gashmoigidy
New Member
I've played a bunch of games with my machamp against t-tar and every time it beats me. As long as they get a sableye start they can hide behind stuff until t-tar is ready. And by then the game's pretty much over.
take out omastar line , fossil excavator, and unknown g.
ad 1-1 darkrai x, more search engine, and full 4-4 weavile
beacause speed pwns wasted space in decks
omastar takes to much space in this deck
I've played a bunch of games with my machamp against t-tar and every time it beats me. As long as they get a sableye start they can hide behind stuff until t-tar is ready. And by then the game's pretty much over.
I still am at a loss as to how you win using this deck with so little acceleration in the beginning of a game. What I mean to say is that your running 29 pokemon and yet you feel that by having 4 poke radar in a deck where almost half the deck is pokemon it would slow you down. Additionally what is your starting pokemon supposed to be, Sableye or Sneasel? Also where is the Luxury Ball that every deck has to play because its just that good. Where is your ability to discard? And finally how do you recover your fallen T-Tar or any other pokemon from the discard without Night Maintenance. I'm not trying to be mean but unless all the people you played against sucked, I can't see this winning many matches.
On a side note by turn 4 most players I know have already done a combined 180 - 210 damage at least so I really can't see you winning if you have to get to turn 4 to be fully setup.
Then your Machamp sucks.
Thanks. That post was very helpful to this thread. If you're going to post at all, make it nice.
And also nick, if the deck wins and works perfectly, why do you need other people's advice. I'm not being sarcastic. It does work perfectly.
People that have not played against a Tyranitar deck have no idea how tricky it is to play against. It really is a slow start deck and often loses a prize or two before it comes on strong, but once there is a couple of T-tars on the bench it becomes a beast that punishes you for useing Poke-Powers and can KO 2 to 3 of yours for that OHKO you pull off.
This really is a deck you should not post any opinions or help for until you have played and played against.
Now for my suggestion:
Try dropping the Omastar line
2-1 Darkria The damage increase to Grind is just too good to ignore
a full set of Energy Link
Another Moonlight, Counter Stadium and free retreate for everything.
1 or 2 De-evelutors, Have this ready for the warps and blowers that are sure to come
3 Felicity's Drawing Get that energy into the discard.
I am sure you can figure out what to switch out.
Try it before you shoot it down
I tried your deck and it got clobbered by my Machamp and my Raichu deck beat it 2 out of 3.
I am also looking at a Lumineon tech for this but have not started testing it yet.
I haven't played or tested this deck yet...but what happens against regigigas? you can't omastar anything...do you just switch to grinding like crazy?
ok, 1-1 Omastar, not 2-2. run Felicity over Oaks for early energy acceleration. Excavator isnt Necessary since by the time you need Star you should have cycled thru most of your deck. ill think of more when it isnt 1:00 AM, o and BTW, u used the wrong kind of piece in your title
i would
-3 POV
+3 Felicities
and may i ask how poke radar slows this deck down?
i am not trying to be a smart *** i am really curious cuz i want to make a t tar list similar to this but i dont understand how poke radar slows it down
Just tested this deck using your list....ummm
I have found a deck I will NOT be running at cities...LoL
Tooooooooo Slow
Just tested this deck using your list....ummm
I have found a deck I will NOT be running at cities...LoL
Tooooooooo Slow