Pokémon TCG: Sword and Shield—Brilliant Stars

Spin to Win a T-tar master peace!!!!!

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I've played a bunch of games with my machamp against t-tar and every time it beats me. As long as they get a sableye start they can hide behind stuff until t-tar is ready. And by then the game's pretty much over.
 
take out omastar line , fossil excavator, and unknown g.
ad 1-1 darkrai x, more search engine, and full 4-4 weavile

beacause speed pwns wasted space in decks

omastar takes to much space in this deck

ok.... its a rock lock style not grindin till im tired style. you win by cleaning house not one hit KO's.
 
First, learn to type.
Second, if you want me to prove it, lets play on redshark. I'll use Machamp, you use T-Tar. I'll win 8/10 times atleast.
 
I still am at a loss as to how you win using this deck with so little acceleration in the beginning of a game. What I mean to say is that your running 29 pokemon and yet you feel that by having 4 poke radar in a deck where almost half the deck is pokemon it would slow you down. Additionally what is your starting pokemon supposed to be, Sableye or Sneasel? Also where is the Luxury Ball that every deck has to play because its just that good. Where is your ability to discard? And finally how do you recover your fallen T-Tar or any other pokemon from the discard without Night Maintenance. I'm not trying to be mean but unless all the people you played against sucked, I can't see this winning many matches.

On a side note by turn 4 most players I know have already done a combined 180 - 210 damage at least so I really can't see you winning if you have to get to turn 4 to be fully setup.
 
I still am at a loss as to how you win using this deck with so little acceleration in the beginning of a game. What I mean to say is that your running 29 pokemon and yet you feel that by having 4 poke radar in a deck where almost half the deck is pokemon it would slow you down. Additionally what is your starting pokemon supposed to be, Sableye or Sneasel? Also where is the Luxury Ball that every deck has to play because its just that good. Where is your ability to discard? And finally how do you recover your fallen T-Tar or any other pokemon from the discard without Night Maintenance. I'm not trying to be mean but unless all the people you played against sucked, I can't see this winning many matches.

On a side note by turn 4 most players I know have already done a combined 180 - 210 damage at least so I really can't see you winning if you have to get to turn 4 to be fully setup.

you need to playthe deck to get how it works not every deck need this card or that card i mainly start with sableye then get sneasel out T-2 Weaviel shadow charge its not like i dont win. thats like saying Obama paid for his votes. but make the deck play it then tell me what you think. its just rock lock
 
Then your Machamp sucks.

Thanks. That post was very helpful to this thread. If you're going to post at all, make it nice.

And also nick, if the deck wins and works perfectly, why do you need other people's advice. I'm not being sarcastic. It does work perfectly.
 
People that have not played against a Tyranitar deck have no idea how tricky it is to play against. It really is a slow start deck and often loses a prize or two before it comes on strong, but once there is a couple of T-tars on the bench it becomes a beast that punishes you for useing Poke-Powers and can KO 2 to 3 of yours for that OHKO you pull off.

This really is a deck you should not post any opinions or help for until you have played and played against.

Now for my suggestion:
Try dropping the Omastar line
2-1 Darkria The damage increase to Grind is just too good to ignore
a full set of Energy Link
Another Moonlight, Counter Stadium and free retreate for everything.
1 or 2 De-evelutors, Have this ready for the warps and blowers that are sure to come
3 Felicity's Drawing Get that energy into the discard.

I am sure you can figure out what to switch out.

Try it before you shoot it down
I tried your deck and it got clobbered by my Machamp and my Raichu deck beat it 2 out of 3.

I am also looking at a Lumineon tech for this but have not started testing it yet.
 
Thanks. That post was very helpful to this thread. If you're going to post at all, make it nice.

And also nick, if the deck wins and works perfectly, why do you need other people's advice. I'm not being sarcastic. It does work perfectly.

Thank God for mini-modding.
 
[QUOTE

And also nick, if the deck wins and works perfectly, why do you need other people's advice. I'm not being sarcastic. It does work perfectly.[/QUOTE]


i know it works like a god send but i want to see how other people would run it

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People that have not played against a Tyranitar deck have no idea how tricky it is to play against. It really is a slow start deck and often loses a prize or two before it comes on strong, but once there is a couple of T-tars on the bench it becomes a beast that punishes you for useing Poke-Powers and can KO 2 to 3 of yours for that OHKO you pull off.

