Pokémon TCG: Sword and Shield—Brilliant Stars

Simple 3 year old deck for the grinder

Status
Not open for further replies.

meganium45

Active Member
You all may think I am joking, but we are creating a deck for my 3-year old to play in the grinder on Friday. He knows the rules, and is getting better every game. So good, I am even adding 2 trainers to his deck now.

The object is to have it where his pokemon have simple attacks, of up to 2 energy. No status effects.

2 Energy types, just to keep it easy

4 Machop 1st attack 10, 2nd attack 20
4 Team Aqua's Carvannah 1st attack 10, 2nd attack 20
4 Team Aqua's Baltoy 1st attach 10, 2nd attack 2 coins, 20 per head
4 Team Aqua's Corphish 1st attack 10, 2nd attack 20
3 Duoduo HL
3 Dodrio HL

4 Switch
4 Potion

15 Water Energy
15 Fighting Energy


That's it. He knows what all of the status effects do. That he can't do anything except switch if he is paralyzed. He needs to flip heads to wake up. He has to retreat if he is confused, and he has to take damage if poisoned or paralyzed (needs to retreat). He knows Dodrio can always retreat, even if asleep or paralzyed, and after it attacks for 40, it needs to retreat before it attacks again!

This has been bad. He ALWAYS wants to play now, and likes the game a LOT!

How would you face your friends if you lost to a 3 year old in the grinder?

M45
 
I know this might be a little hard, but I think the Conspirators would fit great in this deck. Unfortunately, they are a little bit hard to understand, but I think it's doable if he can already understand the basic concepts of the game. Here's why I think you could make Conspirator work:

1) It will be the only supporter in his deck, so he won't need to worry about the supporter rule.
2) It would fit great in the deck since the only water types you have in there are Team Aquas. In you put in Team Aqua's Conspirator, explain to him he can pick 2 Team Aqua's Pokemon, and leave it at that, OR you could take it to the next level and explain all the different options of the card to him, like the ability to choose energy cards too, and all that other stuff.

For the trainers, I think you might want to make it a little more complicated. With the exception of Conspirator, here are some simple cards you might consider:

1) Energy Switch - Since you use a lot of switching cards, you'll be able to save energy while retreating. You could reuse energy with Energy Switch in this way.
2) Energy Search - Simple card, versatile in a two-color deck, perfect for younger players.

Ignore Energy Search and TA Conspirator if it's hard for him to shuffle the deck. I notice that both Potion and Switch are non-shuffling-the-deck cards, and if you want to steer him away from that for now, then that's cool. But think about Energy Switch. It's not very complicated, since there aren't any special energy cards to mess him up, or anything like that. Full Heal might also be a neat option.

Anyway, just my opinion, if you were looking for a sorta-kinda-fix thing. ;x

~Wooper
 
Thanks Wooper...

I like the ideas...we will have to see how he does with them..

As you can see I am avoiding shuffling at all costs. I remember when Andrew was 4, and the whole place could hear "judge - shuffle" every 2 minutes in his game....

Still looking at maybe adding a machoke or 2 (HL 30 damage) as another twist for him. Simple, but could be fun.

Thanks for the help! If anyone can think of other simple, non-shuffling trainers, I would appreciate it.

M45
 
Energy Removal 2
Energy Restore
TV Reporter (maybe too hard)
Full Heal
Warp Point

I dunno...
 
LOL I am tryign to get my 4 year old brother to play in the grinder. I made hima Pikachu deck because he loves him. Anyway, I just added Pokemons and Energy, but potion sounds like a good idea. Maybe Reversal? Hehe good luck. It would be cool if my brother played your son, Battle of the Toddlers!!!!
 
I think conspiriator might be a bit too complicated for now
I do like the Energy Search idea
that card is just perfect for teaching

I like this idea M45
if only I had a 3 year old sibling. . .
 
the Grinder is the tournament that takes place the day before Worlds that give people the didn't get an invite to try and get one
 
oh don't worry
I'll root for him twice as much for you as well

anyone else not going that want a three-year old to crush all these older kids?
 
