Pokémon TCG: Sword and Shield—Brilliant Stars

Silver Bangle: Turning weaklings into bunker busters

Fox_Master51

New Member
Hey guys, Fox Master here. Okay maybe "weaklings" was the wrong word but I'm sure everyone has seen 'Megalo Cannon' by now. And besides the blaringly obvious cards, there is some good stuff. One of course is Silver Bangle.

Silver Bangle, if attached to a non-EX, will increase damage to EX's by 30. This is huge considering how rampant EX's are running, and able to turn subpar Pokemon into good-to-great ones. Here are a few examples that may not have occured to some:

Sawk (Megalo Cannon): Yeah that Sawk:biggrin: This guy was made to KO Thundurus EX. Play Sawk, attach (any) energy, place Silver Bangle on it, and Laser. [10+40 (if Plasma)] + 30 (Silver Bangle) = 80 x 2 (weaknes) = 160 + 10 poison = Bye Bye, Thundurus. Even if you are revenge KO'ed, the Prize trade speaks for itself. Also hits other stuff like Snorlax, Porygon-Z and Absol without help from Lasers or even Silver Bangle.

Reshiram and Zekrom: Keep in mind this is assuming the new format is Next Destinies-on. Reshiram, to start, can just wreck Virizion/Genesect and it doesn't even have to Blue Flare. With Frozen City in play attach a DCE to Reshiram (with which it takes 40 damage a la Frozen City) Already it's doing 60 damage with Outrage; 120 with weakness. Slap Silver Bangle on Reshiram that 60 is now 90 cranking weakness damage to the magic 180. Effectively OHKOing anything Fire weak.
The same is essentially true for Zekrom. It's just hitting other stuff like Lugia, Tornadus, Sigilyph, etc.

These are just my personal favorite card combos. Anything you guys wanna add to the witch pot?
 
Best use of this is with cards that are 20 or 30 damage away from KOing EXes.

-Example: Plasma Kyurem with Deoxys: It's easy to be hitting for 140 or 150 with Kyurem. That already takes out most non EXes, but Silver Bangle lets it hit pretty much everything.

Charizard from Boundaries crossed works the same way (though I think badboar from BW would be better since it pairs so well with Inferno Fandango Emboar).
 
Up damage versus Pokémon-EX or block damage from Team Plasma Pokémon (Silver Mirror)?

For me, this is the real question; not to derail or anything. I could see using both together if a deck had room; few decks aren't going to lack Team Plasma Pokémon or Pokémon-EX. Imagine Sigilyph (DRX) backed by one or the other?
 
Well, checking Ask The Rules Team, Pokepop keeps referencing this older ruling:

Compendium Black & White said:
Q. If my opponent has Ampharos with "Electromagnetic Wall" in play, when I attach a Double Colorless Energy to one of my Pokemon, do I place 3 or 6 damage counters?
A. You place 3 because there was only one attachment, even though the attachment provided multiple energies. (Sep 13, 2012 TPCi Rules Team)

Ampharos:

Ability - Electromagnetic Wall

As long as this Pokémon is your Active Pokémon, whenever your opponent attaches an Energy from his or her hand to 1 of his or her Pokémon, place 3 damage counters on that Pokémon.
 
A couple of others.

Zapdos (Next Destinies): Bad Deck Idea. Pair Zapdos with Fliptini and Eelectric (for acceleration) and use Thundering Hurricane. 3 out of 4 heads will net you 150 base + 30 against any EXes. 3 heads shouldn't be too hard with Victini.

Dragonite (Plasma Freeze): 2 shot EXes while keeping them item locked.

Hydreigon: 140 + 30 takes out most EXes. A laser can finish off the likes of Darkrai.

Cacturn/Garchomp/Accelgor (NV)/ or anything that does 60 for 1. Why not do 90 for 1 and 2HKO EXes.

Ninetail/Amoonguss/Lasers: With Virbank out, Ninetails does 150 for 1. Why not make that 180?

These probably aren't top tier deck ideas (with the exception of Kyurem mentioned before), but they would be really fun to try out.
 
@ pokedan24: Just want to point out that 3 out of 4 heads isn't as easy as you might think...it has just a 3/16 chance of occurring with Victini support(if I messed up the math somewhere please call me out on it).
 
I believe it is 4/16 without Victini support, as you have HHHT HHTH HTHH THHH as favorable outcomes, and another 1/16 if you want to include HHHH. Then, if you flip again for the 11/16 that you fail, you will have 5/16 of getting your 3+ Heads out of that. At least that is what I recall from Statistics. =)
 
Silver Bangle is a card with a targeted effect. Therefore, when played, it must have a targeted purpose.

Using Sawk is a neat idea, although having to dig out Sawk, an energy, a Silver Bangle, a Virbank as necessary, and a laser just to pull the KO makes one wonder if it's just more worthwhile to run Landorus or something similar.

Like most cards we try to speculate about before their English release, I don't think the strongest companion for this card can possibly be guessed at right now. But it's fun to consider the possibilities. I'd just say remember that you're not going to build a deck around it and have it be successful - this is a shining example of a tech card, a card you put one or two copies into your deck and only ever play in a few of the matchups, with exacting and careful purpose.
 
I am going to have to disagree with Kayle slightly, and I mean slightly.

Silver Bangle should make solid TecH for a variety of decks (namely those that already have adequate attackers), but I think it could help "make" a deck. It couldn't be the deck's only strategy, but it could be a significant part of it.
 
Up damage versus Pokémon-EX or block damage from Team Plasma Pokémon (Silver Mirror)?

For me, this is the real question; not to derail or anything. I could see using both together if a deck had room; few decks aren't going to lack Team Plasma Pokémon or Pokémon-EX. Imagine Sigilyph (DRX) backed by one or the other?

Depends on the deck and the metagame, but in general, I would use Bangle. Not every deck is a plasma deck, but almost every deck uses EXes. Mirror is too easy to work around (Catcher or G Booster ruins your day).
 
Please note that right now I am "Theorymoning"; I haven't tested proxies of these cards or anything.

Depends on the deck and the metagame, but in general, I would use Bangle. Not every deck is a plasma deck, but almost every deck uses EXes. Mirror is too easy to work around (Catcher or G Booster ruins your day).

Almost every deck uses Pokémon-EX, but not every Pokémon is going to use Silver Bangle well. The 30 extra points of damage need to turn a 3HKO into a 2HKO or a 2HKO into a OHKO to really matter. As stated earlier, I believe many decks can do that...

...just like many decks would love to just buy one turn of "Well, you aren't damaging this guy with your Team Plasma Pokémon this turn!" Obviously, Tool Scrapper excepted. We aren't talking about an impossible to penetrate "wall" (well, we are with the Sigilyph DRX idea I pitched :lol:), and Tool Scrapper usage is much, much more damaging to Silver Mirror than Silver Bangle. If my opponent has to use an Ace Spec to get by Silver Mirror, that... seems fair. If he or she has to "go around" Silver Mirror and attack the something other than what I was wanting to protect... mission still accomplished.
 
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