Sabett
Active Member
Slowking 100 HP
Poké-Power Random Choice
Once during your turn (before you attack), you may take the top 2 cards from your deck and place them face-up on the table. Your opponent choses one of the cards and adds it to your hand. Return the card that isn't chosen to the bottom of your deck. This power can't be used if Slowking is affected by a Special Condition.
sychic::colorless::colorless: Super Psy 60
Weakness sychic: x2
Resistance
Retreat Cost :colorless: :colorless:
Slowking prime, it's like Uxie lv.X, except worse, much worse. In fact, it's worse than Dodrio and Noctowl. How? Well when you draw one card, you potentially get a good card, then with uxie, you look at the top 2, and get to manipulate the randomness of said draw, but when your opponent chooses, the chances of you getting a better card, then if you had just drawn one, are much lower, since your opponent will be trying to give you the worst card possible.
Now yes, he can't see your hand, and could potentially give you a card you very well do need, but at the same turn, that card will more than often be on the top, then your opponent choosing the card you want more.
So, I ask, why is this a prime? It's power is outclassed by two cards that are of low value, unplayed, and scoffed at when thinking about the next format. Well, IMO what I think the card developers have done, is take a good look at the format, and given us a clear answer to a problem I think quite a few decks will be wanting to answer.
Take a close look, can you see it? Yep, that's right 60 damage. And not just any old 60 damage, 60 PSYCHIC damage. Now for the few of you that still don't see the significance of this, a large concern in the up and coming format, is a clear cut way for SP to deal with an old, powerful, and fairly popular threat. Mewtwo Lv.X.
Now there are answers now like Medicham SV, Bannete PL, Kirlia PL, and Dialga G, but there's still squabble over them. Medicham gives your opponent cards, Bannete needs a specific requirement to OHKO Mewtwo, which isn't too good, Kirlia requires three energies, and the current SP builds don't run Metal energy, and they don't like the idea of retreating Dialga G with a DCE either, just so they can bring up their main attacker again just to combat the mewtwo. With Slowking prime however, I feel we have a winner, true it's attack is the same as kirlia's, but it's got 20 more HP, and pokepower that can give you card advantage, albeit not the best, for the rest of the game as it stays out, it can stay out after OHKOing Mewtwo X, and keep the ball rolling, or after it's done it's job it can retreat back on the bench and draw you cards for the rest of the game, as you resume your savage SP beatdown. It should also be noted that Slowking, like Kirlia can use DCE to attack with two energies.
At first I was confused as to the existence of Slowking Prime, but then giggled as I saw it was IMO, the best mewtwo counter for decks not working with dialga.
Poké-Power Random Choice
Once during your turn (before you attack), you may take the top 2 cards from your deck and place them face-up on the table. Your opponent choses one of the cards and adds it to your hand. Return the card that isn't chosen to the bottom of your deck. This power can't be used if Slowking is affected by a Special Condition.
sychic::colorless::colorless: Super Psy 60
Weakness sychic: x2
Resistance
Retreat Cost :colorless: :colorless:
Slowking prime, it's like Uxie lv.X, except worse, much worse. In fact, it's worse than Dodrio and Noctowl. How? Well when you draw one card, you potentially get a good card, then with uxie, you look at the top 2, and get to manipulate the randomness of said draw, but when your opponent chooses, the chances of you getting a better card, then if you had just drawn one, are much lower, since your opponent will be trying to give you the worst card possible.
Now yes, he can't see your hand, and could potentially give you a card you very well do need, but at the same turn, that card will more than often be on the top, then your opponent choosing the card you want more.
So, I ask, why is this a prime? It's power is outclassed by two cards that are of low value, unplayed, and scoffed at when thinking about the next format. Well, IMO what I think the card developers have done, is take a good look at the format, and given us a clear answer to a problem I think quite a few decks will be wanting to answer.
Take a close look, can you see it? Yep, that's right 60 damage. And not just any old 60 damage, 60 PSYCHIC damage. Now for the few of you that still don't see the significance of this, a large concern in the up and coming format, is a clear cut way for SP to deal with an old, powerful, and fairly popular threat. Mewtwo Lv.X.
Now there are answers now like Medicham SV, Bannete PL, Kirlia PL, and Dialga G, but there's still squabble over them. Medicham gives your opponent cards, Bannete needs a specific requirement to OHKO Mewtwo, which isn't too good, Kirlia requires three energies, and the current SP builds don't run Metal energy, and they don't like the idea of retreating Dialga G with a DCE either, just so they can bring up their main attacker again just to combat the mewtwo. With Slowking prime however, I feel we have a winner, true it's attack is the same as kirlia's, but it's got 20 more HP, and pokepower that can give you card advantage, albeit not the best, for the rest of the game as it stays out, it can stay out after OHKOing Mewtwo X, and keep the ball rolling, or after it's done it's job it can retreat back on the bench and draw you cards for the rest of the game, as you resume your savage SP beatdown. It should also be noted that Slowking, like Kirlia can use DCE to attack with two energies.
At first I was confused as to the existence of Slowking Prime, but then giggled as I saw it was IMO, the best mewtwo counter for decks not working with dialga.
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