I so would love to see some kids that age do well. My friend Sean (gettys... that's right i know him!) is trying to get his daughter to play. She's only three. Not sure if he'd have her play at the grinder.
 
wow that would be depressing to lose to alex.............soooooo depressing

well vince the only things that i can think of would be to avoid anything that requires flips or special requirements for playing (aka atm rock, DRE, life herb)

ummm, well that's about it

I'll be rooting for him and myself

now how fun would that be to see alex win an invite, then win the whole worlds tourney???

now that would just be mind boggling
 
Bigpoppabeatdown said:
wow that would be depressing to lose to alex.............soooooo depressing

well vince the only things that i can think of would be to avoid anything that requires flips or special requirements for playing (aka atm rock, DRE, life herb)

ummm, well that's about it

I'll be rooting for him and myself

now how fun would that be to see alex win an invite, then win the whole worlds tourney???

now that would just be mind boggling

yes
mind boggling
AND AWESOME
 
My daughter (now 7) started playing when she was three. Up thru the years I've tried to identify some areas that needs to be adressed for her to be a good player. Here are some:

1) Finding a method that makes her able to shuffle the deck. In the beginning I tried to avoid it altogether (thanks to Prof Oak & Bill), but later on it was inevitable she learned it, so I went for the method where you hold the cards horizontally face down, and have her thumbs on top, and the other fingers on the bottom, and just pulls a random number of cards to the right/left with her thumb and placed them at the bottom of the deck. Do that a few times, and no one can deny the deck is shuffled.

Or you could get a small t-shirt that says: DON'T PLAY SHAMAN ON ME!!!

2) The hardest part of the game, me thinks, isn't to find out what to do on your own turn (you heal when you can, you attatch energy when you can, you attack when you can...), but what to do on your opponents turn. If he/she is using a lot of cards that your kid don't understand (and uses some time on it two...), focus can get lost pretty easy. Therefor I often bring along paper and pencils. So she does a little bit of drawing in between, and therefor doesn't get bored. A day will come when your kid is able to keep track of their opponents strategy, but for a three year old, that might be a bit to soon.

3) Finding easy cards... Some have been suggested here. Another one IMO is Underground Expedition. Just lift up the deck and pull 4 cards from the bottom. Take two of them and leave the to others face down, and put the deck back on top of them. When shuffling isn't a no-no anymore, cards like Pokeball & Energy Search, can be played.

Good luck!
 
Last edited:
Pokenav - Look at 3 put 2 back, Then work on which order to put them back in but in a deck like this that shouldn't even matter that much. Should get him his NRG or Evo's after the first few turns.

If your going to attempt supporters I'd suggest Briney's - just pick up one of them and every thing attached, or maybe Birch - just tell him to play it when he has only 2 or 1 cards in his hand. I like Birch better, don't run both for sure.

You can go all fighting NRG by switching the Carvannah to Psyduck (Aquapolis) and the Corphish (not sure if you mean the slow acting poison one here or not BTW?) to Barboach (Dragons). If he can handle it maybe think about Meditite (Dragons) instead of Baltoy.
 
Last edited:
Good luck to him . Bill is a very simple card and usefull . U could try to add cards that mess with the opponet instead . ex. gust a wind or even rockets trap imposter professor oak ( the opponets will shufle so no provlem)
base machop in my opinion is a good substidute for a pokemon there.

Good luck to him like i said , he could beat an big energy provlematic deck.
 
mysterios said:
Good luck to him . Bill is a very simple card and usefull . U could try to add cards that mess with the opponet instead . ex. gust a wind or even rockets trap imposter professor oak ( the opponets will shufle so no provlem)
base machop in my opinion is a good substidute for a pokemon there.

Good luck to him like i said , he could beat an big energy provlematic deck.

I think they're playing EON on the grinder.... or I know!!
 
Status
Not open for further replies.
Back
Top