This really is a deck you should not post any opinions or help for until you have played and played against.

Now for my suggestion:
Try dropping the Omastar line
2-1 Darkria The damage increase to Grind is just too good to ignore
a full set of Energy Link
Another Moonlight, Counter Stadium and free retreate for everything.
1 or 2 De-evelutors, Have this ready for the warps and blowers that are sure to come
3 Felicity's Drawing Get that energy into the discard.

I am sure you can figure out what to switch out.

Try it before you shoot it down
I tried your deck and it got clobbered by my Machamp and my Raichu deck beat it 2 out of 3.

I am also looking at a Lumineon tech for this but have not started testing it yet.

hmm well grind is good but it so boring to play, plus it doesnt beat a spinnig style T-tar in dittos at all you spin twice you win 6 turns is all it takes build it and try it. and omastar is to good no0t to use..what spin de-volve spin game??? grind can take 4-5 prize in one turn.
 
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Pokemon: 22
4 Sableye
3 Larvitar
2 Pupitar
3 Tyrannitar
2 Baltoy
2 Claydol
1 Uxie
1 Azelf
1/0/1 Gardevoir
2 Unown G

Trainers: 24
4 Bebe's
3 Roseanne's
4 Felicities
4 Rare Candy
2 Warp
2 Night Mant
3 Moonlight
1 Marley's Request
1 Luxury Ball


Energy 14
4 Special Dark
9 Basic Dark
1 Psychic

Gardy is in here because of Sableye and has a nice attack with a cute 1 psychic energy in here. Felicities is too get rid of Sableye/Energy.
 
i would
-3 POV
+3 Felicities

and may i ask how poke radar slows this deck down?
i am not trying to be a smart *** i am really curious cuz i want to make a t tar list similar to this but i dont understand how poke radar slows it down
 
I haven't played or tested this deck yet...but what happens against regigigas? you can't omastar anything...do you just switch to grinding like crazy?
 
ok, 1-1 Omastar, not 2-2. run Felicity over Oaks for early energy acceleration. Excavator isnt Necessary since by the time you need Star you should have cycled thru most of your deck. ill think of more when it isnt 1:00 AM, o and BTW, u used the wrong kind of piece in your title
 
I haven't played or tested this deck yet...but what happens against regigigas? you can't omastar anything...do you just switch to grinding like crazy?

you can grind like carzy if it come dow to that

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ok, 1-1 Omastar, not 2-2. run Felicity over Oaks for early energy acceleration. Excavator isnt Necessary since by the time you need Star you should have cycled thru most of your deck. ill think of more when it isnt 1:00 AM, o and BTW, u used the wrong kind of piece in your title


i dont want to Felicitys at all, if i do that then i have to throw darkria in and i dont want to in anyway. i do see ur point with darkness drive but i only use it when i lose a t-tar.

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i would
-3 POV
+3 Felicities

and may i ask how poke radar slows this deck down?
i am not trying to be a smart *** i am really curious cuz i want to make a t tar list similar to this but i dont understand how poke radar slows it down

i never get them when i need them plus there dead cards late game. with then in the deck im needing a trainer that will show up 8.34% of the time??? lol
 
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Just tested this deck using your list....ummm

I have found a deck I will NOT be running at cities...LoL

Tooooooooo Slow:(
 
Just tested this deck using your list....ummm

I have found a deck I will NOT be running at cities...LoL

Tooooooooo Slow:(

actually its pretty fast i placed 8th in 3 cities i been in and 2 of them i got screwd becuz of cards i should have play such as felicites i now have them in instead of pov and also i run pachis so its just as fast as a scizor deck actually
 
Just tested this deck using your list....ummm

I have found a deck I will NOT be running at cities...LoL

Tooooooooo Slow:(

well im sry you wont any citys then. i see you dont understand how it works or you would have set up true true:lol: but sry to here you not winning this year.the deck takes thinking and planning did you do any of that??? maybe not but still surge is one of my people he knows how the deck works. i like how he did the little changes and they help it some.

the decks not slow its the player playing the deck remember that:lol:
 
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