crying out, "please put a 2-2 line of Banette ex in me!" Hey, I just couldn't help myself.
 
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