Cooltrainer Aaron said:
OK, I'm thinking of creating this deck, I want to find out if its worthwile to buy the cards necessary to make it, as of now I need 10.
Pokemon (25)
2 Mareep Expedition
1 Mareep Aqua
2 Flaaffy Exped
1 Flaaffy Aqua
1 Amphy Exped
2 Amphy EX
2 Tackle Seedots
2 Suprise Seedots
4 Nuzleaf (2 of Each)
4 Fan Away Shiftry
2 Plus Energy Skitty
1 Minor Errand Running Skitty
1 Energy Draw Delcatty
Energies (18)
8 Grass
8 Lightning
2 Boost
Trainers (16)
4 Rare Candy
2 Poiton
2 Copycat
1 Oracle
2 Shaman
2 Birch
1 Wally's Training
1 Briney
1 TV Reporter
My Idea is to force the opponent to reattach energy with Fan Away Shiftry and do damage when they do attach with Conductivity Amphy. If Muk EX comes out, it can be easily KO'd with all the others other than Shiftry.
This idea sounds cool. I've never actually seen it played, but it could work in skilled hands (assuming you have those
) so let's start.
25 Pokemon is a lot of pokemon. A lot. So let's narrow down the evo line choices. The Surprise Attack Seedots are unneccessary, and maybe risky to play because of the lightning energy involved in the deck. So let's make it three tackle seedot, and three leaf, all with stun spore. Stun spore's versitility with it's energy cost is key in multi color decks, especially with the para bonus. Lower the Shiftry to three. So a 4-3-3 line for the Seedot family.
As for the Mareeps, you seem to like the Expedition, so go for it. I don't really have a suggestion, because none are spectacular, and none are good. So 3 Expedition of those. The Flaffy's...ah...go with the Expedition. You're going to want Amphy out turn two, however, so only put in two. Two Amphy EX and one Amphy Expedition should do it in case you need to power up a surprise Shiftry really fast late game or something completely random and weird. So a 2-2 Skitty line. That makes 22 Pokemon. Ah, much better.
Energy: I'm assuming Shiftry or Amphy could be the main attacker, so let's make the energy more in favor of grass types, since they require two in this case (Light Touch throw needs GGCC and Amphy's attack need LCC). Nine grass and seven lightning. Two boost...make it three. Nine plus seven plus three equals nineteen, so there is room for nineteen trainers.
The trainers aren't very focused. There are many singles and some cards that clash with the theme. This is where the most help is needed, but don't fear. Four rare candy is always good. This deck's supporters should go like...
3 TV Reporter
3 Oracle
3 PETM
2 Birch
Which means so far we have room for four more cards. Put in four gold berry (I wish). No seriously. Put in four potion and that should be it.
Here's the new list:
22 Pokemon
4 Seedot
3 Nuzleaf
3 Shiftry
3 Mareep
2 Flaffy
2 Amphy EX
1 Amphy Expedition
2 Skitty
2 Delcatty
19 Energy
9 Grass
7 Lightning
3 Boost
19 Trainers
3 Reporter
3 Oracle
3 PETM
2 Birch
4 Candy
4 Potion
Done! Keep working on it and hope you do well at CC's!